Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MuIton
Hercules
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 154L
1,350 Elo+
Party 2
Thor
Thor
Mult0n
Thor
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 2
Sol
Sol
TrUfFeLShUfFeL
Sol
Level 126
God Stats
1W - 8L
1,500 SR
Queue Stats
272W - 360L
1,444 Elo+
Solo
Danzaburou
Danzaburou
loohan
Danzaburou
Level 241
God Stats
11W - 13L
1,501 SR
Queue Stats
452W - 460L
1,510 Elo+
Solo
Team Averages
Level 148
1,500 SR
1,438 Elo+

VS

Team Averages
Level 141
1,599 SR
1,488 Elo+
Cthulhu
Cthulhu
DanStan
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,527 Elo+
Party 3
Apollo
Apollo
Direflame
Apollo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 48L
1,528 Elo+
Party 3
Merlin
Merlin
brent_gee
Merlin
Level 146
God Stats
2W - 1L
1,497 SR
Queue Stats
55W - 56L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
cptblackbush
Ah Puch
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 146L
1,507 Elo+
Solo
Chaac
Chaac
mofukrsnuts156
Chaac
Level 123
God Stats
2W - 0L
1,996 SR
Queue Stats
55W - 61L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 7 / 5
7,017
702
9,341
14,816
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
MuIton
Hercules
16
3 / 4 / 6
8,551
855
7,589
23,838
25,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Mult0n
Thor
14
3 / 4 / 3
7,579
758
6,129
10,726
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 3
6,699
670
4,105
6,944
4,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
loohan
Danzaburou
13
0 / 5 / 4
6,627
663
7,117
10,417
5,075
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanStan
Cthulhu
14
1 / 3 / 11
7,954
795
8,871
13,421
15,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Direflame
Apollo
15
8 / 2 / 10
9,152
915
15,996
9,715
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
brent_gee
Merlin
15
3 / 2 / 11
8,818
882
9,362
7,554
3,630
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
cptblackbush
Ah Puch
18
8 / 0 / 12
10,318
1,032
17,695
7,065
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 11
9,133
913
10,036
17,851
13,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
8
Kills
23
23
Deaths
10
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
7
5
0.5
W
Cthulhu
DanStan
Cthulhu
1
3
11
2.17
W
Apollo
Direflame
Apollo
8
2
10
6.5
L
Hercules
MuIton
Hercules
3
4
6
1.5
L
Thor
Mult0n
Thor
3
4
3
1.13
L
1
3
3
0.83
W
Merlin
brent_gee
Merlin
3
2
11
4.25
W
Ah Puch
cptblackbush
Ah Puch
8
0
12
14
L
Danzaburou
loohan
Danzaburou
0
5
4
0.4
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,281
Damage
61,960
66,741
Taken
55,606
49,121
Mitigated
42,740
22,420
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,341
2,519
133
3,149
14,816
7,793
0
8,502
6,314
16,311
0
W
Cthulhu
DanStan
Cthulhu
8,871
269
1,165
1,354
13,421
15,869
276
3,374
10,047
17,552
0
W
Apollo
Direflame
Apollo
15,996
6,236
1,003
2,098
9,715
5,691
1,089
2,351
7,364
0
26,992
L
Hercules
MuIton
Hercules
7,589
2,094
240
12,596
23,838
25,862
0
12,858
10,980
0
16,375
L
Thor
Mult0n
Thor
6,129
896
555
2,099
10,726
5,679
0
4,318
6,408
0
14,351
L
4,105
237
654
1,016
6,944
4,712
0
3,202
3,742
8,953
130
W
Merlin
brent_gee
Merlin
9,362
635
788
1,001
7,554
3,630
846
3,718
3,836
18,486
460
W
Ah Puch
cptblackbush
Ah Puch
17,695
274
1,325
2,772
7,065
4,122
275
1,530
5,535
31,457
501
L
Danzaburou
loohan
Danzaburou
7,117
1,012
691
1,287
10,417
5,075
0
6,499
3,918
0
17,973
W
10,036
715
2,382
6,004
17,851
13,428
454
2,461
15,390
0
19,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
45,375
91
Minions Killed
130
0
Camps Cleared
0
844,641
Distance Traveled
1,035,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,017
702
18
2
0
164,628
0
W
Cthulhu
7,954
795
14
1
0
199,471
0
W
Apollo
9,152
915
28
3
0
195,157
0
L
Hercules
8,551
855
13
1
0
171,131
0
L
Thor
7,579
758
21
2
0
187,485
0
L
Sol
6,699
670
16
2
0
173,587
0
W
Merlin
8,818
882
22
2
0
200,990
0
W
Ah Puch
10,318
1,032
52
5
0
224,388
0
L
Danzaburou
6,627
663
23
2
0
147,810
0
W
Chaac
9,133
913
14
1
0
215,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role