Player Matchup

Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DarkWolfz7
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,457 Elo+
Party 1
Bakasura
Bakasura
FramRm
Bakasura
Level 49
God Stats
3W - 3L
1,572 SR
Queue Stats
104W - 110L
1,495 Elo+
Solo
Nike
Nike
motleydef
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 1
Neith
Neith
purplejesus7
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,541 Elo+
Solo
Team Averages
Level 60
1,514 SR
1,503 Elo+

VS

Team Averages
Level 97
1,544 SR
1,503 Elo+
Kali
Kali
 
Kali
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bq chiken
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,618 Elo+
Solo
Ao Kuang
Ao Kuang
DippinCopeKilla
Ao Kuang
Level 121
God Stats
2W - 1L
1,633 SR
Queue Stats
190W - 220L
1,405 Elo+
Solo
Artemis
Artemis
LUKEASAURUS
Artemis
Level 84
God Stats
14W - 11L
1,427 SR
Queue Stats
889W - 718L
1,514 Elo+
Solo
Bacchus
Bacchus
bearerofbang
Bacchus
Level 97
God Stats
4W - 1L
1,659 SR
Queue Stats
352W - 352L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
9 / 5 / 9
9,509
951
9,451
15,990
19,941
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
DarkWolfz7
Ganesha
14
0 / 6 / 17
7,854
785
9,721
13,947
12,239
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
FramRm
Bakasura
14
3 / 4 / 7
8,182
818
7,665
11,595
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nike
11
0 / 6 / 5
6,862
686
8,627
15,233
12,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 3 / 8
8,493
849
15,989
10,995
5,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 5 / 17
8,906
891
6,479
13,958
8,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Bq chiken
Cthulhu
13
2 / 4 / 15
8,810
881
13,991
21,060
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
17
12 / 3 / 10
10,848
1,085
16,405
12,926
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
LUKEASAURUS
Artemis
16
6 / 2 / 15
10,103
1,010
16,913
9,163
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
bearerofbang
Bacchus
15
3 / 4 / 17
9,189
919
8,269
16,452
29,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
17
Kills
24
24
Deaths
18
46
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
9
5
9
2.7
W
Kali
 
Kali
1
5
17
1.9
W
Cthulhu
Bq chiken
Cthulhu
2
4
15
2.38
L
Ganesha
DarkWolfz7
Ganesha
0
6
17
1.42
W
Ao Kuang
12
3
10
5.67
L
Bakasura
FramRm
Bakasura
3
4
7
1.63
W
Artemis
LUKEASAURUS
Artemis
6
2
15
6.75
W
Bacchus
bearerofbang
Bacchus
3
4
17
2.88
L
Nike
0
6
5
0.42
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,453
Damage
62,057
67,760
Taken
73,559
57,853
Mitigated
71,234
17,302
Healing
26,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,451
1,872
830
5,253
15,990
19,941
202
9,986
6,004
888
14,024
W
Kali
 
Kali
6,479
2,837
599
3,925
13,958
8,952
1,985
2,131
11,387
0
20,445
W
Cthulhu
Bq chiken
Cthulhu
13,991
932
1,893
7,839
21,060
19,625
0
3,586
17,272
27,867
0
L
Ganesha
DarkWolfz7
Ganesha
9,721
1,148
872
2,029
13,947
12,239
51
7,717
6,230
15,519
0
W
Ao Kuang
16,405
3,938
1,529
5,264
12,926
8,038
2,454
1,862
10,658
29,048
1,921
L
Bakasura
FramRm
Bakasura
7,665
4,925
402
2,922
11,595
6,947
310
5,802
5,793
0
8,118
W
Artemis
LUKEASAURUS
Artemis
16,913
7,880
575
2,220
9,163
4,900
2,636
1,171
7,532
0
33,471
W
Bacchus
bearerofbang
Bacchus
8,269
1,417
993
2,017
16,452
29,719
165
1,859
14,080
12,593
1,057
L
Nike
8,627
1,259
0
161
15,233
12,862
95
7,746
7,487
0
14,139
L
15,989
7,921
1,662
3,171
10,995
5,864
916
5,642
5,353
0
29,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
47,856
82
Minions Killed
112
0
Camps Cleared
0
891,591
Distance Traveled
989,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,509
951
16
2
0
177,326
0
W
Kali
8,906
891
22
2
0
200,396
0
W
Cthulhu
8,810
881
20
2
0
212,631
0
L
Ganesha
7,854
785
0
0
0
150,309
0
W
Ao Kuang
10,848
1,085
28
3
0
199,439
0
L
Bakasura
8,182
818
28
3
0
195,786
0
W
Artemis
10,103
1,010
38
4
0
169,400
0
W
Bacchus
9,189
919
4
0
0
207,368
0
L
Nike
6,862
686
13
1
0
181,052
0
L
Neith
8,493
849
25
3
0
187,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role