Player Matchup

Nu Wa
Nu Wa
Dartimus
Nu Wa
Level 197
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 132L
1,623 Elo+
Solo
Geb
Geb
JEMS94
Geb
Level 61
God Stats
1W - 3L
1,312 SR
Queue Stats
103W - 102L
1,586 Elo+
Solo
Discordia
Discordia
Limitbighead
Discordia
Level 107
God Stats
3W - 2L
1,603 SR
Queue Stats
75W - 61L
1,535 Elo+
Solo
Anubis
Anubis
Rui96
Anubis
Level 143
God Stats
15W - 8L
1,583 SR
Queue Stats
292W - 292L
1,637 Elo+
Party 1
Yu Huang
Yu Huang
wesker1245
Yu Huang
Level 157
God Stats
4W - 6L
1,224 SR
Queue Stats
361W - 363L
1,612 Elo+
Party 1
Team Averages
Level 133
1,444 SR
1,599 Elo+

VS

Team Averages
Level 145
1,576 SR
1,566 Elo+
Ravana
Ravana
SantosGamer7028
Ravana
Level 146
God Stats
1W - 0L
1,845 SR
Queue Stats
13W - 7L
1,468 Elo+
Party 2
Rama
Rama
TanUUki36
Rama
Level 125
God Stats
1W - 0L
1,420 SR
Queue Stats
93W - 78L
1,601 Elo+
Party 2
Hercules
Hercules
almamarcelaxdxd
Hercules
Level 158
God Stats
1W - 0L
1,468 SR
Queue Stats
13W - 10L
1,614 Elo+
Party 2
Ares
Ares
funck66
Ares
Level 158
God Stats
1W - 0L
1,645 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
seilide
Morgan Le Fay
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dartimus
Nu Wa
16
3 / 2 / 6
8,982
749
18,380
5,913
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
JEMS94
Geb
14
1 / 5 / 4
7,908
659
6,658
11,770
14,076
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Limitbighead
Discordia
17
2 / 2 / 8
9,316
776
14,348
7,366
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Rui96
Anubis
13
0 / 6 / 2
7,466
622
7,105
8,994
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
wesker1245
Yu Huang
16
5 / 2 / 2
9,105
759
14,414
8,254
3,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
9,284
774
5,800
13,014
10,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
17
4 / 1 / 9
9,937
828
4,726
9,846
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
16
3 / 1 / 11
10,151
846
7,143
22,844
15,594
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
funck66
Ares
15
1 / 2 / 13
9,551
796
5,611
14,449
18,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
seilide
Morgan Le Fay
16
6 / 6 / 8
10,285
857
15,850
12,719
5,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
11
Kills
17
17
Deaths
12
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dartimus
Nu Wa
3
2
6
3
L
Geb
JEMS94
Geb
1
5
4
0.6
L
Discordia
Limitbighead
Discordia
2
2
8
3
L
Anubis
Rui96
Anubis
0
6
2
0.17
W
3
2
11
4.25
W
Rama
4
1
9
8.5
W
Hercules
3
1
11
8.5
W
Ares
funck66
Ares
1
2
13
3.75
W
Morgan Le Fay
seilide
Morgan Le Fay
6
6
8
1.67
L
Yu Huang
wesker1245
Yu Huang
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,905
Damage
39,130
42,297
Taken
72,872
27,930
Mitigated
55,109
6,287
Healing
35,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dartimus
Nu Wa
18,380
4,765
0
0
5,913
2,362
480
3,949
1,964
34,990
0
L
Geb
JEMS94
Geb
6,658
116
0
0
11,770
14,076
24
4,029
7,741
10,219
0
L
Discordia
Limitbighead
Discordia
14,348
147
1,092
1,404
7,366
2,989
0
4,714
2,652
28,559
0
L
Anubis
Rui96
Anubis
7,105
148
0
467
8,994
4,740
0
3,849
5,145
17,130
0
W
5,800
642
3,102
5,247
13,014
10,810
280
11,803
1,211
0
21,272
W
Rama
4,726
3,776
1,971
3,496
9,846
4,906
166
8,224
1,622
0
35,317
W
Hercules
7,143
995
2,002
12,390
22,844
15,594
142
18,210
4,634
0
17,971
W
Ares
funck66
Ares
5,611
106
3,099
3,896
14,449
18,293
108
11,033
3,416
9,745
0
W
Morgan Le Fay
seilide
Morgan Le Fay
15,850
1,300
0
587
12,719
5,506
902
11,223
1,496
33,304
164
L
Yu Huang
wesker1245
Yu Huang
14,414
1,142
2,120
1,204
8,254
3,763
50
4,851
3,403
26,481
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
49,208
135
Minions Killed
167
0
Camps Cleared
0
1,144,070
Distance Traveled
1,151,403
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,982
749
48
4
0
232,877
0
L
Geb
7,908
659
11
1
0
245,508
0
L
Discordia
9,316
776
31
3
0
239,695
0
L
Anubis
7,466
622
21
2
0
192,017
0
W
Ravana
9,284
774
28
2
0
263,293
1
W
Rama
9,937
828
77
6
0
210,566
0
W
Hercules
10,151
846
22
2
0
241,315
0
W
Ares
9,551
796
7
1
0
231,097
0
W
Morgan Le Fay
10,285
857
33
3
0
205,132
0
L
Yu Huang
9,105
759
24
2
0
233,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role