Player Matchup

Cthulhu
Cthulhu
BlackRat8923
Cthulhu
Level 94
God Stats
18W - 12L
1,497 SR
Queue Stats
180W - 156L
1,444 Elo+
Party 1
Awilix
Awilix
HAMBURGUESA50
Awilix
Level 63
God Stats
6W - 5L
1,485 SR
Queue Stats
27W - 25L
1,449 Elo+
Party 1
Vulcan
Vulcan
KenKnight16
Vulcan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 98L
1,533 Elo+
Party 3
Hachiman
Hachiman
Mikasa Ark9541
Hachiman
Level 109
God Stats
6W - 2L
1,624 SR
Queue Stats
212W - 186L
1,471 Elo+
Party 1
Atlas
Atlas
khronicplague
Atlas
Level 104
God Stats
4W - 4L
1,418 SR
Queue Stats
87W - 71L
1,454 Elo+
Party 3
Team Averages
Level 101
1,505 SR
1,470 Elo+

VS

Team Averages
Level 128
1,519 SR
1,465 Elo+
Arachne
Arachne
Alexismtz0916
Arachne
Level 106
God Stats
17W - 13L
1,740 SR
Queue Stats
247W - 274L
1,477 Elo+
Party 2
Hades
Hades
GUROGTZ
Hades
Level 147
God Stats
15W - 13L
1,670 SR
Queue Stats
378W - 392L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
Ragin Selk
Jing Wei
Level 107
God Stats
2W - 3L
1,189 SR
Queue Stats
140W - 141L
1,503 Elo+
Solo
Tiamat
Tiamat
ginesUuUr
Tiamat
Level 89
God Stats
1W - 3L
1,694 SR
Queue Stats
115W - 124L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
sincereapology
Kuzenbo
Level 189
God Stats
12W - 26L
1,303 SR
Queue Stats
307W - 314L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackRat8923
Cthulhu
14
0 / 2 / 0
8,787
586
10,867
13,098
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 1 / 3
8,829
589
6,005
10,901
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
15
6 / 0 / 2
9,580
639
14,779
8,415
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
13
6 / 2 / 5
8,573
572
10,223
11,514
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 8
7,898
527
8,558
14,668
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 2 / 0
7,794
520
4,961
13,566
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
GUROGTZ
Hades
14
1 / 0 / 2
7,548
503
8,502
16,185
11,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Ragin Selk
Jing Wei
11
1 / 6 / 3
7,203
480
7,940
14,017
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ginesUuUr
Tiamat
13
0 / 3 / 1
6,977
465
3,141
9,484
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 4
7,143
476
6,255
19,269
15,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
8
8
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
2
0
2
W
Cthulhu
BlackRat8923
Cthulhu
0
2
0
0
L
Hades
GUROGTZ
Hades
1
0
2
2
W
2
1
3
3.5
W
Vulcan
6
0
2
7
W
Hachiman
6
2
5
4.25
L
Jing Wei
Ragin Selk
Jing Wei
1
6
3
0.42
L
Tiamat
ginesUuUr
Tiamat
0
3
1
0.17
W
3
3
8
2.33
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,432
Damage
30,799
58,596
Taken
72,521
34,084
Mitigated
43,012
12,742
Healing
17,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,961
3,509
0
2,729
13,566
6,138
0
3,834
9,702
0
63,518
W
Cthulhu
BlackRat8923
Cthulhu
10,867
349
0
1,745
13,098
8,303
0
6,826
6,272
67,445
0
L
Hades
GUROGTZ
Hades
8,502
438
160
9,670
16,185
11,644
0
9,324
5,098
50,590
4,131
W
6,005
1,855
0
422
10,901
5,772
0
1,044
9,857
0
102,580
W
Vulcan
14,779
896
0
2,903
8,415
3,718
962
3,061
5,354
76,838
1,754
W
Hachiman
10,223
7,577
0
4,813
11,514
4,648
1,035
2,643
8,871
0
48,028
L
Jing Wei
Ragin Selk
Jing Wei
7,940
5,426
0
2,792
14,017
5,184
257
5,324
8,693
0
50,896
L
Tiamat
ginesUuUr
Tiamat
3,141
182
0
1,219
9,484
4,294
0
5,329
4,046
46,783
0
W
8,558
3,688
0
2,859
14,668
11,643
204
3,618
11,050
30,817
0
L
6,255
1,927
0
1,274
19,269
15,752
0
8,161
11,108
26,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
36,665
503
Minions Killed
373
0
Camps Cleared
0
1,546,628
Distance Traveled
1,503,268
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,794
520
108
7
0
314,410
0
W
Cthulhu
8,787
586
127
8
0
320,886
0
L
Hades
7,548
503
94
6
0
298,729
6
W
Awilix
8,829
589
145
10
0
370,861
0
W
Vulcan
9,580
639
136
9
0
304,255
0
W
Hachiman
8,573
572
69
5
0
269,734
0
L
Jing Wei
7,203
480
86
6
0
269,982
0
L
Tiamat
6,977
465
76
5
0
293,215
0
W
Atlas
7,898
527
26
2
0
280,892
2
L
Kuzenbo
7,143
476
9
1
0
326,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role