Player Matchup

Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Lucid03
Cupid
Level 49
God Stats
3W - 7L
1,534 SR
Queue Stats
30W - 41L
1,440 Elo+
Solo
Xing Tian
Xing Tian
TheSpanishRice
Xing Tian
Level 109
God Stats
1W - 2L
1,368 SR
Queue Stats
17W - 18L
1,540 Elo+
Solo
Scylla
Scylla
YayItsShay
Scylla
Level 108
God Stats
3W - 4L
1,410 SR
Queue Stats
179W - 171L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
wartaco924
Sun Wukong
Level 180
God Stats
1W - 3L
1,531 SR
Queue Stats
128W - 124L
1,451 Elo+
Solo
Team Averages
Level 113
1,468 SR
1,476 Elo+

VS

Team Averages
Level 62
1,520 SR
1,497 Elo+
Chronos
Chronos
Adyan 1201
Chronos
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
84W - 76L
1,522 Elo+
Solo
Danzaburou
Danzaburou
SavageMondo480
Danzaburou
Level 40
God Stats
32W - 37L
1,501 SR
Queue Stats
81W - 85L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
UxRxBELOWxME
Cthulhu
Level 85
God Stats
7W - 12L
1,583 SR
Queue Stats
244W - 222L
1,502 Elo+
Party 2
He Bo
He Bo
Yaw3h
He Bo
Level 89
God Stats
10W - 11L
1,559 SR
Queue Stats
155W - 141L
1,515 Elo+
Party 3
Osiris
Osiris
bow1s
Osiris
Level 31
God Stats
24W - 24L
1,459 SR
Queue Stats
162W - 148L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 4 / 1
7,149
511
7,126
13,084
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Lucid03
Cupid
8
1 / 5 / 1
5,592
399
3,440
6,965
2,008
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
TheSpanishRice
Xing Tian
10
0 / 4 / 3
6,103
436
4,711
16,852
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
YayItsShay
Scylla
12
1 / 2 / 1
6,805
486
4,357
6,402
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
wartaco924
Sun Wukong
11
0 / 0 / 1
5,881
420
8,445
11,560
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adyan 1201
Chronos
13
2 / 1 / 3
8,077
577
6,125
8,237
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
SavageMondo480
Danzaburou
12
0 / 3 / 8
7,027
502
6,286
9,042
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
UxRxBELOWxME
Cthulhu
12
8 / 0 / 2
7,853
561
10,852
10,003
8,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Yaw3h
He Bo
13
2 / 2 / 6
7,674
548
8,190
8,566
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
bow1s
Osiris
14
3 / 2 / 2
8,470
605
8,280
11,807
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
15
15
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
4
1
1.63
W
Chronos
Adyan 1201
Chronos
2
1
3
3.5
L
Cupid
Lucid03
Cupid
1
5
1
0.3
W
Danzaburou
SavageMondo480
Danzaburou
0
3
8
1.33
L
Xing Tian
TheSpanishRice
Xing Tian
0
4
3
0.38
W
Cthulhu
UxRxBELOWxME
Cthulhu
8
0
2
9
W
He Bo
Yaw3h
He Bo
2
2
6
2.5
L
Scylla
YayItsShay
Scylla
1
2
1
0.75
W
Osiris
bow1s
Osiris
3
2
2
2
L
Sun Wukong
wartaco924
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
39,733
54,863
Taken
47,655
33,090
Mitigated
27,157
10,740
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,126
2,221
0
3,644
13,084
4,713
0
5,592
6,896
0
43,096
W
Chronos
Adyan 1201
Chronos
6,125
1,604
110
1,794
8,237
3,213
0
3,208
4,984
46,697
2,404
L
Cupid
Lucid03
Cupid
3,440
1,824
316
598
6,965
2,008
0
2,511
3,908
0
23,961
W
Danzaburou
SavageMondo480
Danzaburou
6,286
3,920
0
2,035
9,042
3,656
1,269
2,047
6,995
0
39,761
L
Xing Tian
TheSpanishRice
Xing Tian
4,711
541
0
2,880
16,852
13,315
0
6,273
9,842
24,883
2,756
W
Cthulhu
UxRxBELOWxME
Cthulhu
10,852
1,659
144
3,024
10,003
8,205
167
3,207
6,751
35,114
697
W
He Bo
Yaw3h
He Bo
8,190
467
0
2,979
8,566
2,558
393
0
8,410
54,839
839
L
Scylla
YayItsShay
Scylla
4,357
307
0
1,000
6,402
2,469
0
5,243
1,103
39,133
0
W
Osiris
bow1s
Osiris
8,280
2,666
0
5,352
11,807
9,525
0
500
10,547
0
57,956
L
Sun Wukong
wartaco924
Sun Wukong
8,445
692
0
2,302
11,560
10,585
0
3,093
7,772
0
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
39,101
276
Minions Killed
384
0
Camps Cleared
0
1,264,083
Distance Traveled
1,377,097
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,149
511
67
5
0
309,311
2
W
Chronos
8,077
577
92
7
0
277,681
2
L
Cupid
5,592
399
46
3
0
175,043
0
W
Danzaburou
7,027
502
53
4
0
244,999
0
L
Xing Tian
6,103
436
30
2
0
260,767
2
W
Cthulhu
7,853
561
58
4
0
309,478
0
W
He Bo
7,674
548
89
6
0
275,810
0
L
Scylla
6,805
486
79
6
0
239,615
4
W
Osiris
8,470
605
92
7
0
269,129
1
L
Sun Wukong
5,881
420
54
4
0
279,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role