Player Matchup

Serqet
Serqet
ArcticSquish218
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,366 Elo+
Party 3
Ne Zha
Ne Zha
Dalt0n12
Ne Zha
Level 144
God Stats
5W - 3L
1,614 SR
Queue Stats
152W - 170L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
EZDUBZZZZZ
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,335 Elo+
Party 3
Guan Yu
Guan Yu
foxinthelights
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
1,262 Elo+
Party 1
Ratatoskr
Ratatoskr
goomblitz
Ratatoskr
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,245 Elo+
Party 1
Team Averages
Level 54
1,523 SR
1,343 Elo+

VS

Team Averages
Level 25
1,501 SR
1,426 Elo+
Atlas
Atlas
Hushpuppyyy
Atlas
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 190L
1,459 Elo+
Solo
Charybdis
Charybdis
InkAuthority
Charybdis
Level 29
God Stats
3W - 4L
1,277 SR
Queue Stats
166W - 174L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
Jarsix
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,558 Elo+
Solo
Terra
Terra
Uncle_Jesse10
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,135 Elo+
Solo
Anhur
Anhur
Yetigheti
Anhur
Level 29
God Stats
5W - 1L
1,727 SR
Queue Stats
143W - 160L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,603
634
3,890
14,033
17,627
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Dalt0n12
Ne Zha
15
1 / 5 / 3
7,671
639
13,822
13,602
14,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
EZDUBZZZZZ
Yu Huang
15
1 / 5 / 4
7,785
649
19,161
15,878
8,192
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 2
7,869
656
4,588
18,166
13,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
goomblitz
Ratatoskr
15
3 / 5 / 2
8,437
703
7,004
12,154
6,273
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 14
10,945
912
16,506
21,849
22,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
InkAuthority
Charybdis
18
10 / 1 / 14
10,964
914
26,857
14,341
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Jarsix
Kuzenbo
15
2 / 2 / 15
9,352
779
7,752
18,846
32,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 1 / 18
10,348
862
5,980
15,194
13,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Yetigheti
Anhur
16
4 / 1 / 19
9,781
815
10,983
10,674
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
6
Kills
27
27
Deaths
8
15
Assists
80
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Ne Zha
Dalt0n12
Ne Zha
1
5
3
0.5
L
Yu Huang
EZDUBZZZZZ
Yu Huang
1
5
4
0.6
W
9
3
14
5.33
W
Charybdis
InkAuthority
Charybdis
10
1
14
17
W
Kuzenbo
Jarsix
Kuzenbo
2
2
15
4.75
W
2
1
18
11
W
Anhur
Yetigheti
Anhur
4
1
19
13.5
L
1
6
2
0.33
L
Ratatoskr
goomblitz
Ratatoskr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,465
Damage
68,078
73,833
Taken
80,904
60,841
Mitigated
82,991
20,061
Healing
35,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,890
702
722
884
14,033
17,627
0
3,556
10,477
0
8,507
L
Ne Zha
Dalt0n12
Ne Zha
13,822
1,582
835
1,590
13,602
14,805
0
5,232
8,370
859
28,072
L
Yu Huang
EZDUBZZZZZ
Yu Huang
19,161
3,224
836
3,589
15,878
8,192
0
7,596
8,282
33,887
545
W
16,506
4,016
1,372
3,907
21,849
22,296
449
3,729
17,884
25,900
2,622
W
Charybdis
InkAuthority
Charybdis
26,857
11,644
1,302
3,039
14,341
8,680
4,470
2,949
11,090
0
59,638
W
Kuzenbo
Jarsix
Kuzenbo
7,752
2,622
1,541
3,486
18,846
32,607
257
4,243
14,359
12,067
1,988
W
5,980
588
11,214
6,565
15,194
13,295
724
5,246
8,613
12,846
1,174
W
Anhur
Yetigheti
Anhur
10,983
6,278
1,566
1,129
10,674
6,113
2,746
3,178
7,328
0
25,341
L
4,588
461
5,452
3,709
18,166
13,944
0
5,997
12,169
0
7,893
L
Ratatoskr
goomblitz
Ratatoskr
7,004
1,473
890
1,554
12,154
6,273
0
4,195
7,959
0
14,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
51,390
86
Minions Killed
139
0
Camps Cleared
0
1,031,565
Distance Traveled
1,052,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,603
634
8
1
0
239,927
0
L
Ne Zha
7,671
639
20
2
0
194,484
0
L
Yu Huang
7,785
649
33
3
0
179,190
0
W
Atlas
10,945
912
21
2
0
215,052
0
W
Charybdis
10,964
914
62
5
0
184,691
0
W
Kuzenbo
9,352
779
7
1
0
216,003
0
W
Terra
10,348
862
22
2
0
251,450
0
W
Anhur
9,781
815
27
2
0
185,648
0
L
Guan Yu
7,869
656
9
1
0
215,372
0
L
Ratatoskr
8,437
703
16
1
0
202,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role