Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
PleasingThony
Sylvanus
Level 179
God Stats
29W - 15L
1,722 SR
Queue Stats
153W - 129L
1,545 Elo+
Party 2
He Bo
He Bo
Yaw3h
He Bo
Level 89
God Stats
10W - 11L
1,572 SR
Queue Stats
155W - 141L
1,525 Elo+
Solo
Bellona
Bellona
alemaneitor8000
Bellona
Level 135
God Stats
2W - 0L
1,777 SR
Queue Stats
44W - 27L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ll Max II
Morgan Le Fay
Level 126
God Stats
18W - 27L
1,393 SR
Queue Stats
173W - 178L
1,476 Elo+
Solo
Team Averages
Level 137
1,593 SR
1,523 Elo+

VS

Team Averages
Level 135
1,625 SR
1,492 Elo+
Ganesha
Ganesha
DaniiChile
Ganesha
Level 142
God Stats
6W - 4L
1,691 SR
Queue Stats
163W - 163L
1,502 Elo+
Solo
Rama
Rama
ForestFen
Rama
Level 139
God Stats
1W - 1L
1,695 SR
Queue Stats
85W - 80L
1,488 Elo+
Party 1
Vulcan
Vulcan
Frosty_Divine
Vulcan
Level 129
God Stats
30W - 28L
1,607 SR
Queue Stats
186W - 197L
1,467 Elo+
Solo
Awilix
Awilix
KillerTurtlez
Awilix
Level 108
God Stats
2W - 1L
1,764 SR
Queue Stats
82W - 80L
1,492 Elo+
Party 1
Chang'e
Chang'e
dafdafdaffy
Chang'e
Level 157
God Stats
7W - 8L
1,366 SR
Queue Stats
121W - 119L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 0 / 2
6,122
680
3,577
3,539
1,467
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
PleasingThony
Sylvanus
8
1 / 0 / 2
5,642
627
3,035
5,809
4,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Yaw3h
He Bo
11
1 / 0 / 2
5,402
600
1,985
4,477
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 1 / 0
6,019
669
4,827
7,018
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morgan Le Fay
ll Max II
Morgan Le Fay
8
0 / 6 / 0
4,390
488
1,576
7,945
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaniiChile
Ganesha
2
0 / 1 / 0
3,385
376
27
1,516
754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
8
0 / 3 / 0
4,374
486
4,508
6,277
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
5,873
653
5,630
3,297
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 1 / 0
5,225
581
4,844
5,793
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
dafdafdaffy
Chang'e
9
0 / 4 / 0
4,837
537
2,431
7,954
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
7
7
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
2
4
L
Ganesha
DaniiChile
Ganesha
0
1
0
0
L
Rama
0
3
0
0
L
2
0
4
4
L
5
1
0
5
W
Sylvanus
PleasingThony
Sylvanus
1
0
2
2
W
He Bo
Yaw3h
He Bo
1
0
2
2
W
4
1
0
4
L
Chang'e
dafdafdaffy
Chang'e
0
4
0
0
W
Morgan Le Fay
ll Max II
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
17,440
28,788
Taken
24,837
14,706
Mitigated
8,148
10,464
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,577
2,694
0
948
3,539
1,467
364
0
3,539
0
37,523
L
Ganesha
DaniiChile
Ganesha
27
27
0
324
1,516
754
0
323
1,193
1,362
0
L
Rama
4,508
3,768
0
1,119
6,277
2,064
0
1,889
4,388
0
28,006
L
5,630
100
0
1,470
3,297
1,137
0
1,842
1,231
37,986
665
L
4,844
2,225
0
817
5,793
2,108
0
1,916
3,759
0
27,291
W
Sylvanus
PleasingThony
Sylvanus
3,035
1,497
516
2,938
5,809
4,393
0
702
5,051
18,644
1,095
W
He Bo
Yaw3h
He Bo
1,985
220
0
3,080
4,477
1,161
91
180
4,245
37,595
889
W
4,827
267
0
2,432
7,018
5,163
0
2,431
4,587
0
36,948
L
Chang'e
dafdafdaffy
Chang'e
2,431
205
0
2,836
7,954
2,085
0
221
7,178
31,788
0
W
Morgan Le Fay
ll Max II
Morgan Le Fay
1,576
49
0
550
7,945
2,522
0
4,318
3,313
20,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
23,694
273
Minions Killed
214
0
Camps Cleared
0
835,588
Distance Traveled
762,980
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,122
680
72
8
0
154,381
0
L
Ganesha
3,385
376
0
0
0
32,729
0
L
Rama
4,374
486
42
5
0
162,634
0
L
Vulcan
5,873
653
74
8
0
201,724
0
L
Awilix
5,225
581
44
5
0
211,359
1
W
Sylvanus
5,642
627
31
3
0
164,254
2
W
He Bo
5,402
600
75
8
0
188,914
0
W
Bellona
6,019
669
64
7
0
175,396
1
L
Chang'e
4,837
537
54
6
0
154,534
0
W
Morgan Le Fay
4,390
488
31
3
0
152,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role