Player Matchup

Chang'e
Chang'e
LetsDiddle
Chang'e
Level 86
God Stats
34W - 19L
1,614 SR
Queue Stats
128W - 134L
1,354 Elo+
Party 2
Medusa
Medusa
THE1ntimidator3
Medusa
Level 68
God Stats
6W - 10L
1,291 SR
Queue Stats
63W - 68L
1,365 Elo+
Party 2
Ganesha
Ganesha
Trapsensei93
Ganesha
Level 89
God Stats
11W - 17L
1,274 SR
Queue Stats
138W - 140L
1,360 Elo+
Party 2
Neith
Neith
V-O-N-13
Neith
Level 87
God Stats
389W - 344L
1,499 SR
Queue Stats
462W - 460L
1,434 Elo+
Solo
Thor
Thor
aPACKof5QUIRELS
Thor
Level 25
God Stats
3W - 4L
1,516 SR
Queue Stats
80W - 94L
1,362 Elo+
Party 2
Team Averages
Level 71
1,439 SR
1,375 Elo+

VS

Team Averages
Level 108
1,490 SR
1,433 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
C_Peludat11
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,387 Elo+
Party 1
Erlang Shen
Erlang Shen
Diarmund719
Erlang Shen
Level 124
God Stats
3W - 8L
1,435 SR
Queue Stats
192W - 172L
1,513 Elo+
Solo
Agni
Agni
GODSSOLDIER332
Agni
Level 112
God Stats
0W - 1L
1,585 SR
Queue Stats
13W - 21L
1,352 Elo+
Solo
Pele
Pele
Sgt tahco
Pele
Level 96
God Stats
16W - 20L
1,432 SR
Queue Stats
411W - 419L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LetsDiddle
Chang'e
12
6 / 0 / 2
6,977
698
5,636
5,984
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 0
5,341
534
5,652
5,975
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Trapsensei93
Ganesha
9
0 / 0 / 5
5,639
564
2,635
5,975
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
V-O-N-13
Neith
10
1 / 1 / 0
5,631
563
6,984
8,923
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 0 / 1
4,759
476
1,459
4,275
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 0
4,963
496
3,522
7,627
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
C_Peludat11
Artemis
8
1 / 3 / 0
4,738
474
5,042
6,388
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Diarmund719
Erlang Shen
10
1 / 0 / 0
6,314
631
6,022
10,340
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 5 / 0
4,694
469
2,278
7,017
3,061
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
8
0 / 3 / 1
4,608
461
2,171
9,151
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Artemis
C_Peludat11
Artemis
1
3
0
0.33
L
Erlang Shen
Diarmund719
Erlang Shen
1
0
0
1
L
0
5
0
0
W
Chang'e
LetsDiddle
Chang'e
6
0
2
7
L
Pele
0
3
1
0.17
W
4
1
0
4
W
Ganesha
Trapsensei93
Ganesha
0
0
5
2.5
W
Neith
V-O-N-13
Neith
1
1
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,366
Damage
19,035
31,132
Taken
40,523
13,701
Mitigated
22,845
12,247
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,522
1,061
1,503
2,441
7,627
4,439
0
1,382
6,245
18,242
0
L
Artemis
C_Peludat11
Artemis
5,042
2,003
63
270
6,388
2,345
0
690
5,698
0
19,095
L
Erlang Shen
Diarmund719
Erlang Shen
6,022
2,503
0
5,150
10,340
8,649
0
0
10,340
0
45,275
L
2,278
364
0
960
7,017
3,061
7
3,365
3,652
31,017
0
W
Chang'e
LetsDiddle
Chang'e
5,636
115
106
2,357
5,984
2,375
337
2,278
3,706
43,304
1,703
L
Pele
2,171
650
0
1,954
9,151
4,351
0
2,757
6,394
0
21,426
W
5,652
1,953
0
2,246
5,975
2,176
477
1,946
4,029
0
33,447
W
Ganesha
Trapsensei93
Ganesha
2,635
248
127
1,529
5,975
4,108
194
1,363
4,612
11,808
1,415
W
Neith
V-O-N-13
Neith
6,984
3,567
0
5,292
8,923
3,335
0
0
8,923
0
44,805
W
1,459
287
0
590
4,275
1,707
180
213
4,062
0
20,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
25,317
255
Minions Killed
207
0
Camps Cleared
0
975,815
Distance Traveled
898,670
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,963
496
29
3
0
160,356
0
L
Artemis
4,738
474
26
3
0
170,121
2
L
Erlang Shen
6,314
631
70
7
0
182,879
0
L
Agni
4,694
469
41
4
0
187,420
0
W
Chang'e
6,977
698
80
8
0
200,563
0
L
Pele
4,608
461
41
4
0
197,894
1
W
Medusa
5,341
534
70
7
0
182,830
0
W
Ganesha
5,639
564
0
0
0
214,492
0
W
Neith
5,631
563
65
7
0
163,752
0
W
Thor
4,759
476
40
4
0
214,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role