Player Matchup

Kuzenbo
Kuzenbo
Ak_Arif_
Kuzenbo
Level 65
God Stats
7W - 6L
1,475 SR
Queue Stats
101W - 123L
1,409 Elo+
Party 1
Surtr
Surtr
Ax-Tayyab-xA
Surtr
Level 62
God Stats
29W - 39L
1,452 SR
Queue Stats
160W - 175L
1,391 Elo+
Party 1
Chaac
Chaac
KingReeseVII
Chaac
Level 106
God Stats
5W - 3L
1,706 SR
Queue Stats
105W - 100L
1,467 Elo+
Solo
Anubis
Anubis
LighOfDeath
Anubis
Level 200
God Stats
24W - 24L
1,551 SR
Queue Stats
125W - 137L
1,358 Elo+
Solo
Chiron
Chiron
NorthScrew
Chiron
Level 105
God Stats
3W - 4L
1,465 SR
Queue Stats
145W - 147L
1,483 Elo+
Solo
Team Averages
Level 108
1,530 SR
1,422 Elo+

VS

Team Averages
Level 103
1,568 SR
1,427 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Mintuydr420
Osiris
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,412 Elo+
Solo
Charon
Charon
Search Amazon
Charon
Level 86
God Stats
1W - 1L
1,259 SR
Queue Stats
71W - 64L
1,318 Elo+
Solo
Izanami
Izanami
The3abaYaga
Izanami
Level 128
God Stats
11W - 18L
1,931 SR
Queue Stats
262W - 270L
1,369 Elo+
Solo
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 89
God Stats
89W - 65L
1,649 SR
Queue Stats
99W - 78L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ak_Arif_
Kuzenbo
6
0 / 1 / 1
3,587
512
448
3,349
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 1
4,218
603
2,457
5,397
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 2 / 0
4,231
604
2,976
5,939
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
1
0 / 0 / 0
2,799
400
0
107
34
Chiron
NorthScrew
Chiron
8
2 / 0 / 0
4,044
578
2,080
4,320
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 1 / 0
4,593
656
4,167
5,543
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
8
0 / 0 / 1
4,305
615
2,530
5,251
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 1
4,285
612
1,648
2,784
1,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
The3abaYaga
Izanami
7
0 / 1 / 2
3,873
553
1,070
3,985
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ocsithur
Nu Wa
7
0 / 1 / 0
3,898
557
1,931
2,100
555
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
0
3
L
Kuzenbo
Ak_Arif_
Kuzenbo
0
1
1
0.5
L
1
1
1
1.5
L
0
2
0
0
L
Anubis
0
0
0
0
W
Osiris
0
0
1
0.5
L
Chiron
NorthScrew
Chiron
2
0
0
2
W
1
0
1
1.5
W
Izanami
The3abaYaga
Izanami
0
1
2
1
W
Nu Wa
ocsithur
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,961
Damage
11,346
19,112
Taken
19,663
8,118
Mitigated
9,355
6,376
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,167
1,005
0
3,211
5,543
1,970
0
60
5,483
0
29,860
L
Kuzenbo
Ak_Arif_
Kuzenbo
448
263
0
539
3,349
1,944
0
712
2,637
6,623
181
L
2,457
1,428
0
2,934
5,397
2,208
0
853
4,544
523
23,237
L
2,976
788
0
1,740
5,939
2,686
0
82
5,857
0
21,278
L
Anubis
0
0
0
0
107
34
0
107
0
0
0
W
Osiris
2,530
1,009
0
1,867
5,251
3,836
0
0
5,251
0
22,575
L
Chiron
NorthScrew
Chiron
2,080
290
177
986
4,320
1,246
0
1,729
2,591
0
22,123
W
1,648
604
0
1,316
2,784
1,699
0
112
2,672
13,190
0
W
Izanami
The3abaYaga
Izanami
1,070
670
0
1,268
3,985
1,295
0
411
3,574
0
24,725
W
Nu Wa
ocsithur
Nu Wa
1,931
742
0
101
2,100
555
300
0
2,100
21,138
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,879
Gold Earned
20,954
117
Minions Killed
186
0
Camps Cleared
0
505,712
Distance Traveled
703,793
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,593
656
51
7
0
175,683
2
L
Kuzenbo
3,587
512
7
1
0
83,054
0
L
Surtr
4,218
603
36
5
0
160,797
0
L
Chaac
4,231
604
40
6
0
136,967
0
L
Anubis
2,799
400
0
0
0
0
0
W
Osiris
4,305
615
42
6
0
153,147
0
L
Chiron
4,044
578
34
5
0
124,894
0
W
Charon
4,285
612
19
3
0
123,345
0
W
Izanami
3,873
553
45
6
0
121,198
2
W
Nu Wa
3,898
557
29
4
0
130,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role