Player Matchup

Ix Chel
Ix Chel
Briangotbanz
Ix Chel
Level 117
God Stats
3W - 1L
1,847 SR
Queue Stats
62W - 61L
1,446 Elo+
Solo
King Arthur
King Arthur
JaYYNeWW_
King Arthur
Level 127
God Stats
10W - 6L
1,633 SR
Queue Stats
95W - 88L
1,474 Elo+
Solo
Khepri
Khepri
Pultraz
Khepri
Level 144
God Stats
2W - 0L
1,355 SR
Queue Stats
136W - 138L
1,474 Elo+
Party 2
Anhur
Anhur
lilcaplo
Anhur
Level 137
God Stats
3W - 4L
1,116 SR
Queue Stats
10W - 12L
1,203 Elo+
Party 2
Fenrir
Fenrir
sleezie
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,474 Elo+
Party 2
Team Averages
Level 130
1,490 SR
1,414 Elo+

VS

Team Averages
Level 119
1,461 SR
1,487 Elo+
Danzaburou
Danzaburou
AzDirtfish
Danzaburou
Level 158
God Stats
13W - 14L
1,504 SR
Queue Stats
203W - 200L
1,503 Elo+
Solo
He Bo
He Bo
Dorky_Pants
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 125L
1,566 Elo+
Party 1
Sol
Sol
Emerald_Anton
Sol
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 99L
1,557 Elo+
Party 1
Fenrir
Fenrir
StonerPotvin420
Fenrir
Level 48
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 5L
1,208 Elo+
Solo
Ganesha
Ganesha
jemag2731
Ganesha
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Briangotbanz
Ix Chel
9
3 / 0 / 0
4,584
655
1,449
4,682
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
JaYYNeWW_
King Arthur
8
0 / 0 / 0
4,409
630
3,064
6,781
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Pultraz
Khepri
7
0 / 0 / 3
4,170
596
1,788
3,598
1,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
lilcaplo
Anhur
8
0 / 0 / 0
4,118
588
1,958
4,200
1,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
sleezie
Fenrir
8
1 / 1 / 2
4,509
644
2,663
4,648
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzDirtfish
Danzaburou
8
0 / 0 / 0
4,290
613
2,906
3,520
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
4,348
621
1,872
4,987
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
4,775
682
3,726
5,622
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

3
0 / 2 / 0
3,100
443
192
2,704
791
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ganesha
jemag2731
Ganesha
7
0 / 0 / 0
4,020
574
2,616
5,754
2,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AzDirtfish
Danzaburou
0
0
0
0
W
Ix Chel
Briangotbanz
Ix Chel
3
0
0
3
L
1
3
0
0.33
L
0
0
0
0
W
King Arthur
JaYYNeWW_
King Arthur
0
0
0
0
W
Khepri
Pultraz
Khepri
0
0
3
1.5
L
0
2
0
0
L
Ganesha
jemag2731
Ganesha
0
0
0
0
W
Anhur
lilcaplo
Anhur
0
0
0
0
W
Fenrir
sleezie
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,922
Damage
11,312
23,909
Taken
22,587
9,554
Mitigated
7,842
7,944
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AzDirtfish
Danzaburou
2,906
1,845
0
398
3,520
1,254
0
326
3,194
0
29,485
W
Ix Chel
Briangotbanz
Ix Chel
1,449
361
50
1,711
4,682
1,437
0
244
4,422
26,512
0
L
1,872
40
0
740
4,987
1,461
0
765
4,222
19,727
565
L
3,726
1,618
0
3,697
5,622
1,586
0
0
5,622
30,807
2,816
W
King Arthur
JaYYNeWW_
King Arthur
3,064
544
0
1,750
6,781
3,044
0
3,507
3,274
0
27,714
W
Khepri
Pultraz
Khepri
1,788
235
0
1,112
3,598
1,935
0
709
2,855
14,086
0
L
192
192
0
0
2,704
791
0
515
2,189
0
4,826
L
Ganesha
jemag2731
Ganesha
2,616
371
0
1,677
5,754
2,750
0
1,631
4,123
14,751
219
W
Anhur
lilcaplo
Anhur
1,958
1,106
0
2,443
4,200
1,441
0
961
3,239
0
24,635
W
Fenrir
sleezie
Fenrir
2,663
596
0
878
4,648
1,697
0
2,247
2,251
0
22,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,790
Gold Earned
20,533
219
Minions Killed
188
0
Camps Cleared
0
702,452
Distance Traveled
628,844
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,290
613
65
9
0
120,952
1
W
Ix Chel
4,584
655
49
7
0
145,851
0
L
He Bo
4,348
621
43
6
0
133,742
2
L
Sol
4,775
682
60
9
0
120,058
0
W
King Arthur
4,409
630
57
8
0
132,662
0
W
Khepri
4,170
596
18
3
0
148,220
0
L
Fenrir
3,100
443
12
2
0
106,555
0
L
Ganesha
4,020
574
8
1
0
147,537
0
W
Anhur
4,118
588
53
8
0
128,452
3
W
Fenrir
4,509
644
42
6
0
147,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role