Player Matchup

Surtr
Surtr
BluCenturion
Surtr
Level 128
God Stats
3W - 3L
1,450 SR
Queue Stats
105W - 120L
1,455 Elo+
Solo
Nut
Nut
Goóse
Nut
Level 159
God Stats
7W - 2L
1,816 SR
Queue Stats
173W - 166L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
GringoHour
Sylvanus
Level 117
God Stats
24W - 25L
1,483 SR
Queue Stats
57W - 64L
1,541 Elo+
Party 1
Bellona
Bellona
Hamburgerology
Bellona
Level 67
God Stats
5W - 6L
1,522 SR
Queue Stats
63W - 73L
1,532 Elo+
Party 1
Vulcan
Vulcan
rhodes scooby
Vulcan
Level 126
God Stats
3W - 1L
1,595 SR
Queue Stats
98W - 118L
1,483 Elo+
Party 1
Team Averages
Level 119
1,573 SR
1,515 Elo+

VS

Team Averages
Level 152
1,485 SR
1,525 Elo+
Charon
Charon
Beeflaser X3S
Charon
Level 159
God Stats
1W - 2L
1,699 SR
Queue Stats
41W - 44L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
MrSwells
Gilgamesh
Level 159
God Stats
3W - 6L
1,405 SR
Queue Stats
225W - 231L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
ProjektX21
Hun Batz
Level 144
God Stats
6W - 11L
1,571 SR
Queue Stats
264W - 262L
1,568 Elo+
Party 2
Janus
Janus
gnoskill
Janus
Level 171
God Stats
34W - 55L
1,471 SR
Queue Stats
246W - 265L
1,502 Elo+
Party 3
Rama
Rama
xR41NM4K3Rx20
Rama
Level 129
God Stats
3W - 5L
1,282 SR
Queue Stats
368W - 356L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,815
882
8,660
12,347
12,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
Goóse
Nut
17
8 / 0 / 9
10,665
1,067
19,726
12,208
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
GringoHour
Sylvanus
14
2 / 1 / 12
9,596
960
5,640
11,152
14,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 0 / 6
9,429
943
12,297
11,101
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 0 / 8
8,834
883
9,449
5,127
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,709
871
7,230
14,711
10,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MrSwells
Gilgamesh
13
0 / 3 / 1
8,010
801
9,582
16,287
17,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
ProjektX21
Hun Batz
13
1 / 5 / 0
8,085
809
12,335
11,639
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
gnoskill
Janus
13
1 / 5 / 0
8,362
836
5,491
9,790
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 1
8,176
818
5,610
8,940
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
18
Kills
2
2
Deaths
18
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
1
6
5
W
Nut
Goóse
Nut
8
0
9
12.5
W
Sylvanus
GringoHour
Sylvanus
2
1
12
8
W
6
0
6
9
L
Gilgamesh
MrSwells
Gilgamesh
0
3
1
0.17
L
Hun Batz
ProjektX21
Hun Batz
1
5
0
0.2
L
Janus
gnoskill
Janus
1
5
0
0.2
W
0
0
8
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,772
Damage
40,248
51,935
Taken
61,367
48,229
Mitigated
40,918
21,805
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,230
518
1,244
3,193
14,711
10,595
0
3,350
10,569
20,803
0
W
8,660
2,699
0
2,676
12,347
12,668
586
2,197
9,905
1,024
19,545
W
Nut
Goóse
Nut
19,726
14,142
0
7,072
12,208
7,386
1,408
2,272
9,888
0
56,742
W
Sylvanus
GringoHour
Sylvanus
5,640
844
4,227
4,513
11,152
14,531
151
4,218
6,669
10,782
738
W
12,297
4,869
0
2,817
11,101
11,270
521
2,128
8,733
0
21,336
L
Gilgamesh
MrSwells
Gilgamesh
9,582
1,778
0
1,132
16,287
17,094
0
5,373
10,032
0
23,537
L
Hun Batz
ProjektX21
Hun Batz
12,335
1,939
0
530
11,639
6,199
0
2,973
8,110
0
27,529
L
Janus
gnoskill
Janus
5,491
64
0
1,338
9,790
3,784
0
1,103
8,345
27,212
0
W
9,449
373
0
500
5,127
2,374
412
1,906
3,176
31,596
0
L
5,610
3,372
0
2,050
8,940
3,246
0
1,532
7,313
0
22,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
41,342
210
Minions Killed
225
0
Camps Cleared
0
1,051,419
Distance Traveled
1,006,401
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,709
871
35
4
0
205,230
6
W
Surtr
8,815
882
30
3
0
204,859
0
W
Nut
10,665
1,067
78
8
0
192,274
0
W
Sylvanus
9,596
960
16
2
0
206,412
0
W
Bellona
9,429
943
21
2
0
226,452
0
L
Gilgamesh
8,010
801
44
4
0
222,381
0
L
Hun Batz
8,085
809
43
4
0
218,696
0
L
Janus
8,362
836
55
6
0
199,524
0
W
Vulcan
8,834
883
65
7
0
221,422
0
L
Rama
8,176
818
48
5
0
160,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role