Player Matchup

Artio
Artio
 
Artio
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Prizw
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 2
Bacchus
Bacchus
TronyeWest
Bacchus
Level 6
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 4L
1,687 Elo+
Party 2
Serqet
Serqet
xDARTHKRATOSx
Serqet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 2
Team Averages
Level 59
1,452 SR
1,496 Elo+

VS

Team Averages
Level 92
1,490 SR
1,571 Elo+
Discordia
Discordia
Adylis
Discordia
Level 105
God Stats
9W - 16L
1,451 SR
Queue Stats
93W - 78L
1,672 Elo+
Party 1
Mercury
Mercury
DrK Lith
Mercury
Level 101
God Stats
0W - 1L
1,326 SR
Queue Stats
53W - 45L
1,534 Elo+
Solo
Osiris
Osiris
FeralForever
Osiris
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 40L
1,673 Elo+
Party 1
Skadi
Skadi
SirSP00G
Skadi
Level 115
God Stats
18W - 15L
1,579 SR
Queue Stats
287W - 295L
1,509 Elo+
Solo
Freya
Freya
jinxxxcat
Freya
Level 112
God Stats
3W - 1L
1,592 SR
Queue Stats
25W - 29L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 3
6,590
1,098
1,701
6,710
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
11
1 / 0 / 3
6,395
1,066
4,985
4,149
1,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Prizw
Scylla
11
0 / 0 / 3
6,307
1,051
2,626
2,379
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TronyeWest
Bacchus
11
2 / 0 / 2
7,457
1,243
2,698
6,524
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 0
6,389
1,065
3,686
5,133
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

392

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adylis
Discordia
11
1 / 0 / 0
6,309
1,052
7,112
1,354
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DrK Lith
Mercury
10
0 / 0 / 0
5,460
910
0
0
0
Osiris
11
0 / 2 / 1
6,103
1,017
4,140
8,761
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
SirSP00G
Skadi
11
0 / 0 / 1
6,151
1,025
6,035
1,297
596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
jinxxxcat
Freya
11
0 / 3 / 0
6,328
1,055
5,691
6,323
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
5
Kills
1
1
Deaths
5
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
3
1.5
W
Rama
 
Rama
1
0
3
2.5
L
Discordia
Adylis
Discordia
1
0
0
1
L
Mercury
DrK Lith
Mercury
0
0
0
0
L
Osiris
0
2
1
0.25
W
Scylla
Prizw
Scylla
0
0
3
1.5
L
Skadi
SirSP00G
Skadi
0
0
1
0.5
W
Bacchus
TronyeWest
Bacchus
2
0
2
3
L
Freya
jinxxxcat
Freya
0
3
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
22,978
24,895
Taken
17,735
17,840
Mitigated
11,676
4,552
Healing
1,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,701
202
685
1,194
6,710
5,729
0
2,933
3,700
5,101
0
W
Rama
 
Rama
4,985
3,953
0
1,221
4,149
1,678
0
2,439
1,584
0
15,951
L
Discordia
Adylis
Discordia
7,112
313
0
0
1,354
529
0
943
411
16,246
0
L
Mercury
DrK Lith
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
4,140
1,005
0
413
8,761
7,925
0
4,231
4,332
0
12,028
W
Scylla
Prizw
Scylla
2,626
215
0
0
2,379
989
0
1,377
1,002
17,792
0
L
Skadi
SirSP00G
Skadi
6,035
1,079
61
53
1,297
596
0
759
538
0
19,154
W
Bacchus
TronyeWest
Bacchus
2,698
351
0
1,362
6,524
6,713
0
3,359
3,018
12,698
0
L
Freya
jinxxxcat
Freya
5,691
1,988
0
733
6,323
2,626
0
1,092
5,048
17,174
0
W
3,686
498
0
90
5,133
2,731
0
2,695
2,314
0
5,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
30,351
110
Minions Killed
92
4
Camps Cleared
8
604,119
Distance Traveled
453,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,590
1,098
15
3
0
113,362
0
W
Rama
6,395
1,066
25
4
2
112,954
0
L
Discordia
6,309
1,052
18
3
2
116,745
0
L
Mercury
5,460
910
0
0
0
0
0
L
Osiris
6,103
1,017
22
4
2
106,865
0
W
Scylla
6,307
1,051
49
8
0
128,151
0
L
Skadi
6,151
1,025
28
5
1
121,959
0
W
Bacchus
7,457
1,243
15
3
1
120,723
0
L
Freya
6,328
1,055
24
4
3
108,032
0
W
Serqet
6,389
1,065
6
1
1
128,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role