Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
StyxxMcClain
Hun Batz
Bronze III
Level 101
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 1L
1,538 MMR
Solo
Nu Wa
Nu Wa
Gold III
jhon9870
Nu Wa
Gold III
Level 147
God Stats
3W - 1L
1,730 SR
Queue Stats
33W - 32L
1,535 MMR
Solo
Raijin
Raijin
Gold V
kookslikedat
Raijin
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,535 MMR
Solo
Medusa
Medusa
Gold III
temp-477897
Medusa
Gold III
Level 158
God Stats
5W - 3L
1,508 SR
Queue Stats
165W - 164L
1,526 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,585 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,639 SR
1,533 MMR
Da Ji
Da Ji
Platinum V
Kafever
Da Ji
Platinum V
Level 79
God Stats
35W - 36L
1,614 SR
Queue Stats
146W - 154L
1,666 MMR
Party 1
Thoth
Thoth
Gold III
MGTravis
Thoth
Gold III
Level 186
God Stats
4W - 3L
1,682 SR
Queue Stats
91W - 93L
1,525 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
PrinceAli51
Zhong Kui
Gold II
Level 129
God Stats
7W - 6L
1,647 SR
Queue Stats
151W - 166L
1,533 MMR
Solo
Ne Zha
Ne Zha
Gold IV
SantaIsYourMom
Ne Zha
Gold IV
Level 109
God Stats
7W - 6L
1,575 SR
Queue Stats
116W - 126L
1,395 MMR
Party 1
King Arthur
King Arthur
Bronze III
vHachimanv1405
King Arthur
Bronze III
Level 68
God Stats
1W - 2L
1,675 SR
Queue Stats
2W - 4L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 0 / 1
4,040
808
2,264
4,243
2,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
StyxxMcClain
Hun Batz
6
0 / 0 / 0
3,175
635
379
3,627
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
jhon9870
Nu Wa
6
0 / 1 / 0
3,640
728
1,380
1,948
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
6
0 / 1 / 0
3,366
673
622
2,247
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
7
1 / 1 / 1
3,771
754
2,345
2,931
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
BastetSusanoGebAgni

VS

Bans
SurtrJanusBellonaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kafever
Da Ji
6
2 / 1 / 1
3,463
693
2,337
3,693
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
MGTravis
Thoth
6
1 / 0 / 0
3,491
698
1,123
1,534
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
PrinceAli51
Zhong Kui
6
0 / 1 / 1
2,938
588
1,117
2,588
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 1
3,220
644
1,854
4,116
2,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
vHachimanv1405
King Arthur
1
0 / 0 / 0
903
181
0
245
58

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Da Ji
Kafever
Da Ji
2
1
1
2.5
L
Thoth
MGTravis
Thoth
1
0
0
1
L
Zhong Kui
PrinceAli51
Zhong Kui
0
1
1
0.5
L
0
0
1
0.5
W
Hun Batz
StyxxMcClain
Hun Batz
0
0
0
0
W
Nu Wa
jhon9870
Nu Wa
0
1
0
0
W
Raijin
0
1
0
0
W
Medusa
1
1
1
1.5
L
King Arthur
vHachimanv1405
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,990
Damage
6,431
14,996
Taken
12,176
5,661
Mitigated
4,969
6,050
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,264
119
0
1,985
4,243
2,625
0
992
3,251
9,400
796
L
Da Ji
Kafever
Da Ji
2,337
856
0
1,947
3,693
1,094
0
669
2,948
0
13,770
L
Thoth
MGTravis
Thoth
1,123
78
0
500
1,534
467
0
747
727
15,902
0
L
Zhong Kui
PrinceAli51
Zhong Kui
1,117
521
0
1,237
2,588
1,203
0
659
1,869
10,430
4,529
L
1,854
556
0
1,681
4,116
2,147
0
1,656
2,400
0
7,343
W
Hun Batz
StyxxMcClain
Hun Batz
379
63
0
2,345
3,627
1,005
0
305
3,322
0
15,624
W
Nu Wa
jhon9870
Nu Wa
1,380
108
0
660
1,948
434
0
0
1,948
21,023
367
W
Raijin
622
94
0
210
2,247
638
0
464
1,783
15,992
0
W
Medusa
2,345
978
0
850
2,931
959
0
331
2,600
0
21,636
L
King Arthur
vHachimanv1405
King Arthur
0
0
0
0
245
58
0
185
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,992
Gold Earned
14,015
147
Minions Killed
92
0
Camps Cleared
0
476,331
Distance Traveled
427,951
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,040
808
13
3
0
102,148
0
L
Da Ji
3,463
693
29
6
0
122,381
0
L
Thoth
3,491
698
29
6
0
98,939
1
L
Zhong Kui
2,938
588
26
5
0
91,602
0
L
Ne Zha
3,220
644
8
2
0
115,029
0
W
Hun Batz
3,175
635
33
7
0
104,577
0
W
Nu Wa
3,640
728
36
7
0
93,331
0
W
Raijin
3,366
673
29
6
0
79,627
0
W
Medusa
3,771
754
36
7
0
96,648
0
L
King Arthur
903
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role