Player Matchup

Cernunnos
Cernunnos
ChanGotEm20
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,329 Elo+
Solo
Sylvanus
Sylvanus
Gigszy90
Sylvanus
Level 130
God Stats
1W - 1L
1,512 SR
Queue Stats
29W - 28L
1,497 Elo+
Party 2
Zeus
Zeus
Gil_Bertto
Zeus
Level 149
God Stats
1W - 1L
1,646 SR
Queue Stats
26W - 38L
1,381 Elo+
Party 2
Pele
Pele
l0stshad0w
Pele
Level 109
God Stats
3W - 5L
1,414 SR
Queue Stats
173W - 167L
1,463 Elo+
Solo
Osiris
Osiris
wTomahawkw
Osiris
Level 144
God Stats
26W - 17L
1,588 SR
Queue Stats
126W - 122L
1,483 Elo+
Party 2
Team Averages
Level 120
1,532 SR
1,430 Elo+

VS

Team Averages
Level 94
1,713 SR
1,535 Elo+
Bacchus
Bacchus
Chalkalocka
Bacchus
Level 77
God Stats
10W - 6L
1,624 SR
Queue Stats
30W - 31L
1,487 Elo+
Party 3
Xbalanque
Xbalanque
HOOPPE29
Xbalanque
Level 57
God Stats
2W - 0L
1,771 SR
Queue Stats
53W - 47L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Raise_d_Alpha
Danzaburou
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,664 Elo+
Party 1
Kali
Kali
SlyceANDyce
Kali
Level 135
God Stats
1W - 1L
1,923 SR
Queue Stats
21W - 19L
1,514 Elo+
Party 3
Anubis
Anubis
Snaggy_Andy
Anubis
Level 116
God Stats
2W - 0L
1,746 SR
Queue Stats
21W - 17L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChanGotEm20
Cernunnos
14
1 / 5 / 2
7,401
463
4,429
13,642
5,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
Gigszy90
Sylvanus
10
0 / 5 / 3
6,306
394
6,769
16,857
8,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 3 / 1
7,985
499
7,101
7,275
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 2 / 1
8,497
531
9,533
17,252
8,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
wTomahawkw
Osiris
15
0 / 0 / 1
9,096
569
8,743
10,656
10,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chalkalocka
Bacchus
12
0 / 2 / 8
7,501
469
5,968
10,110
9,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
HOOPPE29
Xbalanque
16
2 / 1 / 8
8,844
553
11,841
11,469
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Raise_d_Alpha
Danzaburou
13
1 / 2 / 0
7,383
461
3,917
10,996
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 1 / 3
9,079
567
11,745
18,047
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
3 / 1 / 6
8,940
559
9,046
10,952
5,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
14
15
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chalkalocka
Bacchus
0
2
8
2
L
Cernunnos
ChanGotEm20
Cernunnos
1
5
2
0.4
L
Sylvanus
Gigszy90
Sylvanus
0
5
3
0.3
L
0
3
1
0.17
W
Xbalanque
HOOPPE29
Xbalanque
2
1
8
6
W
Danzaburou
Raise_d_Alpha
Danzaburou
1
2
0
0.5
W
8
1
3
9.5
W
Anubis
3
1
6
6
L
6
2
1
3.25
L
Osiris
wTomahawkw
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,575
Damage
42,517
65,682
Taken
61,574
34,603
Mitigated
32,258
19,902
Healing
28,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chalkalocka
Bacchus
5,968
888
0
2,613
10,110
9,448
0
3,558
6,552
24,025
0
L
Cernunnos
ChanGotEm20
Cernunnos
4,429
2,082
0
4,429
13,642
5,733
32
2,590
11,052
0
52,069
L
Sylvanus
Gigszy90
Sylvanus
6,769
2,093
1,673
5,654
16,857
8,685
0
4,171
12,686
30,219
10,298
L
7,101
504
0
910
7,275
1,120
29
4,807
2,468
57,130
1,905
W
Xbalanque
HOOPPE29
Xbalanque
11,841
4,869
0
6,942
11,469
4,653
563
2,918
8,551
0
92,052
W
Danzaburou
Raise_d_Alpha
Danzaburou
3,917
1,933
0
3,098
10,996
4,504
0
465
10,531
0
51,073
W
11,745
6,000
0
11,178
18,047
8,038
0
1,206
16,841
0
69,854
W
Anubis
9,046
253
0
4,987
10,952
5,615
109
5,286
5,666
73,983
968
L
9,533
3,397
0
3,392
17,252
8,983
0
1,986
15,266
0
78,493
L
Osiris
wTomahawkw
Osiris
8,743
2,644
0
3,844
10,656
10,082
237
1,258
9,398
0
78,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
41,747
473
Minions Killed
483
0
Camps Cleared
0
1,487,881
Distance Traveled
1,600,576
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,501
469
33
2
0
339,776
1
L
Cernunnos
7,401
463
85
5
0
284,978
3
L
Sylvanus
6,306
394
48
3
0
252,567
0
L
Zeus
7,985
499
114
7
0
281,831
0
W
Xbalanque
8,844
553
147
9
0
318,504
2
W
Danzaburou
7,383
461
82
5
0
284,488
0
W
Kali
9,079
567
90
6
0
355,576
3
W
Anubis
8,940
559
131
8
0
302,232
3
L
Pele
8,497
531
104
7
0
363,993
1
L
Osiris
9,096
569
122
8
0
304,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role