Player Matchup

Thoth
Thoth
Gold I
Jayoveraday
Thoth
Gold I
Level 100
God Stats
0W - 1L
1,770 SR
Queue Stats
25W - 16L
1,760 MMR
Party 1
Medusa
Medusa
Platinum IV
Klay405
Medusa
Platinum IV
Level 103
God Stats
2W - 2L
1,590 SR
Queue Stats
36W - 23L
1,916 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
bINgit47
Sylvanus
Platinum V
Level 148
God Stats
2W - 2L
1,850 SR
Queue Stats
27W - 15L
1,871 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,737 SR
1,849 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 184
1,692 SR
1,882 MMR
Chaac
Chaac
Platinum IV
CaptainDark7470
Chaac
Platinum IV
Level 152
God Stats
50W - 45L
1,685 SR
Queue Stats
493W - 485L
1,665 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Majjiq
Kuzenbo
Platinum I
Level 192
God Stats
6W - 2L
1,669 SR
Queue Stats
119W - 99L
1,807 MMR
Party 2
Vulcan
Vulcan
Diamond III
TickleParts13
Vulcan
Diamond III
Level 209
God Stats
26W - 9L
1,722 SR
Queue Stats
185W - 127L
2,174 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,270
618
6,879
4,705
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Klay405
Medusa
13
0 / 3 / 0
8,565
571
4,871
11,696
4,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
bINgit47
Sylvanus
14
0 / 0 / 0
8,505
567
6,160
11,339
11,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
PersephoneAchillesAgniNe ZhaMorgan Le Fay

VS

Bans
MulanMartichorasOdinDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
10,204
680
7,323
12,754
12,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Majjiq
Kuzenbo
16
1 / 0 / 2
9,892
659
8,685
12,716
19,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 1
10,426
695
8,690
5,056
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
0
0
0
L
Medusa
Klay405
Medusa
0
3
0
0
W
Kuzenbo
Majjiq
Kuzenbo
1
0
2
2
W
1
0
1
1.5
L
Sylvanus
bINgit47
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
24,698
27,740
Taken
30,526
17,682
Mitigated
34,419
10,989
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,323
595
0
7,542
12,754
12,870
1,046
5,611
7,143
0
38,066
L
6,879
250
0
190
4,705
1,830
0
2,662
1,408
55,247
0
L
Medusa
Klay405
Medusa
4,871
1,452
0
1,697
11,696
4,681
0
6,147
4,550
0
44,136
W
Kuzenbo
Majjiq
Kuzenbo
8,685
2,944
0
5,195
12,716
19,281
537
5,134
7,582
26,241
728
W
8,690
0
0
2,361
5,056
2,268
1,471
1,816
3,240
87,574
0
L
Sylvanus
bINgit47
Sylvanus
6,160
398
3,991
5,111
11,339
11,171
0
6,790
3,827
15,613
1,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
30,522
202
Minions Killed
244
0
Camps Cleared
0
857,377
Distance Traveled
925,857
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,204
680
64
4
0
302,435
3
L
Thoth
9,270
618
125
8
0
296,484
0
L
Medusa
8,565
571
52
3
0
269,248
0
W
Kuzenbo
9,892
659
36
2
0
304,582
2
W
Vulcan
10,426
695
144
10
0
318,840
2
L
Sylvanus
8,505
567
25
2
0
291,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role