Player Matchup

Ra
Ra
 
Ra
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GT Draw
Loki
Level 82
God Stats
1W - 1L
1,840 SR
Queue Stats
4W - 1L
1,823 Elo+
Solo
Bacchus
Bacchus
Mastermnd
Bacchus
Level 153
God Stats
4W - 8L
1,605 SR
Queue Stats
164W - 157L
1,452 Elo+
Solo
Anhur
Anhur
Petazeta2413
Anhur
Level 29
God Stats
2W - 4L
1,685 SR
Queue Stats
78W - 88L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
TK Burnsie
Zhong Kui
Level 107
God Stats
14W - 20L
1,185 SR
Queue Stats
246W - 218L
1,514 Elo+
Solo
Team Averages
Level 93
1,563 SR
1,568 Elo+

VS

Team Averages
Level 107
1,639 SR
1,722 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AnimatedCupcake
Bellona
Level 140
God Stats
2W - 0L
1,696 SR
Queue Stats
12W - 7L
1,839 Elo+
Party 3
Erlang Shen
Erlang Shen
Primylia
Erlang Shen
Level 8
God Stats
8W - 2L
1,997 SR
Queue Stats
70W - 38L
1,758 Elo+
Party 2
Discordia
Discordia
Symir
Discordia
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 36L
1,773 Elo+
Party 2
Athena
Athena
habeuscorpus
Athena
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 3 / 0
4,724
472
3,573
6,384
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
GT Draw
Loki
11
1 / 1 / 0
5,545
555
1,712
7,552
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Mastermnd
Bacchus
11
2 / 1 / 0
6,199
620
6,974
8,106
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,410
541
3,300
8,589
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
TK Burnsie
Zhong Kui
11
0 / 3 / 0
5,734
573
2,267
7,216
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 1 / 2
6,072
607
7,850
7,189
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 2 / 0
6,933
693
5,443
10,198
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Primylia
Erlang Shen
11
3 / 0 / 4
6,277
628
3,977
7,921
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
Symir
Discordia
12
3 / 1 / 2
6,788
679
5,625
4,273
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
1 / 0 / 5
5,803
580
2,438
8,430
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
11
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
2
3
W
2
2
0
1
L
Loki
GT Draw
Loki
1
1
0
1
L
Bacchus
Mastermnd
Bacchus
2
1
0
2
L
0
3
1
0.17
W
Erlang Shen
Primylia
Erlang Shen
3
0
4
5
W
Discordia
Symir
Discordia
3
1
2
4
L
Zhong Kui
TK Burnsie
Zhong Kui
0
3
0
0
W
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,826
Damage
25,333
37,847
Taken
38,011
18,190
Mitigated
19,734
11,232
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,573
452
212
1,439
6,384
1,893
0
2,037
4,223
32,098
0
W
Ah Muzen Cab
 
Ah Muzen Cab
7,850
3,324
0
996
7,189
2,501
0
803
6,140
0
54,064
W
5,443
2,094
0
3,450
10,198
6,293
0
5,626
3,775
0
51,213
L
Loki
GT Draw
Loki
1,712
340
0
3,705
7,552
2,494
0
296
7,212
0
45,521
L
Bacchus
Mastermnd
Bacchus
6,974
995
0
2,160
8,106
5,428
0
394
7,712
38,848
0
L
3,300
1,330
0
1,886
8,589
3,017
0
1,017
7,572
0
32,299
W
Erlang Shen
Primylia
Erlang Shen
3,977
2,032
0
4,390
7,921
3,517
0
677
7,080
0
44,494
W
Discordia
Symir
Discordia
5,625
321
0
750
4,273
1,517
0
1,554
2,543
53,644
1,326
L
Zhong Kui
TK Burnsie
Zhong Kui
2,267
286
0
1,830
7,216
5,358
0
3,756
3,080
36,769
1,559
W
Athena
2,438
897
157
1,304
8,430
5,906
22
2,032
5,806
10,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
31,873
401
Minions Killed
359
0
Camps Cleared
0
1,039,273
Distance Traveled
1,135,243
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,724
472
60
6
0
207,575
2
W
Ah Muzen Cab
6,072
607
75
8
0
189,950
0
W
Bellona
6,933
693
95
10
0
198,998
0
L
Loki
5,545
555
97
10
0
242,931
1
L
Bacchus
6,199
620
91
9
0
224,032
0
L
Anhur
5,410
541
63
6
0
190,676
0
W
Erlang Shen
6,277
628
61
6
0
268,542
0
W
Discordia
6,788
679
113
11
0
212,882
0
L
Zhong Kui
5,734
573
90
9
0
174,059
0
W
Athena
5,803
580
15
2
0
264,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role