Player Matchup

Jormungandr
Jormungandr
Gold I
CoLOneLRiBs
Jormungandr
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 189L
1,508 MMR
Solo
Artemis
Artemis
Silver IV
LORDSYBORT
Artemis
Silver IV
Level 148
God Stats
0W - 1L
1,884 SR
Queue Stats
24W - 38L
1,548 MMR
Solo
Agni
Agni
Bronze III
NervousPlays
Agni
Bronze III
Level 87
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 2L
1,548 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,679 SR
1,535 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,551 SR
1,498 MMR
Cthulhu
Cthulhu
Gold III
TheDaleWeiser
Cthulhu
Gold III
Level 108
God Stats
25W - 23L
1,492 SR
Queue Stats
325W - 316L
1,392 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
charleybeat
Baron Samedi
Gold III
Level 128
God Stats
11W - 10L
1,559 SR
Queue Stats
185W - 173L
1,416 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
marc_moes
Ah Muzen Cab
Gold I
Level 121
God Stats
69W - 59L
1,603 SR
Queue Stats
336W - 316L
1,686 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoLOneLRiBs
Jormungandr
14
0 / 2 / 2
9,210
614
9,262
16,657
14,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
LORDSYBORT
Artemis
13
0 / 7 / 2
9,014
601
9,172
12,631
4,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
5 / 2 / 0
11,669
778
15,452
12,158
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MulanOdinAthenaThothHorus

VS

Bans
Ne ZhaBacchusAchillesErlang ShenKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 2 / 8
10,939
729
14,401
15,668
17,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
charleybeat
Baron Samedi
16
2 / 2 / 7
10,386
692
9,025
10,969
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
marc_moes
Ah Muzen Cab
18
6 / 1 / 3
12,402
827
12,745
17,266
8,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
11
11
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CoLOneLRiBs
Jormungandr
0
2
2
0.5
L
Artemis
LORDSYBORT
Artemis
0
7
2
0.14
L
5
2
0
2.5
W
Cthulhu
3
2
8
3.5
W
Baron Samedi
charleybeat
Baron Samedi
2
2
7
2.75
W
Ah Muzen Cab
marc_moes
Ah Muzen Cab
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,886
Damage
36,171
41,446
Taken
43,903
23,730
Mitigated
33,204
4,070
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CoLOneLRiBs
Jormungandr
9,262
1,126
0
798
16,657
14,378
15
7,235
8,741
25,935
791
L
Artemis
LORDSYBORT
Artemis
9,172
3,779
0
882
12,631
4,345
1,024
7,073
4,987
0
35,781
L
15,452
986
0
2,390
12,158
5,007
627
6,554
5,035
53,540
1,164
W
Cthulhu
14,401
333
213
3,412
15,668
17,370
0
5,974
8,901
35,753
1,274
W
Baron Samedi
charleybeat
Baron Samedi
9,025
341
1,341
3,321
10,969
7,640
129
6,569
3,938
33,747
1,097
W
Ah Muzen Cab
marc_moes
Ah Muzen Cab
12,745
5,237
0
3,483
17,266
8,194
2,533
9,026
7,443
0
76,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
33,727
194
Minions Killed
234
0
Camps Cleared
0
799,069
Distance Traveled
860,225
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,210
614
44
3
0
271,790
0
L
Artemis
9,014
601
46
3
0
234,943
1
L
Agni
11,669
778
104
7
0
292,336
0
W
Cthulhu
10,939
729
66
4
0
288,545
0
W
Baron Samedi
10,386
692
53
4
0
270,623
3
W
Ah Muzen Cab
12,402
827
115
8
0
301,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role