Player Matchup

Medusa
Medusa
Løop
Medusa
Level 149
God Stats
2W - 1L
1,543 SR
Queue Stats
20W - 17L
1,547 Elo+
Party 1
Discordia
Discordia
Max_jinxx
Discordia
Level 91
God Stats
1W - 1L
1,187 SR
Queue Stats
102W - 113L
1,424 Elo+
Solo
Geb
Geb
Michiel666
Geb
Level 128
God Stats
4W - 1L
1,648 SR
Queue Stats
22W - 16L
1,576 Elo+
Party 1
Team Averages
Level 123
1,459 SR
1,516 Elo+

VS

Team Averages
Level 126
1,544 SR
1,492 Elo+
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ch4ngeMyMind
Ne Zha
Level 143
God Stats
13W - 17L
1,546 SR
Queue Stats
57W - 68L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
Level 149
God Stats
365W - 331L
1,585 SR
Queue Stats
731W - 752L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Løop
Medusa
12
1 / 1 / 6
7,695
770
7,923
5,671
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Max_jinxx
Discordia
11
3 / 1 / 3
7,703
770
4,525
4,071
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 4
7,729
773
4,336
6,308
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 2 / 0
6,470
647
2,738
3,727
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
2 / 2 / 0
7,097
710
3,481
9,071
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
xzxRELAXxzx
Tsukuyomi
7
1 / 3 / 0
5,999
600
2,636
7,607
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
3
3
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
Ne Zha
2
2
0
1
W
Medusa
Løop
Medusa
1
1
6
4
W
Discordia
Max_jinxx
Discordia
3
1
3
4.5
W
3
1
4
5
L
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
8,855
16,050
Taken
20,405
8,782
Mitigated
9,044
2,788
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,738
67
0
617
3,727
1,340
0
2,380
1,215
18,661
0
L
Ne Zha
3,481
731
0
1,626
9,071
5,056
0
3,328
5,513
0
26,058
W
Medusa
Løop
Medusa
7,923
3,057
0
750
5,671
2,412
1,654
549
4,787
0
42,992
W
Discordia
Max_jinxx
Discordia
4,525
304
0
990
4,071
1,347
791
942
2,830
18,211
0
W
4,336
598
0
1,048
6,308
5,023
27
863
4,785
14,824
287
L
Tsukuyomi
xzxRELAXxzx
Tsukuyomi
2,636
371
0
571
7,607
2,648
0
2,573
4,747
0
12,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
19,566
134
Minions Killed
113
0
Camps Cleared
0
578,146
Distance Traveled
479,177
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,470
647
58
6
0
153,969
0
L
Ne Zha
7,097
710
40
4
0
215,133
0
W
Medusa
7,695
770
74
7
0
191,850
0
W
Discordia
7,703
770
25
3
0
185,138
3
W
Geb
7,729
773
35
4
0
201,158
0
L
Tsukuyomi
5,999
600
15
2
0
110,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role