Player Matchup

Medusa
Medusa
 
Medusa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
El-Jojo400
Merlin
Level 127
God Stats
9W - 10L
1,493 SR
Queue Stats
216W - 239L
1,437 Elo+
Solo
Sobek
Sobek
Joomppe
Sobek
Level 159
God Stats
1W - 5L
1,269 SR
Queue Stats
289W - 248L
1,569 Elo+
Party 2
Lancelot
Lancelot
xJokern
Lancelot
Level 156
God Stats
2W - 3L
1,309 SR
Queue Stats
159W - 157L
1,511 Elo+
Solo
Team Averages
Level 147
1,414 SR
1,504 Elo+

VS

Team Averages
Level 150
1,561 SR
1,541 Elo+
Anubis
Anubis
BigLuckBuck
Anubis
Level 156
God Stats
4W - 1L
1,377 SR
Queue Stats
175W - 176L
1,563 Elo+
Party 1
Athena
Athena
CabbageTheVoice
Athena
Level 158
God Stats
4W - 3L
1,661 SR
Queue Stats
46W - 64L
1,468 Elo+
Solo
Ishtar
Ishtar
LORDPEASE17
Ishtar
Level 140
God Stats
20W - 26L
1,516 SR
Queue Stats
224W - 195L
1,586 Elo+
Solo
Ullr
Ullr
MadBombMagam
Ullr
Level 157
God Stats
9W - 6L
1,752 SR
Queue Stats
155W - 146L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
andres9gg6
Guan Yu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 3 / 0
8,352
557
8,801
12,256
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
 
Ymir
11
2 / 2 / 4
7,654
510
8,340
15,372
12,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
El-Jojo400
Merlin
12
1 / 2 / 2
7,029
469
2,199
5,768
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Joomppe
Sobek
13
0 / 2 / 0
7,614
508
11,582
19,475
13,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
xJokern
Lancelot
13
1 / 2 / 3
6,933
462
5,314
12,507
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 2 / 5
8,755
584
12,380
10,855
6,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 5
7,221
481
3,642
12,627
11,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
16
3 / 0 / 1
9,363
624
10,508
9,261
4,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
4 / 2 / 3
8,122
541
6,572
12,180
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
andres9gg6
Guan Yu
15
0 / 0 / 2
9,066
604
11,646
16,660
12,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
11
11
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
0
1
L
Ymir
 
Ymir
2
2
4
2
W
Anubis
3
2
5
2.75
W
1
3
5
1.17
L
Merlin
El-Jojo400
Merlin
1
2
2
1
L
Sobek
Joomppe
Sobek
0
2
0
0
W
Ishtar
3
0
1
3.5
W
4
2
3
2.75
W
Guan Yu
andres9gg6
Guan Yu
0
0
2
1
L
Lancelot
xJokern
Lancelot
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
44,748
65,378
Taken
61,583
37,114
Mitigated
39,298
21,135
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,801
3,450
0
2,708
12,256
4,612
35
1,219
11,037
0
72,699
L
Ymir
 
Ymir
8,340
2,954
1,534
2,518
15,372
12,170
0
6,626
8,746
25,735
2,215
W
Anubis
12,380
928
0
5,432
10,855
6,160
0
5,082
5,733
79,970
0
W
3,642
1,416
0
1,453
12,627
11,305
14
2,923
9,668
15,276
948
L
Merlin
El-Jojo400
Merlin
2,199
206
0
375
5,768
1,788
0
2,828
2,940
46,591
0
L
Sobek
Joomppe
Sobek
11,582
834
0
8,854
19,475
13,861
0
822
17,115
55,105
1,827
W
Ishtar
10,508
6,840
0
4,162
9,261
4,268
670
543
8,718
0
88,967
W
6,572
2,725
0
3,656
12,180
5,169
298
3,839
8,203
0
53,364
W
Guan Yu
andres9gg6
Guan Yu
11,646
1,370
262
7,888
16,660
12,396
0
8,096
7,106
0
72,853
L
Lancelot
xJokern
Lancelot
5,314
537
0
5,146
12,507
4,683
0
4,439
8,068
0
53,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
42,527
453
Minions Killed
490
0
Camps Cleared
0
1,493,920
Distance Traveled
1,546,107
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,352
557
129
9
0
300,271
2
L
Ymir
7,654
510
31
2
0
287,982
0
W
Anubis
8,755
584
126
8
0
289,220
4
W
Athena
7,221
481
17
1
0
325,495
4
L
Merlin
7,029
469
90
6
0
256,425
7
L
Sobek
7,614
508
112
7
0
302,602
2
W
Ishtar
9,363
624
140
9
0
289,267
2
W
Ullr
8,122
541
81
5
0
323,700
0
W
Guan Yu
9,066
604
126
8
0
318,425
0
L
Lancelot
6,933
462
91
6
0
346,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role