Player Matchup

Medusa
Medusa
IcyStorm15
Medusa
Level 147
God Stats
48W - 27L
1,586 SR
Queue Stats
353W - 333L
1,614 Elo+
Solo
Susano
Susano
TheSimpleBagel
Susano
Level 106
God Stats
20W - 23L
1,623 SR
Queue Stats
652W - 549L
1,629 Elo+
Solo
Cerberus
Cerberus
lLatedl
Cerberus
Level 237
God Stats
3W - 2L
1,718 SR
Queue Stats
237W - 264L
1,577 Elo+
Solo
Hera
Hera
leahbamxo
Hera
Level 194
God Stats
12W - 13L
1,556 SR
Queue Stats
111W - 117L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
shirooõ
Cu Chulainn
Level 157
God Stats
4W - 3L
1,661 SR
Queue Stats
193W - 178L
1,640 Elo+
Solo
Team Averages
Level 168
1,629 SR
1,609 Elo+

VS

Team Averages
Level 166
1,490 SR
1,576 Elo+
Surtr
Surtr
 
Surtr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Eastside92
Bastet
Level 106
God Stats
40W - 28L
1,625 SR
Queue Stats
207W - 190L
1,550 Elo+
Solo
Shiva
Shiva
Ikna
Shiva
Level 200
God Stats
4W - 1L
1,557 SR
Queue Stats
200W - 166L
1,634 Elo+
Party 1
Sol
Sol
Kudaketa
Sol
Level 109
God Stats
4W - 3L
1,622 SR
Queue Stats
212W - 160L
1,612 Elo+
Party 1
Chang'e
Chang'e
StDk
Chang'e
Level 231
God Stats
4W - 5L
1,147 SR
Queue Stats
161W - 170L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IcyStorm15
Medusa
10
0 / 2 / 1
5,869
587
2,686
5,615
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,617
562
4,766
7,632
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
lLatedl
Cerberus
9
2 / 3 / 0
5,466
547
2,382
9,267
4,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
11
0 / 2 / 0
6,118
612
1,208
3,432
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
shirooõ
Cu Chulainn
11
0 / 3 / 0
6,321
632
5,202
11,017
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 1
7,500
750
6,666
9,288
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Eastside92
Bastet
11
3 / 0 / 1
5,901
590
3,667
6,705
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
Ikna
Shiva
11
2 / 2 / 5
6,629
663
6,146
8,596
5,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 0 / 2
7,173
717
3,809
5,274
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
StDk
Chang'e
12
2 / 1 / 2
6,682
668
3,129
5,625
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
1
3.5
W
Bastet
Eastside92
Bastet
3
0
1
3.5
L
Medusa
IcyStorm15
Medusa
0
2
1
0.25
W
Shiva
Ikna
Shiva
2
2
5
2.25
W
2
0
2
3
W
Chang'e
StDk
Chang'e
2
1
2
3
L
1
2
1
0.75
L
Cerberus
lLatedl
Cerberus
2
3
0
0.67
L
Hera
0
2
0
0
L
Cu Chulainn
shirooõ
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
23,417
36,963
Taken
35,488
14,548
Mitigated
18,645
10,966
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,666
2,953
0
4,116
9,288
6,378
0
0
9,288
1,570
57,228
W
Bastet
Eastside92
Bastet
3,667
844
0
2,207
6,705
2,608
0
640
6,025
0
48,796
L
Medusa
IcyStorm15
Medusa
2,686
790
0
1,095
5,615
1,999
0
1,812
3,803
0
48,638
W
Shiva
Ikna
Shiva
6,146
1,488
250
2,455
8,596
5,995
107
1,414
7,146
0
21,308
W
3,809
1,716
0
2,317
5,274
1,582
727
407
4,867
55,960
14,500
W
Chang'e
StDk
Chang'e
3,129
392
579
1,916
5,625
2,082
0
1,115
4,448
47,226
1,073
L
4,766
1,030
0
2,987
7,632
2,316
0
1,498
5,918
0
33,724
L
Cerberus
lLatedl
Cerberus
2,382
285
0
2,750
9,267
4,323
0
1,603
7,610
13,083
0
L
Hera
1,208
283
0
518
3,432
888
0
1,205
2,127
49,981
257
L
Cu Chulainn
shirooõ
Cu Chulainn
5,202
1,032
0
3,616
11,017
5,022
0
286
10,173
0
56,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
33,885
422
Minions Killed
420
0
Camps Cleared
0
1,130,547
Distance Traveled
1,143,433
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,500
750
92
9
0
206,571
3
W
Bastet
5,901
590
74
7
0
254,195
1
L
Medusa
5,869
587
94
9
0
244,076
3
W
Shiva
6,629
663
21
2
0
240,100
1
W
Sol
7,173
717
122
12
0
225,774
1
W
Chang'e
6,682
668
111
11
0
216,793
2
L
Susano
5,617
562
56
6
0
241,658
0
L
Cerberus
5,466
547
30
3
0
229,909
0
L
Hera
6,118
612
118
12
0
215,393
3
L
Cu Chulainn
6,321
632
124
12
0
199,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role