Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Felinos91
Loki
Level 150
God Stats
1W - 2L
1,301 SR
Queue Stats
83W - 67L
1,553 Elo+
Party 2
Jing Wei
Jing Wei
RogueRahkshi
Jing Wei
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,521 Elo+
Party 2
Janus
Janus
Zandrick
Janus
Level 141
God Stats
1W - 3L
1,195 SR
Queue Stats
81W - 63L
1,555 Elo+
Party 2
Bacchus
Bacchus
dyonn
Bacchus
Level 157
God Stats
4W - 1L
1,860 SR
Queue Stats
83W - 67L
1,553 Elo+
Party 2
Team Averages
Level 135
1,471 SR
1,536 Elo+

VS

Team Averages
Level 132
1,534 SR
1,497 Elo+
Discordia
Discordia
DarcsUwu
Discordia
Level 117
God Stats
19W - 29L
1,442 SR
Queue Stats
764W - 747L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Jhene Aiku
Aphrodite
Level 182
God Stats
210W - 170L
1,673 SR
Queue Stats
399W - 406L
1,555 Elo+
Party 1
Tiamat
Tiamat
Queendre
Tiamat
Level 129
God Stats
7W - 9L
1,632 SR
Queue Stats
131W - 159L
1,521 Elo+
Party 1
Nemesis
Nemesis
Shes Tiara
Nemesis
Level 144
God Stats
1W - 1L
1,317 SR
Queue Stats
24W - 35L
1,572 Elo+
Party 1
Izanami
Izanami
TGT Jayy
Izanami
Level 89
God Stats
0W - 2L
1,606 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 1 / 0
6,536
654
4,041
11,089
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
2 / 0 / 2
6,036
604
5,671
6,774
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
RogueRahkshi
Jing Wei
10
0 / 0 / 1
5,740
574
1,387
5,156
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Zandrick
Janus
13
4 / 1 / 1
6,939
694
3,730
4,782
1,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
dyonn
Bacchus
10
2 / 0 / 3
6,290
629
4,618
6,243
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarcsUwu
Discordia
10
1 / 1 / 0
5,648
565
4,312
4,076
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Jhene Aiku
Aphrodite
9
0 / 0 / 0
5,389
539
1,890
4,497
2,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Queendre
Tiamat
12
1 / 0 / 0
6,260
626
6,192
6,583
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Shes Tiara
Nemesis
10
0 / 4 / 0
5,137
514
1,689
10,130
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TGT Jayy
Izanami
8
0 / 3 / 0
4,643
464
3,576
7,442
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
0
0
L
Discordia
DarcsUwu
Discordia
1
1
0
1
W
Loki
2
0
2
3
L
Aphrodite
Jhene Aiku
Aphrodite
0
0
0
0
L
Tiamat
Queendre
Tiamat
1
0
0
1
W
Jing Wei
RogueRahkshi
Jing Wei
0
0
1
0.5
L
Nemesis
Shes Tiara
Nemesis
0
4
0
0
L
Izanami
TGT Jayy
Izanami
0
3
0
0
W
Janus
Zandrick
Janus
4
1
1
4.5
W
Bacchus
dyonn
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
17,659
34,044
Taken
32,728
18,301
Mitigated
14,707
11,147
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,041
209
0
1,810
11,089
7,246
0
4,954
5,080
43,065
2,236
L
Discordia
DarcsUwu
Discordia
4,312
135
0
562
4,076
1,469
0
1,855
2,221
38,947
810
W
Loki
5,671
1,845
0
3,777
6,774
2,310
0
712
6,003
0
45,235
L
Aphrodite
Jhene Aiku
Aphrodite
1,890
241
1,251
2,616
4,497
2,354
0
1,395
3,102
17,774
0
L
Tiamat
Queendre
Tiamat
6,192
702
0
1,846
6,583
4,609
0
3,502
2,658
42,052
1,237
W
Jing Wei
RogueRahkshi
Jing Wei
1,387
673
0
1,595
5,156
1,815
765
845
4,311
0
38,596
L
Nemesis
Shes Tiara
Nemesis
1,689
727
0
3,095
10,130
3,690
0
2,767
7,363
0
43,605
L
Izanami
TGT Jayy
Izanami
3,576
2,574
0
0
7,442
2,585
0
1,888
5,554
0
30,003
W
Janus
Zandrick
Janus
3,730
137
0
1,250
4,782
1,409
0
2,117
2,073
57,407
0
W
Bacchus
dyonn
Bacchus
4,618
337
0
2,715
6,243
5,521
0
1,601
4,505
19,799
1,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,541
Gold Earned
27,077
371
Minions Killed
334
0
Camps Cleared
0
1,102,848
Distance Traveled
1,028,368
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,536
654
101
10
0
186,962
0
L
Discordia
5,648
565
77
8
0
202,513
0
W
Loki
6,036
604
77
8
0
265,021
1
L
Aphrodite
5,389
539
24
2
0
195,051
2
L
Tiamat
6,260
626
92
9
0
214,934
0
W
Jing Wei
5,740
574
61
6
0
204,457
2
L
Nemesis
5,137
514
78
8
0
216,518
0
L
Izanami
4,643
464
63
6
0
199,352
0
W
Janus
6,939
694
101
10
0
219,999
2
W
Bacchus
6,290
629
31
3
0
226,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role