Player Matchup

Zeus
Zeus
P1neapplePapi
Zeus
Level 158
God Stats
0W - 2L
1,282 SR
Queue Stats
25W - 19L
1,441 Elo+
Party 2
Awilix
Awilix
RAM14000
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,407 Elo+
Party 1
Ix Chel
Ix Chel
THE BLACK RULER
Ix Chel
Level 144
God Stats
0W - 2L
1,191 SR
Queue Stats
36W - 51L
1,370 Elo+
Solo
Nemesis
Nemesis
kanyethegiantyo
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,389 Elo+
Party 1
Ravana
Ravana
tdsallday28
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,480 Elo+
Party 2
Team Averages
Level 133
1,395 SR
1,417 Elo+

VS

Team Averages
Level 117
1,594 SR
1,413 Elo+
Zhong Kui
Zhong Kui
Dip Man
Zhong Kui
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 83L
1,453 Elo+
Solo
Yu Huang
Yu Huang
RiverMocha72681
Yu Huang
Level 115
God Stats
7W - 4L
1,739 SR
Queue Stats
159W - 162L
1,430 Elo+
Solo
Jing Wei
Jing Wei
TR33S74RZ
Jing Wei
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 51L
1,257 Elo+
Party 3
Ra
Ra
TheEndgamer146
Ra
Level 122
God Stats
2W - 1L
1,526 SR
Queue Stats
209W - 185L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
thundergod017
Nu Wa
Level 159
God Stats
3W - 0L
1,704 SR
Queue Stats
62W - 80L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 5
11,623
684
26,010
13,379
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
RAM14000
Awilix
17
3 / 10 / 10
10,394
611
10,220
22,007
12,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 3
8,382
493
5,600
10,161
4,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 2 / 12
10,222
601
8,761
15,670
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
18
2 / 5 / 8
10,211
601
6,286
17,229
16,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dip Man
Zhong Kui
19
5 / 4 / 17
12,462
733
20,888
24,501
27,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
20
6 / 1 / 14
12,318
725
12,401
9,830
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
TR33S74RZ
Jing Wei
17
2 / 10 / 12
10,952
644
7,254
16,542
6,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 5 / 11
13,085
770
13,381
17,031
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
6 / 0 / 17
12,718
748
17,973
11,555
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
99
19
Kills
28
28
Deaths
20
38
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dip Man
Zhong Kui
5
4
17
3.38
L
10
5
5
2.5
L
Awilix
RAM14000
Awilix
3
10
10
0.8
W
Yu Huang
6
1
14
13
L
1
6
3
0.42
W
Jing Wei
TR33S74RZ
Jing Wei
2
10
12
0.8
W
9
5
11
2.9
L
3
2
12
4.5
L
Ravana
2
5
8
1.2
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,877
Damage
71,897
78,446
Taken
79,459
56,286
Mitigated
52,771
19,974
Healing
33,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dip Man
Zhong Kui
20,888
1,113
1,676
7,194
24,501
27,749
594
7,091
16,926
42,279
1,078
L
26,010
1,586
430
2,445
13,379
5,877
0
11,563
1,684
52,226
0
L
Awilix
RAM14000
Awilix
10,220
3,211
707
1,199
22,007
12,726
0
18,680
3,213
0
27,169
W
Yu Huang
12,401
714
1,926
1,767
9,830
4,415
1,783
5,481
4,084
20,783
845
L
5,600
1,301
367
892
10,161
4,271
0
7,709
2,452
20,047
0
W
Jing Wei
TR33S74RZ
Jing Wei
7,254
5,757
0
0
16,542
6,846
510
8,585
7,741
0
14,122
W
13,381
921
8,913
6,853
17,031
8,305
1,295
5,891
10,680
34,205
276
L
8,761
1,461
1,667
6,344
15,670
16,752
0
10,683
4,750
0
15,682
L
Ravana
6,286
633
1,125
4,798
17,229
16,660
0
14,613
2,303
571
29,094
W
17,973
4,213
2,661
2,187
11,555
5,456
3,268
4,990
6,096
44,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,832
Gold Earned
61,535
183
Minions Killed
178
0
Camps Cleared
0
1,282,687
Distance Traveled
1,578,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,462
733
58
3
0
314,580
0
L
Zeus
11,623
684
60
4
0
256,552
0
L
Awilix
10,394
611
31
2
0
253,119
0
W
Yu Huang
12,318
725
19
1
0
334,183
0
L
Ix Chel
8,382
493
22
1
0
121,325
0
W
Jing Wei
10,952
644
11
1
0
285,948
0
W
Ra
13,085
770
50
3
0
350,568
0
L
Nemesis
10,222
601
17
1
0
347,563
0
L
Ravana
10,211
601
53
3
0
304,128
0
W
Nu Wa
12,718
748
40
2
0
293,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role