Player Matchup

Charybdis
Charybdis
ApexAbx
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,395 Elo+
Party 1
Charon
Charon
M1sterSpud
Charon
Level 46
God Stats
7W - 12L
1,447 SR
Queue Stats
147W - 152L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
ManLikeBerry
Erlang Shen
Level 108
God Stats
20W - 12L
1,527 SR
Queue Stats
383W - 372L
1,432 Elo+
Party 1
Arachne
Arachne
projectpoint
Arachne
Level 115
God Stats
3W - 3L
1,924 SR
Queue Stats
35W - 44L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
vikingshadow94
Baron Samedi
Level 67
God Stats
19W - 21L
1,464 SR
Queue Stats
266W - 282L
1,419 Elo+
Party 1
Team Averages
Level 75
1,572 SR
1,430 Elo+

VS

Team Averages
Level 99
1,481 SR
1,449 Elo+
Sylvanus
Sylvanus
Cj_Misfits
Sylvanus
Level 144
God Stats
1W - 1L
1,702 SR
Queue Stats
23W - 9L
1,569 Elo+
Party 2
Anhur
Anhur
Grendalif
Anhur
Level 117
God Stats
6W - 3L
1,586 SR
Queue Stats
34W - 27L
1,416 Elo+
Party 2
Da Ji
Da Ji
I_Zero_Vi
Da Ji
Level 91
God Stats
2W - 2L
1,162 SR
Queue Stats
409W - 399L
1,432 Elo+
Solo
Amaterasu
Amaterasu
RODZII__
Amaterasu
Level 58
God Stats
25W - 29L
1,493 SR
Queue Stats
84W - 100L
1,370 Elo+
Solo
Vulcan
Vulcan
itsCTR
Vulcan
Level 86
God Stats
16W - 9L
1,462 SR
Queue Stats
370W - 334L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ApexAbx
Charybdis
11
2 / 2 / 0
6,054
505
8,549
8,498
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
M1sterSpud
Charon
10
0 / 4 / 3
6,249
521
4,836
12,805
7,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ManLikeBerry
Erlang Shen
13
1 / 1 / 0
7,591
633
9,841
12,887
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
projectpoint
Arachne
11
1 / 2 / 1
6,110
509
2,974
9,331
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
vikingshadow94
Baron Samedi
12
2 / 6 / 0
6,846
571
3,177
9,927
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cj_Misfits
Sylvanus
12
1 / 1 / 4
6,769
564
5,545
10,411
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Grendalif
Anhur
12
3 / 1 / 2
6,477
540
8,626
9,462
3,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
I_Zero_Vi
Da Ji
12
5 / 2 / 4
6,951
579
5,201
10,623
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
RODZII__
Amaterasu
12
1 / 0 / 0
6,680
557
8,594
13,280
10,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
itsCTR
Vulcan
15
5 / 2 / 2
8,402
700
9,171
5,673
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
15
15
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ApexAbx
Charybdis
2
2
0
1
W
Sylvanus
Cj_Misfits
Sylvanus
1
1
4
3
W
Anhur
Grendalif
Anhur
3
1
2
4
W
Da Ji
I_Zero_Vi
Da Ji
5
2
4
3.5
L
Charon
M1sterSpud
Charon
0
4
3
0.38
L
Erlang Shen
ManLikeBerry
Erlang Shen
1
1
0
1
W
Amaterasu
RODZII__
Amaterasu
1
0
0
1
W
Vulcan
itsCTR
Vulcan
5
2
2
3
L
Arachne
projectpoint
Arachne
1
2
1
0.75
L
Baron Samedi
vikingshadow94
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
37,137
53,448
Taken
49,449
26,696
Mitigated
29,425
17,881
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ApexAbx
Charybdis
8,549
3,993
0
2,595
8,498
2,475
0
2,361
6,137
0
47,755
W
Sylvanus
Cj_Misfits
Sylvanus
5,545
1,664
2,938
4,545
10,411
7,805
297
1,512
8,899
22,839
3,925
W
Anhur
Grendalif
Anhur
8,626
4,605
0
3,309
9,462
3,497
975
2,554
6,908
0
50,403
W
Da Ji
I_Zero_Vi
Da Ji
5,201
1,060
0
4,077
10,623
4,521
0
1,136
9,487
0
45,601
L
Charon
M1sterSpud
Charon
4,836
1,023
0
2,262
12,805
7,829
0
3,802
8,937
20,233
1,063
L
Erlang Shen
ManLikeBerry
Erlang Shen
9,841
6,616
0
8,036
12,887
8,092
379
0
12,203
0
67,894
W
Amaterasu
RODZII__
Amaterasu
8,594
5,519
0
4,358
13,280
10,988
0
0
13,280
0
48,554
W
Vulcan
itsCTR
Vulcan
9,171
549
0
755
5,673
2,614
0
2,726
2,947
70,096
3,165
L
Arachne
projectpoint
Arachne
2,974
2,186
0
3,072
9,331
3,777
0
1,624
7,581
0
34,427
L
Baron Samedi
vikingshadow94
Baron Samedi
3,177
318
0
1,916
9,927
4,523
0
5,794
3,783
42,626
1,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
35,279
360
Minions Killed
407
0
Camps Cleared
0
1,116,999
Distance Traveled
1,204,330
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,054
505
75
6
0
210,506
0
W
Sylvanus
6,769
564
42
4
0
220,444
5
W
Anhur
6,477
540
69
6
0
214,218
0
W
Da Ji
6,951
579
74
6
0
278,944
0
L
Charon
6,249
521
25
2
0
225,529
0
L
Erlang Shen
7,591
633
115
10
0
220,794
0
W
Amaterasu
6,680
557
92
8
0
233,739
0
W
Vulcan
8,402
700
130
11
0
256,985
0
L
Arachne
6,110
509
61
5
0
257,904
0
L
Baron Samedi
6,846
571
84
7
0
202,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role