Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Feral Fluffy
Charybdis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 221L
1,492 Elo+
Party 2
Ra
Ra
KCANB
Ra
Level 121
God Stats
3W - 6L
1,113 SR
Queue Stats
238W - 205L
1,546 Elo+
Solo
Thor
Thor
MoralApostel69
Thor
Level 117
God Stats
4W - 8L
1,446 SR
Queue Stats
228W - 219L
1,586 Elo+
Solo
Ymir
Ymir
Toetergammon
Ymir
Level 249
God Stats
42W - 47L
1,510 SR
Queue Stats
137W - 176L
1,513 Elo+
Party 2
Team Averages
Level 145
1,414 SR
1,527 Elo+

VS

Team Averages
Level 77
1,552 SR
1,501 Elo+
Nike
Nike
Big_Skrrt
Nike
Level 109
God Stats
21W - 10L
1,632 SR
Queue Stats
241W - 219L
1,538 Elo+
Solo
Heimdallr
Heimdallr
CuzImNicoPvP
Heimdallr
Level 99
God Stats
29W - 32L
1,514 SR
Queue Stats
370W - 369L
1,545 Elo+
Solo
Mulan
Mulan
QuiiiCKSTeeeR
Mulan
Level 108
God Stats
31W - 15L
1,782 SR
Queue Stats
50W - 36L
1,643 Elo+
Solo
Nu Wa
Nu Wa
Rimkush33
Nu Wa
Level 40
God Stats
15W - 29L
1,331 SR
Queue Stats
33W - 49L
1,378 Elo+
Party 1
Ao Kuang
Ao Kuang
RussWest33
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 0 / 2
9,971
623
12,282
14,343
11,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Feral Fluffy
Charybdis
16
0 / 1 / 2
8,987
562
4,667
10,772
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
7 / 0 / 2
10,209
638
11,378
7,052
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 2 / 7
9,114
570
7,840
15,137
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 4
7,386
462
7,075
13,354
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 3 / 1
7,341
459
6,642
16,152
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
CuzImNicoPvP
Heimdallr
15
1 / 3 / 0
8,391
524
8,145
10,381
4,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 3 / 3
6,923
433
8,509
13,006
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Rimkush33
Nu Wa
12
0 / 4 / 3
6,993
437
7,152
10,434
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
RussWest33
Ao Kuang
14
4 / 3 / 0
7,814
488
6,015
13,786
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
5
6
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
2
3
L
Nike
0
3
1
0.17
L
Heimdallr
CuzImNicoPvP
Heimdallr
1
3
0
0.33
W
Charybdis
Feral Fluffy
Charybdis
0
1
2
1
W
Ra
7
0
2
8
W
5
2
7
4.25
L
0
3
3
0.5
L
Nu Wa
Rimkush33
Nu Wa
0
4
3
0.38
L
Ao Kuang
RussWest33
Ao Kuang
4
3
0
1.33
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,242
Damage
36,463
60,658
Taken
63,759
31,840
Mitigated
33,527
27,206
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,282
7,159
0
8,104
14,343
11,740
35
1,096
12,218
0
83,545
L
Nike
6,642
1,217
0
5,400
16,152
12,317
0
457
15,655
532
55,140
L
Heimdallr
CuzImNicoPvP
Heimdallr
8,145
4,530
0
4,267
10,381
4,479
0
1,897
8,190
0
85,487
W
Charybdis
Feral Fluffy
Charybdis
4,667
1,824
0
5,291
10,772
4,347
0
243
10,511
0
81,882
W
Ra
11,378
848
1,613
3,929
7,052
3,236
8
1,821
5,051
89,046
1,883
W
7,840
2,131
0
6,271
15,137
5,832
0
3,797
11,142
0
73,806
L
8,509
2,198
0
2,486
13,006
8,320
0
5,183
7,559
0
37,385
L
Nu Wa
Rimkush33
Nu Wa
7,152
1,695
0
1,277
10,434
3,218
0
5,457
4,783
47,697
0
L
Ao Kuang
RussWest33
Ao Kuang
6,015
1,013
0
6,738
13,786
5,193
0
4,324
9,264
66,740
0
W
7,075
1,133
0
1,998
13,354
6,685
0
6,077
7,050
34,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
37,462
575
Minions Killed
483
0
Camps Cleared
0
1,614,397
Distance Traveled
1,558,759
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,971
623
120
8
0
246,167
4
L
Nike
7,341
459
91
6
0
297,957
1
L
Heimdallr
8,391
524
141
9
0
303,377
3
W
Charybdis
8,987
562
146
9
0
326,388
2
W
Ra
10,209
638
159
10
0
372,724
6
W
Thor
9,114
570
107
7
0
352,128
0
L
Mulan
6,923
433
54
3
0
323,623
5
L
Nu Wa
6,993
437
85
5
0
285,381
9
L
Ao Kuang
7,814
488
112
7
0
348,421
0
W
Ymir
7,386
462
43
3
0
316,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role