Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Capta1nplan3t
Yemoja
Level 138
God Stats
4W - 5L
1,359 SR
Queue Stats
179W - 200L
1,491 Elo+
Solo
Raijin
Raijin
DireRocket
Raijin
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 21L
1,663 Elo+
Party 1
Nut
Nut
aju12345
Nut
Level 151
God Stats
4W - 4L
1,857 SR
Queue Stats
551W - 532L
1,565 Elo+
Solo
Chiron
Chiron
x_SHowANdTELl_x
Chiron
Level 129
God Stats
40W - 28L
1,528 SR
Queue Stats
1,047W - 976L
1,401 Elo+
Solo
Team Averages
Level 139
1,549 SR
1,524 Elo+

VS

Team Averages
Level 100
1,471 SR
1,525 Elo+
Cerberus
Cerberus
ModernBelphegor
Cerberus
Level 145
God Stats
2W - 1L
1,506 SR
Queue Stats
128W - 120L
1,501 Elo+
Party 2
Chaac
Chaac
OZY_CWK
Chaac
Level 149
God Stats
9W - 2L
1,522 SR
Queue Stats
213W - 217L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
SensuumDefectui
Aphrodite
Level 89
God Stats
1W - 1L
1,264 SR
Queue Stats
113W - 110L
1,567 Elo+
Solo
Bastet
Bastet
UriLeash
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 211L
1,559 Elo+
Solo
Hercules
Hercules
xXrxExqXuieXmx
Hercules
Level 29
God Stats
5W - 7L
1,564 SR
Queue Stats
508W - 529L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
3 / 2 / 1
7,348
735
15,645
9,005
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 6
6,769
677
7,229
10,844
9,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
DireRocket
Raijin
12
0 / 4 / 5
6,771
677
2,763
9,704
4,795
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 3
7,849
785
6,168
9,082
4,198
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 4
7,284
728
8,462
7,881
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 5 / 11
8,656
866
7,542
15,379
19,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
OZY_CWK
Chaac
16
10 / 1 / 6
9,803
980
15,399
14,675
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
SensuumDefectui
Aphrodite
15
0 / 0 / 11
8,424
842
4,463
9,577
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
UriLeash
Bastet
13
1 / 1 / 7
7,848
785
9,149
9,711
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
15
4 / 0 / 9
8,834
883
8,499
18,204
12,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
7
Kills
17
17
Deaths
7
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
2
1
1.75
L
0
4
6
0.75
L
Raijin
DireRocket
Raijin
0
4
5
0.63
W
Cerberus
2
5
11
1.5
W
Chaac
OZY_CWK
Chaac
10
1
6
13
W
Aphrodite
SensuumDefectui
Aphrodite
0
0
11
5.5
W
Bastet
UriLeash
Bastet
1
1
7
4.5
L
2
4
3
0.88
W
Hercules
4
0
9
8.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,267
Damage
45,052
46,516
Taken
67,546
25,155
Mitigated
60,327
14,232
Healing
38,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,645
7,933
193
1,892
9,005
3,809
0
3,092
5,726
0
25,148
L
7,229
650
2,145
1,938
10,844
9,025
0
2,966
7,349
14,312
749
L
Raijin
DireRocket
Raijin
2,763
215
0
2,033
9,704
4,795
0
2,767
6,466
10,924
0
W
Cerberus
7,542
189
372
2,527
15,379
19,319
76
1,275
14,104
15,106
1,472
W
Chaac
OZY_CWK
Chaac
15,399
700
727
6,199
14,675
17,729
810
2,291
12,384
0
25,296
W
Aphrodite
SensuumDefectui
Aphrodite
4,463
858
9,109
6,821
9,577
6,098
1,013
2,922
6,655
18,715
0
W
Bastet
UriLeash
Bastet
9,149
1,938
0
1,460
9,711
4,247
1,582
1,104
8,607
0
14,019
L
6,168
3,408
1,314
1,246
9,082
4,198
0
1,513
7,312
0
13,277
W
Hercules
8,499
1,221
2,299
9,445
18,204
12,934
488
1,765
16,439
0
16,352
L
8,462
2,208
1,281
2,190
7,881
3,328
0
1,377
6,134
0
14,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
43,565
106
Minions Killed
110
0
Camps Cleared
0
831,716
Distance Traveled
1,004,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,348
735
32
3
0
165,123
0
L
Yemoja
6,769
677
9
1
0
167,992
0
L
Raijin
6,771
677
25
3
0
139,763
0
W
Cerberus
8,656
866
27
3
0
177,083
0
W
Chaac
9,803
980
15
2
0
205,313
0
W
Aphrodite
8,424
842
35
4
0
179,909
0
W
Bastet
7,848
785
13
1
0
217,052
0
L
Nut
7,849
785
21
2
0
176,731
0
W
Hercules
8,834
883
20
2
0
224,792
0
L
Chiron
7,284
728
19
2
0
182,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role