Player Matchup

Nut
Nut
 
Nut
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ExSpiSe
Sobek
Level 21
God Stats
9W - 7L
1,102 SR
Queue Stats
11W - 14L
1,232 Elo+
Party 1
Kuzenbo
Kuzenbo
GaBiLLiS
Kuzenbo
Level 74
God Stats
5W - 3L
1,917 SR
Queue Stats
33W - 31L
1,398 Elo+
Party 1
Team Averages
Level 53
1,506 SR
1,377 Elo+

VS

Team Averages
Level 73
1,687 SR
1,315 Elo+
Nu Wa
Nu Wa
Shadetiger
Nu Wa
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 33L
1,160 Elo+
Solo
Ymir
Ymir
TarKiriatar
Ymir
Level 53
God Stats
10W - 9L
1,732 SR
Queue Stats
65W - 64L
1,352 Elo+
Solo
Fenrir
Fenrir
iblis663
Fenrir
Level 121
God Stats
45W - 47L
1,830 SR
Queue Stats
311W - 310L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
8 / 2 / 2
10,193
784
16,221
10,437
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
ExSpiSe
Sobek
13
2 / 1 / 8
8,397
646
3,669
11,688
13,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
GaBiLLiS
Kuzenbo
15
1 / 0 / 10
9,223
709
6,702
9,740
14,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 2 / 1
8,414
647
9,824
6,120
2,301
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 1
7,579
583
4,751
15,162
14,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
iblis663
Fenrir
13
0 / 3 / 2
7,677
591
4,660
12,601
9,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
8
2
2
4.5
W
Sobek
ExSpiSe
Sobek
2
1
8
6
W
Kuzenbo
GaBiLLiS
Kuzenbo
1
0
10
6
L
Nu Wa
2
2
1
1.25
L
1
6
1
0.25
L
Fenrir
iblis663
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
19,235
31,865
Taken
33,883
33,403
Mitigated
26,142
8,143
Healing
1,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
16,221
9,760
0
4,902
10,437
5,049
376
4,027
6,410
0
60,498
W
Sobek
ExSpiSe
Sobek
3,669
458
0
1,259
11,688
13,491
0
5,612
6,076
12,066
0
W
Kuzenbo
GaBiLLiS
Kuzenbo
6,702
2,669
0
1,982
9,740
14,863
64
4,443
5,297
31,269
1,944
L
Nu Wa
9,824
2,019
0
0
6,120
2,301
0
1,725
4,348
35,309
1,767
L
4,751
239
0
918
15,162
14,203
0
4,518
10,512
14,472
0
L
Fenrir
iblis663
Fenrir
4,660
928
0
440
12,601
9,638
0
3,866
8,609
0
23,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
23,670
161
Minions Killed
110
0
Camps Cleared
0
682,717
Distance Traveled
655,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,193
784
90
7
0
233,621
0
W
Sobek
8,397
646
16
1
0
217,644
0
W
Kuzenbo
9,223
709
55
4
0
231,452
0
L
Nu Wa
8,414
647
60
5
0
191,171
0
L
Ymir
7,579
583
14
1
0
214,453
0
L
Fenrir
7,677
591
36
3
0
249,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role