Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KILLEM_W1T_AL0HA
Sylvanus
Level 103
God Stats
4W - 8L
1,365 SR
Queue Stats
138W - 171L
1,373 Elo+
Party 2
Anubis
Anubis
MANA x 819
Anubis
Level 87
God Stats
16W - 8L
1,533 SR
Queue Stats
508W - 548L
1,405 Elo+
Party 2
Hades
Hades
PURPLELYNX27
Hades
Level 68
God Stats
5W - 0L
1,828 SR
Queue Stats
209W - 200L
1,458 Elo+
Party 1
Chiron
Chiron
TheHooliest
Chiron
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 54L
1,474 Elo+
Solo
Team Averages
Level 92
1,545 SR
1,442 Elo+

VS

Team Averages
Level 158
1,420 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
AFRO SAMURAI SK
Cu Chulainn
Level 141
God Stats
0W - 5L
1,134 SR
Queue Stats
67W - 71L
1,533 Elo+
Party 3
Nox
Nox
Nitefelina
Nox
Level 176
God Stats
1W - 3L
1,395 SR
Queue Stats
171W - 165L
1,503 Elo+
Solo
Fenrir
Fenrir
Pandazy-
Fenrir
Level 140
God Stats
20W - 11L
1,608 SR
Queue Stats
76W - 76L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PolarBearBlk
Morgan Le Fay
Level 158
God Stats
1W - 3L
1,440 SR
Queue Stats
261W - 260L
1,517 Elo+
Party 3
Charybdis
Charybdis
Tootie 1984
Charybdis
Level 177
God Stats
2W - 4L
1,523 SR
Queue Stats
471W - 448L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 0 / 0
5,730
716
5,355
6,647
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 2 / 4
5,015
627
4,036
6,048
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
MANA x 819
Anubis
9
0 / 0 / 2
4,767
596
1,675
5,656
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 0 / 0
4,788
599
2,879
3,396
1,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
9
5 / 0 / 3
5,682
710
4,691
3,195
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AFRO SAMURAI SK
Cu Chulainn
7
0 / 1 / 0
4,486
561
3,402
7,722
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 1
4,242
530
1,235
5,756
3,453
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Pandazy-
Fenrir
6
1 / 2 / 0
3,894
487
2,086
5,622
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PolarBearBlk
Morgan Le Fay
8
0 / 0 / 0
4,562
570
2,227
3,641
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Tootie 1984
Charybdis
8
1 / 5 / 1
4,287
536
2,400
7,239
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Cu Chulainn
AFRO SAMURAI SK
Cu Chulainn
0
1
0
0
W
3
2
4
2.5
W
Anubis
MANA x 819
Anubis
0
0
2
1
L
0
2
1
0.25
W
0
0
0
0
L
Fenrir
Pandazy-
Fenrir
1
2
0
0.5
L
Morgan Le Fay
PolarBearBlk
Morgan Le Fay
0
0
0
0
W
Chiron
5
0
3
6.5
L
Charybdis
Tootie 1984
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,636
Damage
11,350
24,942
Taken
29,980
11,642
Mitigated
13,726
11,072
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,355
1,748
0
2,167
6,647
4,150
0
0
6,647
0
42,462
L
Cu Chulainn
AFRO SAMURAI SK
Cu Chulainn
3,402
552
0
900
7,722
4,921
0
139
7,583
0
27,879
W
4,036
1,738
40
1,341
6,048
2,802
0
611
5,437
16,700
5,203
W
Anubis
MANA x 819
Anubis
1,675
77
0
4,257
5,656
2,380
0
927
4,587
37,551
0
L
1,235
236
0
1,612
5,756
3,453
0
1,427
4,329
14,577
0
W
2,879
275
40
2,194
3,396
1,313
0
1,387
1,858
26,811
0
L
Fenrir
Pandazy-
Fenrir
2,086
677
0
1,083
5,622
2,120
0
1,559
4,063
0
14,107
L
Morgan Le Fay
PolarBearBlk
Morgan Le Fay
2,227
231
0
634
3,641
1,267
0
2,329
1,312
26,183
1,139
W
Chiron
4,691
2,072
537
496
3,195
997
0
197
2,998
0
31,122
L
Charybdis
Tootie 1984
Charybdis
2,400
1,820
0
1,619
7,239
1,965
0
2,717
4,522
0
23,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
21,471
277
Minions Killed
195
0
Camps Cleared
0
852,513
Distance Traveled
737,593
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,730
716
78
10
0
171,620
0
L
Cu Chulainn
4,486
561
58
7
0
146,140
0
W
Sylvanus
5,015
627
34
4
0
137,829
3
W
Anubis
4,767
596
62
8
0
186,565
3
L
Nox
4,242
530
15
2
0
149,494
0
W
Hades
4,788
599
57
7
0
186,431
0
L
Fenrir
3,894
487
32
4
0
129,045
0
L
Morgan Le Fay
4,562
570
49
6
0
166,337
2
W
Chiron
5,682
710
46
6
0
170,068
0
L
Charybdis
4,287
536
41
5
0
146,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role