Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Charlozzz
Sobek
Gold IV
Level 126
God Stats
4W - 3L
1,605 SR
Queue Stats
70W - 72L
1,376 MMR
Solo
Eset
Eset
Gold IV
Truth904
Eset
Gold IV
Level 220
God Stats
6W - 2L
1,534 SR
Queue Stats
64W - 72L
1,413 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 164
1,546 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,426 SR
1,256 MMR
Hercules
Hercules
Silver IV
CPZO
Hercules
Silver IV
Level 153
God Stats
12W - 26L
1,071 SR
Queue Stats
309W - 429L
862 MMR
Solo
Nox
Nox
Silver I
Garretb10
Nox
Silver I
Level 69
God Stats
3W - 2L
1,690 SR
Queue Stats
33W - 44L
1,202 MMR
Party 1
Hachiman
Hachiman
Gold V
Thisc0st400gems
Hachiman
Gold V
Level 106
God Stats
0W - 3L
1,516 SR
Queue Stats
10W - 6L
1,704 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 2 / 7
8,718
872
11,211
11,137
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Charlozzz
Sobek
14
3 / 0 / 9
8,317
832
4,890
11,497
11,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
13
5 / 2 / 5
8,484
848
9,491
6,032
2,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MulanAchillesNe ZhaBacchusAthena

VS

Bans
XbalanqueAresHou YiJormungandrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CPZO
Hercules
10
0 / 5 / 2
6,418
642
2,942
13,592
9,382
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 2
6,716
672
7,227
8,707
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
9
3 / 3 / 1
6,707
671
6,765
8,084
2,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
7
4.75
L
Hercules
CPZO
Hercules
0
5
2
0.2
W
Sobek
Charlozzz
Sobek
3
0
9
7.5
L
1
6
2
0.33
L
Hachiman
3
3
1
1.17
W
Eset
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
16,934
28,666
Taken
30,383
18,694
Mitigated
15,540
11,724
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,211
4,115
0
2,321
11,137
4,801
1,774
1,674
9,463
0
36,596
L
Hercules
CPZO
Hercules
2,942
485
0
1,927
13,592
9,382
0
5,807
7,434
0
12,411
W
Sobek
Charlozzz
Sobek
4,890
230
0
6,394
11,497
11,275
313
2,795
8,702
21,253
1,795
L
7,227
111
0
722
8,707
3,429
0
4,694
3,708
17,052
0
L
Hachiman
6,765
4,531
0
2,324
8,084
2,729
0
2,796
5,114
0
17,099
W
Eset
9,491
1,554
771
2,238
6,032
2,618
470
2,845
3,187
36,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
19,841
126
Minions Killed
73
0
Camps Cleared
0
576,445
Distance Traveled
468,171
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,718
872
42
4
0
190,178
0
L
Hercules
6,418
642
14
1
0
160,617
0
W
Sobek
8,317
832
26
3
0
204,564
0
L
Nox
6,716
672
30
3
0
181,736
0
L
Hachiman
6,707
671
29
3
0
125,818
0
W
Eset
8,484
848
58
6
0
181,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role