Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DiabIos-21
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,555 Elo+
Party 1
Medusa
Medusa
Elnoro_Grant
Medusa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 99L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrDemonKraken
Cu Chulainn
Level 141
God Stats
4W - 3L
1,725 SR
Queue Stats
145W - 138L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
ҨMŮmmyҨ
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,504 Elo+
Solo
Team Averages
Level 140
1,545 SR
1,528 Elo+

VS

Team Averages
Level 120
1,641 SR
1,514 Elo+
Odin
Odin
 
Odin
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DraconianBullet
Bakasura
Level 19
God Stats
5W - 5L
1,422 SR
Queue Stats
35W - 43L
1,477 Elo+
Party 2
Agni
Agni
Terriblefear
Agni
Level 122
God Stats
12W - 6L
1,682 SR
Queue Stats
86W - 66L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
analpandemonium
Ah Muzen Cab
Level 143
God Stats
5W - 1L
1,903 SR
Queue Stats
36W - 27L
1,558 Elo+
Solo
Sylvanus
Sylvanus
direavenger09
Sylvanus
Level 139
God Stats
8W - 6L
1,698 SR
Queue Stats
132W - 132L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 4 / 2
8,243
485
13,184
10,857
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
DiabIos-21
Yemoja
9
0 / 2 / 2
7,029
413
2,074
9,410
5,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
4 / 1 / 1
8,634
508
8,489
11,699
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
MrDemonKraken
Cu Chulainn
15
0 / 4 / 4
9,669
569
14,160
19,226
15,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ҨMŮmmyҨ
Tsukuyomi
16
4 / 6 / 0
8,782
517
7,853
17,275
8,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 2 / 6
9,165
539
11,990
18,933
20,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
18
7 / 3 / 5
10,015
589
10,834
19,771
11,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 3
9,859
580
9,078
9,404
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
analpandemonium
Ah Muzen Cab
16
0 / 3 / 2
8,918
525
9,750
13,409
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
direavenger09
Sylvanus
14
1 / 2 / 7
8,476
499
8,292
17,887
15,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
17
17
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
2
0.75
W
Odin
 
Odin
3
2
6
3
L
Yemoja
DiabIos-21
Yemoja
0
2
2
0.5
W
Bakasura
7
3
5
3.17
L
Medusa
4
1
1
4.5
L
Cu Chulainn
MrDemonKraken
Cu Chulainn
0
4
4
0.5
W
6
0
3
7.5
W
Ah Muzen Cab
analpandemonium
Ah Muzen Cab
0
3
2
0.33
W
Sylvanus
direavenger09
Sylvanus
1
2
7
2.25
L
Tsukuyomi
ҨMŮmmyҨ
Tsukuyomi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
49,944
68,467
Taken
79,404
38,497
Mitigated
57,556
13,291
Healing
22,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,184
315
0
1,847
10,857
4,800
280
5,023
5,599
68,995
0
W
Odin
 
Odin
11,990
2,098
0
3,411
18,933
20,908
361
1,817
16,978
3,040
70,343
L
Yemoja
DiabIos-21
Yemoja
2,074
907
707
1,999
9,410
5,243
0
3,148
5,641
18,099
270
W
Bakasura
10,834
6,324
0
7,969
19,771
11,799
1,852
3,353
16,225
0
59,387
L
Medusa
8,489
3,340
0
2,950
11,699
4,535
0
1,738
9,541
0
75,645
L
Cu Chulainn
MrDemonKraken
Cu Chulainn
14,160
2,310
0
4,084
19,226
15,649
0
2,108
15,827
0
87,436
W
9,078
789
0
773
9,404
3,552
0
3,067
6,043
98,992
27
W
Ah Muzen Cab
analpandemonium
Ah Muzen Cab
9,750
3,866
0
1,123
13,409
5,539
589
614
12,795
0
95,408
W
Sylvanus
direavenger09
Sylvanus
8,292
2,230
2,737
6,016
17,887
15,758
443
5,394
12,219
25,983
1,835
L
Tsukuyomi
ҨMŮmmyҨ
Tsukuyomi
7,853
2,023
0
1,704
17,275
8,270
0
6,123
10,886
0
68,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
46,433
517
Minions Killed
533
0
Camps Cleared
0
1,474,584
Distance Traveled
1,694,092
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,243
485
117
7
0
379,577
3
W
Odin
9,165
539
102
6
0
324,794
4
L
Yemoja
7,029
413
33
2
0
167,990
0
W
Bakasura
10,015
589
120
7
0
394,673
0
L
Medusa
8,634
508
123
7
0
278,697
3
L
Cu Chulainn
9,669
569
136
8
0
313,510
6
W
Agni
9,859
580
142
8
0
349,498
3
W
Ah Muzen Cab
8,918
525
136
8
0
301,616
0
W
Sylvanus
8,476
499
33
2
0
323,511
3
L
Tsukuyomi
8,782
517
108
6
0
334,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role