Player Matchup

Apollo
Apollo
Fir3B1ade
Apollo
Level 80
God Stats
7W - 5L
1,511 SR
Queue Stats
19W - 13L
1,435 Elo+
Party 1
Zeus
Zeus
Prince Supa
Zeus
Level 128
God Stats
5W - 6L
1,496 SR
Queue Stats
458W - 467L
1,462 Elo+
Solo
Cerberus
Cerberus
SolidDoor874821
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,299 Elo+
Party 1
Tyr
Tyr
noicleydone
Tyr
Level 44
God Stats
2W - 3L
1,298 SR
Queue Stats
19W - 15L
1,377 Elo+
Solo
Nemesis
Nemesis
three21
Nemesis
Level 41
God Stats
2W - 3L
1,718 SR
Queue Stats
403W - 396L
1,363 Elo+
Solo
Team Averages
Level 61
1,505 SR
1,387 Elo+

VS

Team Averages
Level 109
1,429 SR
1,448 Elo+
Ganesha
Ganesha
FrostyGinger
Ganesha
Level 90
God Stats
8W - 12L
1,315 SR
Queue Stats
176W - 172L
1,538 Elo+
Solo
Charybdis
Charybdis
Lastpinguin2609
Charybdis
Level 77
God Stats
5W - 1L
1,447 SR
Queue Stats
20W - 18L
1,429 Elo+
Solo
Hades
Hades
VongolaPrimoI
Hades
Level 109
God Stats
74W - 55L
1,610 SR
Queue Stats
239W - 231L
1,461 Elo+
Solo
Poseidon
Poseidon
binhosgsilva
Poseidon
Level 148
God Stats
25W - 23L
1,522 SR
Queue Stats
258W - 250L
1,396 Elo+
Solo
Thanatos
Thanatos
caras43xd
Thanatos
Level 121
God Stats
3W - 3L
1,252 SR
Queue Stats
327W - 315L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fir3B1ade
Apollo
10
0 / 4 / 0
6,268
448
4,803
12,903
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 0
6,965
498
5,385
9,331
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
0 / 3 / 0
6,103
436
3,525
15,719
10,120
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,452
461
3,647
11,233
7,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
three21
Nemesis
10
0 / 1 / 0
6,144
439
1,776
9,622
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FrostyGinger
Ganesha
12
0 / 0 / 10
7,784
556
6,573
9,972
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Lastpinguin2609
Charybdis
12
5 / 0 / 3
7,371
527
12,208
8,277
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 0
8,381
599
6,417
8,530
5,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
binhosgsilva
Poseidon
15
5 / 0 / 3
9,102
650
7,774
5,531
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
caras43xd
Thanatos
14
3 / 0 / 5
7,773
555
6,850
11,355
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
15
15
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
Fir3B1ade
Apollo
0
4
0
0
W
Ganesha
FrostyGinger
Ganesha
0
0
10
5
W
Charybdis
Lastpinguin2609
Charybdis
5
0
3
6.5
L
0
5
0
0
L
Cerberus
0
3
0
0
W
2
0
0
2
W
Poseidon
binhosgsilva
Poseidon
5
0
3
6.5
W
Thanatos
caras43xd
Thanatos
3
0
5
5.5
L
0
2
0
0
L
Nemesis
three21
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
39,822
58,808
Taken
43,665
27,516
Mitigated
24,557
13,829
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Fir3B1ade
Apollo
4,803
2,520
0
3,543
12,903
3,799
714
3,660
9,243
0
53,824
W
Ganesha
FrostyGinger
Ganesha
6,573
946
0
3,258
9,972
8,802
25
2,812
7,004
25,723
2,380
W
Charybdis
Lastpinguin2609
Charybdis
12,208
7,204
0
4,737
8,277
2,844
1,338
1,829
6,432
0
58,214
L
5,385
290
0
1,753
9,331
2,637
0
4,776
4,555
49,076
290
L
Cerberus
3,525
300
0
4,089
15,719
10,120
234
4,390
11,329
22,446
0
W
6,417
1,546
0
4,669
8,530
5,403
0
0
8,530
52,175
5,035
W
Poseidon
binhosgsilva
Poseidon
7,774
275
281
1,573
5,531
2,018
214
2,454
2,735
65,963
1,972
W
Thanatos
caras43xd
Thanatos
6,850
1,599
0
8,717
11,355
5,490
35
997
10,246
0
66,762
L
3,647
285
0
2,751
11,233
7,519
0
4,916
6,317
0
40,836
L
Nemesis
three21
Nemesis
1,776
647
0
1,693
9,622
3,441
0
2,391
7,231
0
42,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
40,411
345
Minions Killed
424
0
Camps Cleared
0
1,280,151
Distance Traveled
1,459,766
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,268
448
92
7
0
260,144
0
W
Ganesha
7,784
556
5
0
0
294,357
3
W
Charybdis
7,371
527
100
7
0
253,133
2
L
Zeus
6,965
498
94
7
0
231,881
4
L
Cerberus
6,103
436
34
2
0
274,986
0
W
Hades
8,381
599
109
8
0
268,417
4
W
Poseidon
9,102
650
121
9
0
320,354
0
W
Thanatos
7,773
555
89
6
0
323,505
2
L
Tyr
6,452
461
69
5
0
240,517
0
L
Nemesis
6,144
439
56
4
0
272,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role