Player Matchup

Bellona
Bellona
AceRotary
Bellona
Level 33
God Stats
6W - 8L
1,283 SR
Queue Stats
6W - 8L
912 Elo+
Party 1
Bastet
Bastet
Midnight4524
Bastet
Level 67
God Stats
57W - 50L
1,436 SR
Queue Stats
84W - 94L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
RapidBlitz3r
Cthulhu
Level 48
God Stats
61W - 41L
1,491 SR
Queue Stats
84W - 97L
1,273 Elo+
Party 1
Team Averages
Level 49
1,403 SR
1,152 Elo+

VS

Team Averages
Level 29
1,432 SR
1,322 Elo+
Cthulhu
Cthulhu
ShakablePrune12
Cthulhu
Level 14
God Stats
40W - 35L
1,596 SR
Queue Stats
47W - 60L
1,325 Elo+
Party 2
Izanami
Izanami
Stars Bleed
Izanami
Level 37
God Stats
6W - 14L
1,208 SR
Queue Stats
192W - 201L
1,316 Elo+
Solo
Kukulkan
Kukulkan
brandschr
Kukulkan
Level 35
God Stats
51W - 51L
1,492 SR
Queue Stats
163W - 189L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AceRotary
Bellona
13
5 / 0 / 3
7,928
721
6,679
12,419
9,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
11
2 / 1 / 4
7,505
682
8,592
10,446
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RapidBlitz3r
Cthulhu
13
2 / 2 / 5
7,893
718
5,434
8,051
4,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,912
628
7,596
8,217
5,801
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Stars Bleed
Izanami
11
0 / 4 / 3
7,403
673
7,078
9,500
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
brandschr
Kukulkan
12
2 / 3 / 0
7,513
683
6,887
8,489
3,236
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AceRotary
Bellona
5
0
3
6.5
W
Bastet
2
1
4
4
W
Cthulhu
RapidBlitz3r
Cthulhu
2
2
5
2.25
L
1
2
1
0.75
L
Izanami
Stars Bleed
Izanami
0
4
3
0.38
L
Kukulkan
brandschr
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
21,561
30,916
Taken
26,206
18,357
Mitigated
12,252
3,411
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AceRotary
Bellona
6,679
2,942
0
1,474
12,419
9,960
0
5,054
7,365
0
19,706
W
Bastet
8,592
3,370
0
1,937
10,446
3,805
0
3,941
6,505
0
27,661
W
Cthulhu
RapidBlitz3r
Cthulhu
5,434
376
0
0
8,051
4,592
753
5,434
2,617
24,624
84
L
7,596
1,697
89
199
8,217
5,801
0
1,547
6,659
11,823
113
L
Izanami
Stars Bleed
Izanami
7,078
5,081
0
501
9,500
3,215
406
1,386
8,074
0
25,707
L
Kukulkan
brandschr
Kukulkan
6,887
1,113
34
1,301
8,489
3,236
0
2,515
5,953
29,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
21,828
109
Minions Killed
101
0
Camps Cleared
0
639,175
Distance Traveled
545,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,928
721
22
2
0
231,156
0
W
Bastet
7,505
682
41
4
0
208,860
0
W
Cthulhu
7,893
718
46
4
0
199,159
0
L
Cthulhu
6,912
628
11
1
0
196,273
0
L
Izanami
7,403
673
46
4
0
179,118
0
L
Kukulkan
7,513
683
44
4
0
170,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role