Player Matchup

Ishtar
Ishtar
Anubus_Libra
Ishtar
Level 140
God Stats
1W - 3L
1,463 SR
Queue Stats
128W - 115L
1,477 Elo+
Solo
Jormungandr
Jormungandr
ChefPanda25
Jormungandr
Level 127
God Stats
0W - 2L
1,653 SR
Queue Stats
18W - 18L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
DefinitiveMalice
Baron Samedi
Level 38
God Stats
2W - 3L
1,681 SR
Queue Stats
108W - 121L
1,530 Elo+
Solo
Geb
Geb
HighJuan420
Geb
Level 49
God Stats
2W - 1L
1,802 SR
Queue Stats
7W - 8L
1,425 Elo+
Solo
Serqet
Serqet
I VLADDY l
Serqet
Level 155
God Stats
7W - 6L
1,680 SR
Queue Stats
151W - 156L
1,526 Elo+
Solo
Team Averages
Level 102
1,656 SR
1,480 Elo+

VS

Team Averages
Level 110
1,560 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Astolfo OwO9134
Tsukuyomi
Level 86
God Stats
3W - 4L
1,498 SR
Queue Stats
269W - 275L
1,452 Elo+
Party 1
Shiva
Shiva
Kill Fuzzy1310
Shiva
Level 129
God Stats
11W - 10L
1,632 SR
Queue Stats
117W - 147L
1,459 Elo+
Party 1
Ratatoskr
Ratatoskr
Spankalicious17
Ratatoskr
Level 128
God Stats
9W - 9L
1,605 SR
Queue Stats
598W - 591L
1,426 Elo+
Solo
Anubis
Anubis
StandbyIowa664
Anubis
Level 142
God Stats
43W - 36L
1,516 SR
Queue Stats
347W - 379L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
SurefireC0n
Danzaburou
Level 67
God Stats
12W - 7L
1,547 SR
Queue Stats
103W - 129L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 5 / 3
6,750
482
6,118
11,670
4,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ChefPanda25
Jormungandr
13
1 / 4 / 3
7,543
539
5,662
13,689
10,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
DefinitiveMalice
Baron Samedi
14
3 / 1 / 2
7,684
549
5,397
7,239
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 3
5,424
387
2,034
9,209
6,772
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
I VLADDY l
Serqet
13
6 / 3 / 0
7,698
550
6,169
11,026
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astolfo OwO9134
Tsukuyomi
13
1 / 2 / 4
7,304
522
6,023
11,429
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 0 / 5
8,838
631
7,336
9,826
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
Spankalicious17
Ratatoskr
12
1 / 3 / 3
6,986
499
2,813
9,628
4,548
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 0
8,451
604
8,612
7,409
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
SurefireC0n
Danzaburou
13
2 / 4 / 7
7,811
558
7,778
9,300
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
16
16
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
5
3
0.5
W
Tsukuyomi
Astolfo OwO9134
Tsukuyomi
1
2
4
1.5
L
Jormungandr
ChefPanda25
Jormungandr
1
4
3
0.63
L
Baron Samedi
DefinitiveMalice
Baron Samedi
3
1
2
4
L
0
3
3
0.5
L
Serqet
I VLADDY l
Serqet
6
3
0
2
W
7
0
5
9.5
W
Ratatoskr
Spankalicious17
Ratatoskr
1
3
3
0.83
W
5
2
0
2.5
W
Danzaburou
SurefireC0n
Danzaburou
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,380
Damage
32,562
52,833
Taken
47,592
30,650
Mitigated
25,437
10,859
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,118
3,328
0
3,634
11,670
4,507
0
37
11,633
0
47,874
W
Tsukuyomi
Astolfo OwO9134
Tsukuyomi
6,023
1,583
0
5,072
11,429
4,658
0
2,330
8,976
0
63,670
L
Jormungandr
ChefPanda25
Jormungandr
5,662
1,004
0
3,745
13,689
10,611
38
5,575
7,579
52,961
0
L
Baron Samedi
DefinitiveMalice
Baron Samedi
5,397
329
103
1,806
7,239
3,485
0
86
6,949
54,158
955
L
2,034
193
0
0
9,209
6,772
0
1,189
7,887
12,027
0
L
Serqet
I VLADDY l
Serqet
6,169
729
0
1,571
11,026
5,275
0
746
10,132
0
47,802
W
7,336
1,337
125
2,098
9,826
7,291
0
2,929
6,503
171
36,101
W
Ratatoskr
Spankalicious17
Ratatoskr
2,813
460
0
1,060
9,628
4,548
0
3,436
5,916
0
47,315
W
8,612
947
0
2,122
7,409
5,211
683
3,701
3,456
46,885
4,335
W
Danzaburou
SurefireC0n
Danzaburou
7,778
3,992
0
1,805
9,300
3,729
0
780
8,338
0
47,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
39,390
344
Minions Killed
355
0
Camps Cleared
0
1,356,399
Distance Traveled
1,414,289
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,750
482
72
5
0
257,869
0
W
Tsukuyomi
7,304
522
92
7
0
315,502
0
L
Jormungandr
7,543
539
87
6
0
239,998
0
L
Baron Samedi
7,684
549
100
7
0
281,361
5
L
Geb
5,424
387
13
1
0
260,306
0
L
Serqet
7,698
550
72
5
0
316,865
1
W
Shiva
8,838
631
40
3
0
308,373
3
W
Ratatoskr
6,986
499
67
5
0
294,766
0
W
Anubis
8,451
604
79
6
0
227,894
0
W
Danzaburou
7,811
558
77
6
0
267,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role