Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BigTazz66
Olorun
Level 185
God Stats
13W - 10L
1,652 SR
Queue Stats
583W - 608L
1,532 Elo+
Solo
Anubis
Anubis
HeavenOrHel
Anubis
Level 126
God Stats
3W - 1L
1,551 SR
Queue Stats
94W - 106L
1,471 Elo+
Solo
Hachiman
Hachiman
Psychedd
Hachiman
Level 107
God Stats
9W - 8L
1,364 SR
Queue Stats
231W - 209L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Revaki413
Zhong Kui
Level 142
God Stats
2W - 2L
1,388 SR
Queue Stats
270W - 280L
1,450 Elo+
Solo
Team Averages
Level 134
1,491 SR
1,486 Elo+

VS

Team Averages
Level 103
1,533 SR
1,523 Elo+
Hera
Hera
G4WDLUV54NA7
Hera
Level 121
God Stats
2W - 3L
1,307 SR
Queue Stats
184W - 186L
1,539 Elo+
Solo
Nox
Nox
HoonsHouse7386
Nox
Level 26
God Stats
1W - 3L
1,301 SR
Queue Stats
204W - 202L
1,436 Elo+
Solo
Artio
Artio
Pesdiddy
Artio
Level 84
God Stats
1W - 3L
1,527 SR
Queue Stats
142W - 152L
1,516 Elo+
Party 1
Maui
Maui
TacoBoutCrazy
Maui
Level 149
God Stats
3W - 4L
1,690 SR
Queue Stats
246W - 243L
1,579 Elo+
Party 1
Bake Kujira
Bake Kujira
xoxopaulinexox
Bake Kujira
Level 135
God Stats
5W - 3L
1,843 SR
Queue Stats
310W - 303L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 1 / 11
11,056
1,005
21,561
11,792
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
BigTazz66
Olorun
13
0 / 2 / 15
8,479
771
7,034
8,028
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
17
5 / 1 / 11
10,720
975
9,037
8,964
5,281
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
Psychedd
Hachiman
14
2 / 4 / 12
8,907
810
10,555
9,123
4,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Revaki413
Zhong Kui
14
5 / 3 / 12
9,257
842
9,493
10,058
9,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,962
633
9,376
4,978
2,274
16
3 / 3 / 3
9,083
826
9,776
9,852
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Pesdiddy
Artio
12
0 / 6 / 5
7,598
691
3,926
20,019
20,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 3 / 5
8,011
728
4,543
12,473
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
xoxopaulinexox
Bake Kujira
13
3 / 5 / 1
7,544
686
5,443
13,671
16,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
19
Kills
8
11
Deaths
19
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
11
12.5
W
Olorun
BigTazz66
Olorun
0
2
15
3.75
L
0
2
2
0.5
W
Anubis
5
1
11
10.5
L
3
3
3
1.5
L
Artio
Pesdiddy
Artio
0
6
5
0.42
W
Hachiman
Psychedd
Hachiman
2
4
12
2
W
Zhong Kui
Revaki413
Zhong Kui
5
3
12
3.67
L
2
3
5
1.5
L
Bake Kujira
xoxopaulinexox
Bake Kujira
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,680
Damage
33,064
47,965
Taken
60,993
28,409
Mitigated
55,472
20,164
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,561
7,966
1,086
3,821
11,792
6,106
2,537
7,772
3,868
0
52,347
W
Olorun
BigTazz66
Olorun
7,034
1,776
1,734
1,840
8,028
3,593
192
4,669
3,359
16,599
787
L
9,376
1,503
353
217
4,978
2,274
0
1,046
3,932
24,006
369
W
Anubis
9,037
284
3,001
2,789
8,964
5,281
1,429
6,605
2,253
26,404
253
L
9,776
95
1,275
1,466
9,852
5,095
0
5,069
4,783
30,694
0
L
Artio
Pesdiddy
Artio
3,926
378
2,954
2,084
20,019
20,026
0
10,026
9,993
5,155
20
W
Hachiman
Psychedd
Hachiman
10,555
6,460
690
1,113
9,123
4,101
2,344
7,352
1,691
0
21,344
W
Zhong Kui
Revaki413
Zhong Kui
9,493
1,797
1,076
3,014
10,058
9,328
1,536
5,919
3,948
12,657
560
L
4,543
356
886
2,015
12,473
12,061
0
3,948
8,525
9,170
0
L
Bake Kujira
xoxopaulinexox
Bake Kujira
5,443
2,236
511
1,018
13,671
16,016
0
4,470
9,201
7,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
39,198
151
Minions Killed
100
0
Camps Cleared
0
1,019,000
Distance Traveled
884,963
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,056
1,005
58
5
0
218,663
0
W
Olorun
8,479
771
23
2
0
182,825
0
L
Hera
6,962
633
38
3
0
115,384
0
W
Anubis
10,720
975
36
3
0
213,877
0
L
Nox
9,083
826
43
4
0
210,088
0
L
Artio
7,598
691
2
0
0
200,530
1
W
Hachiman
8,907
810
21
2
0
199,841
0
W
Zhong Kui
9,257
842
13
1
0
203,794
0
L
Maui
8,011
728
8
1
0
170,695
0
L
Bake Kujira
7,544
686
9
1
0
188,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role