Player Matchup

Kukulkan
Kukulkan
AmenadielX1856
Kukulkan
Level 108
God Stats
23W - 19L
1,599 SR
Queue Stats
330W - 348L
1,484 Elo+
Party 3
Hachiman
Hachiman
BabyPuncher4
Hachiman
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 179L
1,417 Elo+
Solo
Mulan
Mulan
Kevinproject360
Mulan
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 26L
1,499 Elo+
Party 4
Geb
Geb
adri_ironsad360
Geb
Level 109
God Stats
7W - 0L
1,917 SR
Queue Stats
37W - 28L
1,505 Elo+
Party 4
Awilix
Awilix
dayitozero
Awilix
Level 155
God Stats
17W - 17L
1,850 SR
Queue Stats
558W - 567L
1,506 Elo+
Party 3
Team Averages
Level 106
1,673 SR
1,482 Elo+

VS

Team Averages
Level 100
1,529 SR
1,501 Elo+
Nemesis
Nemesis
ConspiringCandle
Nemesis
Level 137
God Stats
14W - 16L
1,442 SR
Queue Stats
542W - 531L
1,502 Elo+
Party 1
Anhur
Anhur
Jbols18
Anhur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Charon
Charon
Vitras
Charon
Level 67
God Stats
2W - 2L
1,631 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
YeaItsMorbinTime
Ix Chel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,525 Elo+
Solo
Chaac
Chaac
Yeahstuff
Chaac
Level 128
God Stats
9W - 10L
1,572 SR
Queue Stats
456W - 434L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 4 / 1
6,927
577
2,186
6,368
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
BabyPuncher4
Hachiman
11
1 / 1 / 3
6,191
516
3,218
4,645
1,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 3
8,376
698
10,704
9,970
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 7
5,782
482
3,001
7,929
5,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
dayitozero
Awilix
14
9 / 0 / 1
8,280
690
11,094
10,214
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,667
472
3,002
10,371
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Anhur
Jbols18
Anhur
11
0 / 4 / 1
6,020
502
4,060
8,973
3,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Vitras
Charon
10
1 / 2 / 0
6,217
518
2,640
9,287
7,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 0
7,387
616
5,887
7,060
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Yeahstuff
Chaac
11
0 / 4 / 0
6,199
517
5,507
11,182
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
5
5
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
4
1
0.13
W
Hachiman
BabyPuncher4
Hachiman
1
1
3
2.5
L
0
2
0
0
L
Anhur
Jbols18
Anhur
0
4
1
0.13
W
4
0
3
5.5
L
Charon
Vitras
Charon
1
2
0
0.5
L
4
2
0
2
L
Chaac
Yeahstuff
Chaac
0
4
0
0
W
0
0
7
3.5
W
Awilix
dayitozero
Awilix
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
21,096
39,126
Taken
46,873
20,042
Mitigated
23,168
14,379
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,186
317
0
1,845
6,368
1,986
0
3,298
2,666
41,690
1,280
W
Hachiman
BabyPuncher4
Hachiman
3,218
2,239
0
2,467
4,645
1,370
790
669
3,976
0
37,064
L
3,002
1,004
0
5,187
10,371
3,308
0
329
10,002
0
37,475
L
Anhur
Jbols18
Anhur
4,060
2,315
0
3,111
8,973
3,019
217
754
8,219
0
49,593
W
10,704
1,306
0
3,267
9,970
6,564
176
1,015
8,921
0
60,888
L
Charon
Vitras
Charon
2,640
720
0
2,122
9,287
7,893
19
1,362
7,925
14,804
0
L
5,887
729
270
2,397
7,060
2,672
810
2,173
4,601
42,930
0
L
Chaac
Yeahstuff
Chaac
5,507
1,052
0
2,431
11,182
6,276
0
194
10,988
0
47,166
W
3,001
219
225
1,451
7,929
5,974
308
2,514
5,365
20,533
0
W
Awilix
dayitozero
Awilix
11,094
4,368
0
5,124
10,214
4,148
0
1,019
9,121
0
70,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
31,490
384
Minions Killed
349
0
Camps Cleared
0
1,272,287
Distance Traveled
1,234,375
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,927
577
78
7
0
225,753
0
W
Hachiman
6,191
516
71
6
0
238,231
2
L
Nemesis
5,667
472
66
6
0
271,008
3
L
Anhur
6,020
502
86
7
0
223,142
0
W
Mulan
8,376
698
111
9
0
248,623
0
L
Charon
6,217
518
11
1
0
250,179
0
L
Ix Chel
7,387
616
92
8
0
244,905
0
L
Chaac
6,199
517
94
8
0
245,141
4
W
Geb
5,782
482
17
1
0
271,532
1
W
Awilix
8,280
690
107
9
0
288,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role