Player Matchup

King Arthur
King Arthur
Hawkesyyyy8745
King Arthur
Level 138
God Stats
2W - 0L
1,546 SR
Queue Stats
60W - 73L
1,406 Elo+
Party 1
Sol
Sol
Max_jinxx
Sol
Level 91
God Stats
6W - 5L
1,573 SR
Queue Stats
102W - 113L
1,446 Elo+
Solo
Neith
Neith
U-GOT-JAILBREAK
Neith
Level 68
God Stats
4W - 3L
1,392 SR
Queue Stats
11W - 13L
1,358 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,403 Elo+

VS

Team Averages
Level 47
1,461 SR
1,423 Elo+
Zeus
Zeus
 
Zeus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BlossomD
Ne Zha
Level 45
God Stats
16W - 12L
1,738 SR
Queue Stats
204W - 224L
1,446 Elo+
Solo
Janus
Janus
Hrumix
Janus
Level 36
God Stats
17W - 16L
1,143 SR
Queue Stats
260W - 311L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hawkesyyyy8745
King Arthur
16
3 / 1 / 9
9,819
818
7,447
11,617
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 0 / 5
11,059
922
10,723
9,709
3,510
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 6
9,379
782
2,968
7,311
2,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 5 / 0
7,912
659
9,484
9,803
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
BlossomD
Ne Zha
1
0 / 1 / 0
4,662
389
0
768
157
Janus
Hrumix
Janus
14
1 / 7 / 1
8,913
743
7,240
12,638
5,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
2
2
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
0
0.2
L
Ne Zha
BlossomD
Ne Zha
0
1
0
0
W
King Arthur
Hawkesyyyy8745
King Arthur
3
1
9
7.5
L
Janus
Hrumix
Janus
1
7
1
0.21
W
7
0
5
9.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,138
Damage
16,724
28,637
Taken
23,209
13,833
Mitigated
9,622
7,896
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,484
1,333
0
1,590
9,803
3,966
0
5,265
4,441
21,714
0
L
Ne Zha
BlossomD
Ne Zha
0
0
0
0
768
157
0
0
768
0
0
W
King Arthur
Hawkesyyyy8745
King Arthur
7,447
138
0
1,734
11,617
7,583
221
5,838
5,448
0
40,427
L
Janus
Hrumix
Janus
7,240
81
0
250
12,638
5,499
0
5,133
7,376
40,446
150
W
10,723
2,979
0
4,790
9,709
3,510
2,723
7,207
2,160
48,375
2,077
W
2,968
986
0
1,372
7,311
2,740
22
2,891
4,180
0
29,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
21,487
194
Minions Killed
107
0
Camps Cleared
0
699,961
Distance Traveled
375,263
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,912
659
34
3
0
172,518
0
L
Ne Zha
4,662
389
0
0
0
0
0
W
King Arthur
9,819
818
54
5
0
252,189
2
L
Janus
8,913
743
73
6
0
202,745
0
W
Sol
11,059
922
86
7
0
249,550
2
W
Neith
9,379
782
54
5
0
198,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role