Player Matchup

Mercury
Mercury
Sneekster
Mercury
Level 144
God Stats
1W - 5L
1,284 SR
Queue Stats
165W - 152L
1,522 Elo+
Party 3
Erlang Shen
Erlang Shen
The Jingler
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,845 Elo+
Party 3
Artemis
Artemis
Veuxdo
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,535 Elo+
Party 2
Ymir
Ymir
WizzerOne
Ymir
Level 87
God Stats
4W - 4L
1,709 SR
Queue Stats
158W - 171L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
forgetyourheart
Kukulkan
Level 128
God Stats
11W - 10L
1,648 SR
Queue Stats
173W - 159L
1,519 Elo+
Party 3
Team Averages
Level 104
1,528 SR
1,580 Elo+

VS

Team Averages
Level 121
1,531 SR
1,530 Elo+
Aphrodite
Aphrodite
AlwaysWinter970
Aphrodite
Level 144
God Stats
2W - 5L
1,075 SR
Queue Stats
117W - 129L
1,552 Elo+
Solo
Osiris
Osiris
BulkCoyote59820
Osiris
Level 118
God Stats
8W - 5L
1,749 SR
Queue Stats
90W - 82L
1,554 Elo+
Party 1
Loki
Loki
DinoDecaf
Loki
Level 98
God Stats
13W - 7L
1,663 SR
Queue Stats
235W - 219L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Mudd_Butt11
Danzaburou
Level 126
God Stats
29W - 14L
1,661 SR
Queue Stats
303W - 287L
1,495 Elo+
Solo
Chang'e
Chang'e
muff77t
Chang'e
Level 121
God Stats
18W - 12L
1,507 SR
Queue Stats
51W - 44L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Sneekster
Mercury
11
0 / 7 / 0
7,346
350
4,347
21,113
8,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
The Jingler
Erlang Shen
12
0 / 5 / 1
7,651
364
8,239
26,410
21,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Veuxdo
Artemis
15
2 / 4 / 2
9,062
432
14,778
14,122
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
11
0 / 5 / 3
7,935
378
7,595
23,076
21,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
15
2 / 7 / 0
9,279
442
14,027
15,579
6,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlwaysWinter970
Aphrodite
16
5 / 0 / 11
10,031
478
12,052
22,180
10,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 9
12,012
572
9,612
17,150
21,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
16
2 / 3 / 16
9,910
472
9,538
19,169
8,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Mudd_Butt11
Danzaburou
20
7 / 0 / 9
13,243
631
17,788
16,443
8,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
muff77t
Chang'e
18
10 / 1 / 9
11,775
561
26,349
19,550
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
4
Kills
28
28
Deaths
5
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlwaysWinter970
Aphrodite
5
0
11
10.5
W
4
1
9
8.5
W
Loki
2
3
16
3.33
W
Danzaburou
Mudd_Butt11
Danzaburou
7
0
9
11.5
L
Mercury
Sneekster
Mercury
0
7
0
0
L
Erlang Shen
The Jingler
Erlang Shen
0
5
1
0.1
L
Artemis
Veuxdo
Artemis
2
4
2
0.75
L
Ymir
0
5
3
0.3
L
Kukulkan
2
7
0
0.29
W
Chang'e
muff77t
Chang'e
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
75,339
100,300
Taken
94,492
63,759
Mitigated
57,707
22,210
Healing
63,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlwaysWinter970
Aphrodite
12,052
489
9,556
14,007
22,180
10,709
1,587
3,540
18,640
44,037
0
W
9,612
3,059
0
4,121
17,150
21,145
2,880
3,305
13,845
892
76,048
W
Loki
9,538
2,235
0
7,876
19,169
8,202
529
3,800
15,369
0
72,432
W
Danzaburou
Mudd_Butt11
Danzaburou
17,788
8,278
0
8,636
16,443
8,120
5,567
2,597
13,846
0
130,254
L
Mercury
Sneekster
Mercury
4,347
1,548
0
7,633
21,113
8,015
0
4,410
16,703
0
44,720
L
Erlang Shen
The Jingler
Erlang Shen
8,239
4,459
0
6,768
26,410
21,626
0
10,904
15,506
0
43,401
L
Artemis
Veuxdo
Artemis
14,778
5,005
0
1,989
14,122
5,717
116
4,705
9,417
0
68,231
L
Ymir
7,595
1,059
0
4,296
23,076
21,581
0
12,105
10,971
30,122
1,826
L
Kukulkan
14,027
422
0
1,524
15,579
6,820
0
6,247
9,332
83,714
0
W
Chang'e
muff77t
Chang'e
26,349
2,269
9,727
9,502
19,550
9,531
2,556
8,330
11,220
100,595
3,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
56,971
436
Minions Killed
587
0
Camps Cleared
0
1,783,087
Distance Traveled
1,997,192
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,031
478
51
2
0
423,118
0
W
Osiris
12,012
572
117
6
0
328,738
0
W
Loki
9,910
472
99
5
0
434,292
0
W
Danzaburou
13,243
631
190
9
0
385,938
5
L
Mercury
7,346
350
75
4
0
433,232
0
L
Erlang Shen
7,651
364
71
3
0
350,980
1
L
Artemis
9,062
432
126
6
0
315,664
0
L
Ymir
7,935
378
37
2
0
336,325
5
L
Kukulkan
9,279
442
127
6
0
346,886
12
W
Chang'e
11,775
561
130
6
0
425,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role