Player Matchup

Sylvanus
Sylvanus
BloodSlayerlol
Sylvanus
Level 71
God Stats
19W - 22L
1,527 SR
Queue Stats
237W - 237L
1,469 Elo+
Party 3
Yu Huang
Yu Huang
DoomSlayerYT
Yu Huang
Level 94
God Stats
15W - 20L
1,429 SR
Queue Stats
300W - 273L
1,469 Elo+
Party 3
Fenrir
Fenrir
Lu_AnMor0130
Fenrir
Level 99
God Stats
3W - 3L
1,304 SR
Queue Stats
8W - 11L
1,385 Elo+
Party 1
Surtr
Surtr
SOJO-XIX
Surtr
Level 121
God Stats
9W - 3L
1,500 SR
Queue Stats
19W - 21L
1,382 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UNC0NSCIXUS-_
Ah Muzen Cab
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,134 Elo+
Party 1
Team Averages
Level 91
1,452 SR
1,368 Elo+

VS

Team Averages
Level 74
1,493 SR
1,479 Elo+
Jing Wei
Jing Wei
CrazyShady13
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 2
Vulcan
Vulcan
HollowAthlete86
Vulcan
Level 138
God Stats
16W - 17L
1,366 SR
Queue Stats
96W - 93L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Tentia7519
Sylvanus
Level 72
God Stats
16W - 11L
1,553 SR
Queue Stats
411W - 412L
1,445 Elo+
Solo
Serqet
Serqet
aaronevensmith
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 2
Osiris
Osiris
drlister
Osiris
Level 115
God Stats
0W - 2L
1,545 SR
Queue Stats
8W - 15L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 0 / 3
7,788
519
2,372
9,221
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
DoomSlayerYT
Yu Huang
14
1 / 2 / 5
8,307
554
7,661
7,984
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
16
6 / 0 / 2
8,659
577
6,800
12,646
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
SOJO-XIX
Surtr
14
2 / 3 / 2
8,205
547
9,940
16,226
14,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
UNC0NSCIXUS-_
Ah Muzen Cab
13
5 / 0 / 5
8,219
548
12,913
10,911
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrazyShady13
Jing Wei
11
0 / 7 / 0
6,003
400
7,228
11,935
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

1
0 / 0 / 0
4,512
301
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Tentia7519
Sylvanus
12
0 / 2 / 0
6,492
433
6,934
13,439
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 1
6,633
442
3,781
12,296
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
drlister
Osiris
15
4 / 3 / 0
9,542
636
15,256
19,412
17,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
5
5
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
3
4.5
L
Jing Wei
CrazyShady13
Jing Wei
0
7
0
0
W
Yu Huang
DoomSlayerYT
Yu Huang
1
2
5
1.75
L
0
0
0
0
W
Fenrir
6
0
2
7
W
Surtr
SOJO-XIX
Surtr
2
3
2
1
L
Sylvanus
Tentia7519
Sylvanus
0
2
0
0
W
Ah Muzen Cab
UNC0NSCIXUS-_
Ah Muzen Cab
5
0
5
7.5
L
1
5
1
0.3
L
Osiris
drlister
Osiris
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,686
Damage
33,199
56,988
Taken
57,082
36,970
Mitigated
34,825
24,249
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,372
679
830
3,398
9,221
8,649
0
2,131
7,090
19,336
0
L
Jing Wei
CrazyShady13
Jing Wei
7,228
6,143
0
193
11,935
3,942
0
2,074
9,861
0
32,181
W
Yu Huang
DoomSlayerYT
Yu Huang
7,661
420
0
2,346
7,984
3,453
0
74
7,295
67,828
800
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
6,800
1,519
0
9,040
12,646
6,109
283
873
11,446
0
68,744
W
Surtr
SOJO-XIX
Surtr
9,940
4,859
0
6,801
16,226
14,050
0
0
15,351
785
51,454
L
Sylvanus
Tentia7519
Sylvanus
6,934
2,760
1,214
4,300
13,439
8,588
0
1,398
12,041
44,157
12,478
W
Ah Muzen Cab
UNC0NSCIXUS-_
Ah Muzen Cab
12,913
5,706
0
1,834
10,911
4,709
727
3,143
7,768
0
64,077
L
3,781
534
0
2,137
12,296
5,216
0
5,504
6,792
0
26,691
L
Osiris
drlister
Osiris
15,256
7,209
0
4,353
19,412
17,079
422
1,427
17,070
0
84,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
33,182
422
Minions Killed
333
0
Camps Cleared
0
1,437,037
Distance Traveled
1,115,570
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,788
519
37
2
0
243,623
3
L
Jing Wei
6,003
400
54
4
0
274,973
0
W
Yu Huang
8,307
554
103
7
0
274,733
2
L
Vulcan
4,512
301
0
0
0
2,057
0
W
Fenrir
8,659
577
106
7
0
354,069
0
W
Surtr
8,205
547
74
5
0
278,976
0
L
Sylvanus
6,492
433
77
5
0
260,498
0
W
Ah Muzen Cab
8,219
548
102
7
0
285,636
0
L
Serqet
6,633
442
46
3
0
299,696
0
L
Osiris
9,542
636
156
10
0
278,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role