Player Matchup

Artio
Artio
DuskFrame86
Artio
Level 81
God Stats
8W - 2L
1,824 SR
Queue Stats
462W - 453L
1,502 Elo+
Solo
Fenrir
Fenrir
EZ Ace GN
Fenrir
Level 118
God Stats
2W - 0L
1,730 SR
Queue Stats
113W - 100L
1,544 Elo+
Party 2
Hades
Hades
LazyFeelings
Hades
Level 123
God Stats
2W - 0L
1,763 SR
Queue Stats
38W - 47L
1,480 Elo+
Party 2
Artemis
Artemis
blaze187ace
Artemis
Level 108
God Stats
3W - 1L
1,845 SR
Queue Stats
30W - 33L
1,442 Elo+
Solo
Bastet
Bastet
distant_rapport6
Bastet
Level 80
God Stats
5W - 2L
1,490 SR
Queue Stats
336W - 430L
1,424 Elo+
Solo
Team Averages
Level 102
1,731 SR
1,478 Elo+

VS

Team Averages
Level 53
1,526 SR
1,502 Elo+
Awilix
Awilix
Gert_of_Tsushima
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,599 Elo+
Party 1
Eset
Eset
REDGGGHOST
Eset
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,417 Elo+
Solo
Raijin
Raijin
aidangoreal
Raijin
Level 83
God Stats
3W - 3L
1,693 SR
Queue Stats
204W - 204L
1,449 Elo+
Solo
Kukulkan
Kukulkan
lopez1894
Kukulkan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,446 Elo+
Solo
Hercules
Hercules
sublime_form4
Hercules
Level 44
God Stats
0W - 2L
1,438 SR
Queue Stats
14W - 20L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 11
7,452
1,065
3,051
10,089
4,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
EZ Ace GN
Fenrir
11
2 / 2 / 9
7,076
1,011
5,944
9,419
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 7
7,665
1,095
6,675
7,104
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
blaze187ace
Artemis
13
4 / 1 / 8
7,294
1,042
7,416
5,937
2,089
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 0 / 10
6,439
920
3,865
5,259
2,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
5,834
833
1,857
9,569
3,386
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
1 / 0 / 3
5,544
792
2,105
1,472
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
12
4 / 3 / 1
6,840
977
13,676
6,253
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
lopez1894
Kukulkan
13
0 / 1 / 6
6,740
963
7,552
4,711
2,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
sublime_form4
Hercules
10
1 / 3 / 4
6,022
860
3,462
9,223
8,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
14
Kills
7
7
Deaths
14
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Fenrir
EZ Ace GN
Fenrir
2
2
9
3.25
L
1
7
1
0.21
W
6
1
7
9.5
L
1
0
3
2.5
L
Raijin
4
3
1
1.5
W
Artemis
blaze187ace
Artemis
4
1
8
8
W
0
0
10
5
L
Kukulkan
lopez1894
Kukulkan
0
1
6
3
L
Hercules
sublime_form4
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,951
Damage
28,652
37,808
Taken
31,228
19,750
Mitigated
16,467
18,240
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,051
494
2,430
1,936
10,089
4,382
252
5,972
3,569
7,728
0
W
Fenrir
EZ Ace GN
Fenrir
5,944
1,008
1,513
2,752
9,419
7,391
0
5,182
3,627
0
9,170
L
1,857
495
211
162
9,569
3,386
0
4,166
5,249
0
4,628
W
6,675
276
1,828
3,019
7,104
3,328
216
3,192
3,614
16,700
0
L
2,105
385
102
121
1,472
423
0
635
837
3,953
0
L
Raijin
13,676
1,048
373
836
6,253
2,414
0
1,881
4,362
20,393
0
W
Artemis
blaze187ace
Artemis
7,416
3,355
712
672
5,937
2,089
981
3,314
2,323
0
18,697
W
3,865
591
1,555
1,823
5,259
2,560
36
3,605
1,342
0
6,213
L
Kukulkan
lopez1894
Kukulkan
7,552
234
463
494
4,711
2,079
0
1,046
3,580
18,303
0
L
Hercules
sublime_form4
Hercules
3,462
491
666
2,743
9,223
8,165
0
1,998
6,985
0
8,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
30,980
77
Minions Killed
70
0
Camps Cleared
0
768,025
Distance Traveled
594,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,452
1,065
6
1
0
165,326
0
W
Fenrir
7,076
1,011
6
1
0
173,718
0
L
Awilix
5,834
833
7
1
0
139,661
0
W
Hades
7,665
1,095
25
4
0
153,885
0
L
Eset
5,544
792
7
1
0
41,129
0
L
Raijin
6,840
977
21
3
0
134,699
0
W
Artemis
7,294
1,042
32
5
0
116,804
0
W
Bastet
6,439
920
8
1
0
158,292
0
L
Kukulkan
6,740
963
30
4
0
152,034
0
L
Hercules
6,022
860
5
1
0
126,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role