Player Matchup

Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
 
Cu Chulainn
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond IV
FrostBl1tzTV
Atlas
Diamond IV
Level 285
God Stats
70W - 36L
1,764 SR
Queue Stats
275W - 248L
2,236 MMR
Solo
Medusa
Medusa
Platinum I
HiImLoftey
Medusa
Platinum I
Level 59
God Stats
37W - 26L
1,710 SR
Queue Stats
117W - 111L
2,026 MMR
Solo
Loki
Loki
Diamond IV
decliningmule
Loki
Diamond IV
Level 221
God Stats
68W - 61L
1,574 SR
Queue Stats
265W - 249L
2,146 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,610 SR
1,882 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,546 SR
1,889 MMR
Hades
Hades
Diamond V
 
Hades
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
FerreRlz
Janus
Diamond II
Level 207
God Stats
7W - 10L
1,626 SR
Queue Stats
179W - 165L
2,310 MMR
Party 1
Olorun
Olorun
Diamond V
jänüß
Olorun
Diamond V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 190L
2,179 MMR
Solo
Ymir
Ymir
Platinum I
xRagingXDeathx
Ymir
Platinum I
Level 145
God Stats
4W - 6L
1,604 SR
Queue Stats
209W - 191L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 0 / 1
6,778
678
3,744
5,476
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 2
6,408
641
5,294
8,054
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 6
6,217
622
4,543
3,403
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
HiImLoftey
Medusa
11
4 / 0 / 5
6,049
605
5,835
4,171
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 0
5,626
563
5,504
7,963
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
NeithCharybdisThor

VS

Bans
ThanatosLancelotJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 4 / 0
5,734
573
5,026
10,933
5,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
9
0 / 2 / 0
4,945
495
1,703
7,012
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
FerreRlz
Janus
11
0 / 1 / 0
5,574
557
2,410
4,244
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
jänüß
Olorun
6
0 / 7 / 0
3,986
399
1,148
6,802
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 0
4,550
455
1,165
7,947
4,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
15
Kills
1
1
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
1
5.5
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
L
Hades
 
Hades
1
4
0
0.25
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Janus
FerreRlz
Janus
0
1
0
0
W
2
0
6
5
W
Medusa
HiImLoftey
Medusa
4
0
5
6.5
W
3
0
0
3
L
Olorun
jänüß
Olorun
0
7
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
11,452
29,067
Taken
36,938
14,062
Mitigated
16,551
8,941
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,744
529
0
875
5,476
1,921
0
935
4,459
62,172
933
W
Cu Chulainn
 
Cu Chulainn
5,294
903
0
1,697
8,054
5,345
0
3,668
4,386
0
52,664
L
Hades
 
Hades
5,026
1,595
0
5,320
10,933
5,392
0
758
10,175
42,130
1,957
L
Heimdallr
 
Heimdallr
1,703
656
0
1,472
7,012
2,627
0
2,441
4,571
0
39,406
L
Janus
FerreRlz
Janus
2,410
130
0
549
4,244
1,386
0
2,232
2,012
48,163
1,589
W
4,543
2,112
0
1,585
3,403
2,512
0
1,606
1,717
18,195
1,356
W
Medusa
HiImLoftey
Medusa
5,835
2,412
0
1,034
4,171
1,715
0
634
3,537
0
47,406
W
5,504
1,857
0
3,750
7,963
2,569
0
2,182
5,719
0
41,341
L
Olorun
jänüß
Olorun
1,148
231
172
149
6,802
2,355
0
1,697
5,105
3,970
253
L
1,165
294
0
1,346
7,947
4,791
0
965
6,982
15,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
24,789
367
Minions Killed
288
0
Camps Cleared
0
1,024,610
Distance Traveled
945,790
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,778
678
116
12
0
203,016
2
W
Cu Chulainn
6,408
641
84
8
0
202,064
3
L
Hades
5,734
573
90
9
0
176,723
0
L
Heimdallr
4,945
495
64
6
0
183,791
0
L
Janus
5,574
557
100
10
0
220,805
0
W
Atlas
6,217
622
29
3
0
191,281
0
W
Medusa
6,049
605
72
7
0
201,095
0
W
Loki
5,626
563
66
7
0
227,154
0
L
Olorun
3,986
399
6
1
0
155,194
0
L
Ymir
4,550
455
28
3
0
209,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role