Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BionicSphinx
Anubis
Level 102
God Stats
6W - 4L
1,504 SR
Queue Stats
122W - 138L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
Lionhartt
Hun Batz
Level 158
God Stats
4W - 0L
1,749 SR
Queue Stats
105W - 116L
1,403 Elo+
Party 1
Terra
Terra
MaestroFaz
Terra
Level 120
God Stats
4W - 2L
1,617 SR
Queue Stats
268W - 264L
1,494 Elo+
Party 1
Anhur
Anhur
UwUkillyou
Anhur
Level 42
God Stats
9W - 3L
1,599 SR
Queue Stats
88W - 105L
1,457 Elo+
Party 1
Team Averages
Level 100
1,594 SR
1,462 Elo+

VS

Team Averages
Level 128
1,572 SR
1,470 Elo+
Medusa
Medusa
FlowerPotHat
Medusa
Level 157
God Stats
31W - 43L
1,586 SR
Queue Stats
723W - 789L
1,442 Elo+
Party 2
Xing Tian
Xing Tian
Senator_Monke
Xing Tian
Level 113
God Stats
4W - 8L
1,587 SR
Queue Stats
139W - 168L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
SudokuIsFun
Kukulkan
Level 168
God Stats
2W - 3L
1,379 SR
Queue Stats
285W - 348L
1,388 Elo+
Party 2
Susano
Susano
Tino FFA
Susano
Level 140
God Stats
8W - 8L
1,445 SR
Queue Stats
261W - 250L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
nobbabobba
Ratatoskr
Level 61
God Stats
7W - 1L
1,863 SR
Queue Stats
168W - 184L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 4
5,176
518
3,235
6,963
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
11
1 / 1 / 0
6,094
609
2,562
4,636
2,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Lionhartt
Hun Batz
10
3 / 0 / 1
5,712
571
3,054
6,988
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
11
3 / 0 / 0
6,974
697
3,016
4,509
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
11
3 / 1 / 3
6,430
643
5,805
7,591
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
3 / 4 / 2
5,566
557
5,970
8,123
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Senator_Monke
Xing Tian
8
2 / 1 / 3
5,294
529
3,463
6,974
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SudokuIsFun
Kukulkan
9
0 / 1 / 1
4,878
488
887
2,512
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Tino FFA
Susano
10
0 / 1 / 2
5,062
506
3,917
7,761
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
nobbabobba
Ratatoskr
7
0 / 3 / 0
4,576
458
1,283
6,182
1,985
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
5
5
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
3
4
0.67
W
Anubis
1
1
0
1
L
Medusa
3
4
2
1
W
Hun Batz
Lionhartt
Hun Batz
3
0
1
3.5
W
Terra
3
0
0
3
L
Xing Tian
Senator_Monke
Xing Tian
2
1
3
3.5
L
Kukulkan
SudokuIsFun
Kukulkan
0
1
1
0.5
L
Susano
Tino FFA
Susano
0
1
2
1
W
Anhur
3
1
3
4.5
L
Ratatoskr
nobbabobba
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,672
Damage
15,520
30,687
Taken
31,552
12,663
Mitigated
10,664
11,179
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,235
1,124
0
1,023
6,963
3,183
0
1,660
5,303
0
30,665
W
Anubis
2,562
82
0
1,913
4,636
2,356
0
411
4,225
42,583
0
L
Medusa
5,970
2,678
0
820
8,123
1,783
0
271
7,852
0
33,432
W
Hun Batz
Lionhartt
Hun Batz
3,054
947
0
3,686
6,988
2,427
0
830
6,158
0
34,083
W
Terra
3,016
604
64
1,227
4,509
2,241
459
0
4,509
39,669
3,816
L
Xing Tian
Senator_Monke
Xing Tian
3,463
1,069
0
1,999
6,974
3,305
0
323
6,651
15,353
1,664
L
Kukulkan
SudokuIsFun
Kukulkan
887
137
0
500
2,512
814
0
415
2,097
28,892
0
L
Susano
Tino FFA
Susano
3,917
892
0
3,843
7,761
2,777
0
1,553
6,208
0
38,313
W
Anhur
5,805
3,275
0
3,266
7,591
2,456
761
1,287
6,304
0
41,630
L
Ratatoskr
nobbabobba
Ratatoskr
1,283
240
0
642
6,182
1,985
0
2,567
3,257
0
21,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
25,376
354
Minions Killed
252
0
Camps Cleared
0
1,024,454
Distance Traveled
948,398
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,176
518
47
5
0
223,219
0
W
Anubis
6,094
609
83
8
0
170,513
0
L
Medusa
5,566
557
45
5
0
201,362
1
W
Hun Batz
5,712
571
61
6
0
248,187
0
W
Terra
6,974
697
92
9
0
195,532
0
L
Xing Tian
5,294
529
28
3
0
202,806
0
L
Kukulkan
4,878
488
59
6
0
176,364
2
L
Susano
5,062
506
72
7
0
223,553
0
W
Anhur
6,430
643
71
7
0
187,003
0
L
Ratatoskr
4,576
458
48
5
0
144,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role