Player Matchup

Sol
Sol
Longinggamer1
Sol
Level 125
God Stats
6W - 5L
1,585 SR
Queue Stats
323W - 317L
1,502 Elo+
Solo
Anubis
Anubis
McFluffleBear
Anubis
Level 126
God Stats
34W - 30L
1,504 SR
Queue Stats
109W - 118L
1,447 Elo+
Solo
Bacchus
Bacchus
Shtyrmov
Bacchus
Level 81
God Stats
9W - 6L
1,617 SR
Queue Stats
80W - 72L
1,449 Elo+
Solo
Raijin
Raijin
lorys69100
Raijin
Level 96
God Stats
4W - 0L
1,755 SR
Queue Stats
11W - 12L
1,511 Elo+
Party 1
Kali
Kali
pierrrre
Kali
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 12L
1,567 Elo+
Party 1
Team Averages
Level 110
1,635 SR
1,495 Elo+

VS

Team Averages
Level 97
1,468 SR
1,486 Elo+
Charon
Charon
 
Charon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GipHerThighs
Nu Wa
Level 62
God Stats
17W - 12L
1,467 SR
Queue Stats
235W - 259L
1,457 Elo+
Solo
Nut
Nut
Worldwoody28
Nut
Level 149
God Stats
6W - 7L
1,484 SR
Queue Stats
69W - 72L
1,476 Elo+
Party 2
Thor
Thor
lonehax
Thor
Level 107
God Stats
0W - 1L
1,390 SR
Queue Stats
16W - 15L
1,528 Elo+
Party 2
Chang'e
Chang'e
peanuts8
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,065
607
7,968
7,159
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 1
7,726
773
3,514
6,305
3,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Shtyrmov
Bacchus
10
0 / 0 / 7
5,813
581
4,525
7,865
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
lorys69100
Raijin
11
0 / 1 / 1
6,186
619
1,988
4,211
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
10
3 / 0 / 4
6,148
615
4,432
9,299
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 2 / 1
5,422
542
2,680
6,840
5,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 1
5,157
516
5,934
6,876
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
4,703
470
4,863
8,421
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
lonehax
Thor
8
0 / 2 / 2
4,696
470
2,937
8,314
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
peanuts8
Chang'e
10
0 / 1 / 1
4,879
488
1,223
5,954
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
3
3
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
1
0.75
L
1
3
1
0.5
W
6
1
1
6.5
W
3
1
1
3.5
W
Bacchus
Shtyrmov
Bacchus
0
0
7
3.5
L
1
4
1
0.38
L
Thor
lonehax
Thor
0
2
2
0.5
W
Raijin
lorys69100
Raijin
0
1
1
0.5
L
Chang'e
peanuts8
Chang'e
0
1
1
0.5
W
Kali
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,427
Damage
17,637
34,839
Taken
36,405
18,338
Mitigated
15,405
12,741
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,680
873
0
1,572
6,840
5,012
0
3,522
3,318
13,956
0
L
5,934
1,036
0
1,130
6,876
1,900
0
3,824
3,052
27,509
0
W
7,968
2,601
0
3,575
7,159
2,370
46
1,009
6,036
39,857
2,315
W
3,514
0
0
4,241
6,305
3,124
139
2,590
3,276
65,690
3,382
W
Bacchus
Shtyrmov
Bacchus
4,525
442
0
1,692
7,865
7,144
0
2,199
5,514
21,023
642
L
4,863
3,184
0
2,997
8,421
3,350
0
5,513
2,908
0
33,167
L
Thor
lonehax
Thor
2,937
753
0
1,658
8,314
3,070
0
2,661
5,653
0
27,300
W
Raijin
lorys69100
Raijin
1,988
223
0
626
4,211
1,543
0
1,791
2,322
42,773
484
L
Chang'e
peanuts8
Chang'e
1,223
171
0
1,838
5,954
2,073
0
2,034
3,920
28,404
0
W
Kali
4,432
1,880
0
2,607
9,299
4,157
11
1,248
7,854
0
41,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
24,857
349
Minions Killed
220
0
Camps Cleared
0
1,018,245
Distance Traveled
934,193
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,422
542
24
2
0
179,977
2
L
Nu Wa
5,157
516
47
5
0
166,543
2
W
Sol
6,065
607
61
6
0
201,306
0
W
Anubis
7,726
773
121
12
0
166,708
3
W
Bacchus
5,813
581
18
2
0
221,773
0
L
Nut
4,703
470
49
5
0
171,871
1
L
Thor
4,696
470
43
4
0
220,113
0
W
Raijin
6,186
619
85
9
0
184,152
1
L
Chang'e
4,879
488
57
6
0
195,689
0
W
Kali
6,148
615
64
6
0
244,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role