Player Matchup

Hercules
Hercules
AntonioNolimits
Hercules
Level 109
God Stats
5W - 1L
1,670 SR
Queue Stats
299W - 305L
1,526 Elo+
Party 1
Mercury
Mercury
Fzzy
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,815 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaloggero
Morgan Le Fay
Level 140
God Stats
20W - 24L
1,319 SR
Queue Stats
606W - 625L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Pentiffic1
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 104L
1,448 Elo+
Solo
Hachiman
Hachiman
Rlopez03
Hachiman
Level 86
God Stats
3W - 8L
1,617 SR
Queue Stats
126W - 129L
1,376 Elo+
Party 1
Team Averages
Level 121
1,521 SR
1,536 Elo+

VS

Team Averages
Level 110
1,487 SR
1,462 Elo+
Amaterasu
Amaterasu
Flyboy971
Amaterasu
Level 146
God Stats
1W - 3L
1,546 SR
Queue Stats
131W - 137L
1,462 Elo+
Solo
Bastet
Bastet
Komejant
Bastet
Level 127
God Stats
1W - 4L
1,199 SR
Queue Stats
308W - 290L
1,495 Elo+
Solo
Cupid
Cupid
OfficialZuraka
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,539 Elo+
Solo
Cthulhu
Cthulhu
QasQyr
Cthulhu
Level 96
God Stats
1W - 2L
1,450 SR
Queue Stats
180W - 325L
1,330 Elo+
Solo
Surtr
Surtr
eR_FeDeRaKa
Surtr
Level 155
God Stats
1W - 1L
1,743 SR
Queue Stats
227W - 243L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
9 / 1 / 15
9,473
947
17,733
20,871
21,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Fzzy
Mercury
13
2 / 2 / 16
8,078
808
4,888
10,751
11,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Kaloggero
Morgan Le Fay
15
5 / 2 / 21
8,837
884
13,912
10,376
5,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Pentiffic1
Baron Samedi
16
6 / 1 / 18
9,188
919
15,204
10,424
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Rlopez03
Hachiman
16
7 / 1 / 15
9,436
944
13,185
9,886
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flyboy971
Amaterasu
14
1 / 2 / 5
7,069
707
3,648
16,529
11,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Komejant
Bastet
13
1 / 5 / 2
7,200
720
7,712
10,507
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 7 / 2
6,876
688
11,811
11,609
4,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
QasQyr
Cthulhu
13
1 / 8 / 2
8,019
802
13,200
17,686
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 7 / 2
6,850
685
7,943
14,338
10,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
18
29
Kills
5
7
Deaths
29
85
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
9
1
15
16.5
L
Amaterasu
Flyboy971
Amaterasu
1
2
5
1.75
W
Mercury
Fzzy
Mercury
2
2
16
5
W
Morgan Le Fay
Kaloggero
Morgan Le Fay
5
2
21
7.75
L
Bastet
Komejant
Bastet
1
5
2
0.4
L
1
7
2
0.29
W
Baron Samedi
Pentiffic1
Baron Samedi
6
1
18
15
L
Cthulhu
QasQyr
Cthulhu
1
8
2
0.25
W
Hachiman
Rlopez03
Hachiman
7
1
15
14.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,922
Damage
44,314
62,308
Taken
70,669
51,377
Mitigated
51,303
28,854
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
17,733
4,113
1,263
8,041
20,871
21,817
135
3,876
16,995
0
20,655
L
Amaterasu
Flyboy971
Amaterasu
3,648
1,150
391
7,320
16,529
11,660
0
7,099
9,077
0
7,208
W
Mercury
Fzzy
Mercury
4,888
1,970
696
1,608
10,751
11,334
1,244
1,781
8,970
0
13,205
W
Morgan Le Fay
Kaloggero
Morgan Le Fay
13,912
2,164
1,670
2,255
10,376
5,487
213
2,624
7,752
20,299
0
L
Bastet
Komejant
Bastet
7,712
1,649
1,100
1,165
10,507
4,456
0
4,114
6,258
0
15,187
L
11,811
6,265
1,817
1,716
11,609
4,862
0
4,312
7,128
0
20,942
W
Baron Samedi
Pentiffic1
Baron Samedi
15,204
1,327
6,540
4,813
10,424
7,766
399
1,914
8,510
30,438
1,261
L
Cthulhu
QasQyr
Cthulhu
13,200
513
337
637
17,686
20,024
0
6,948
10,283
18,701
805
W
Hachiman
Rlopez03
Hachiman
13,185
8,660
415
1,553
9,886
4,973
1,833
2,497
7,389
0
25,069
L
7,943
1,868
427
1,094
14,338
10,301
0
6,343
7,764
334
14,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
36,014
143
Minions Killed
84
0
Camps Cleared
0
963,740
Distance Traveled
897,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,473
947
16
2
0
177,604
0
L
Amaterasu
7,069
707
6
1
0
188,783
0
W
Mercury
8,078
808
41
4
0
200,357
0
W
Morgan Le Fay
8,837
884
12
1
0
217,300
0
L
Bastet
7,200
720
23
2
0
184,243
0
L
Cupid
6,876
688
18
2
0
174,951
0
W
Baron Samedi
9,188
919
41
4
0
200,351
0
L
Cthulhu
8,019
802
23
2
0
184,884
0
W
Hachiman
9,436
944
33
3
0
168,128
0
L
Surtr
6,850
685
14
1
0
164,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role