Player Matchup

Medusa
Medusa
Bato187
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
CaptainSwine
Gilgamesh
Level 45
God Stats
6W - 5L
1,482 SR
Queue Stats
134W - 143L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
MarkPopeEnjoyer
Ao Kuang
Level 29
God Stats
10W - 3L
1,706 SR
Queue Stats
120W - 117L
1,407 Elo+
Party 2
Team Averages
Level 30
1,563 SR
1,432 Elo+

VS

Team Averages
Level 82
1,482 SR
1,501 Elo+
Hercules
Hercules
Soul-Ja_76
Hercules
Level 27
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
SoupCANSwindler
Danzaburou
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 40L
1,402 Elo+
Party 1
Sol
Sol
jcurrshadow
Sol
Level 109
God Stats
1W - 1L
1,674 SR
Queue Stats
20W - 17L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bato187
Medusa
13
3 / 0 / 10
7,857
786
7,119
3,941
1,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
CaptainSwine
Gilgamesh
12
1 / 1 / 13
7,417
742
7,419
9,683
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ao Kuang
15
10 / 0 / 2
8,890
889
7,578
7,224
3,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Soul-Ja_76
Hercules
10
0 / 6 / 0
5,960
596
2,027
12,919
7,574
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SoupCANSwindler
Danzaburou
11
0 / 4 / 1
6,352
635
4,116
7,635
2,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
6,704
670
5,009
6,630
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bato187
Medusa
3
0
10
8
W
Gilgamesh
CaptainSwine
Gilgamesh
1
1
13
7.5
W
Ao Kuang
10
0
2
11
L
Hercules
Soul-Ja_76
Hercules
0
6
0
0
L
Danzaburou
SoupCANSwindler
Danzaburou
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
11,152
20,848
Taken
27,184
11,096
Mitigated
12,602
6,034
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bato187
Medusa
7,119
2,896
0
1,357
3,941
1,778
760
1,450
2,491
0
32,588
W
Gilgamesh
CaptainSwine
Gilgamesh
7,419
1,593
0
699
9,683
6,311
80
2,075
7,608
0
19,666
W
Ao Kuang
7,578
1,946
0
3,978
7,224
3,007
92
1,381
5,843
29,912
3,291
L
Hercules
Soul-Ja_76
Hercules
2,027
288
0
2,476
12,919
7,574
0
1,935
10,965
0
12,921
L
Danzaburou
SoupCANSwindler
Danzaburou
4,116
1,515
0
451
7,635
2,942
0
3,007
4,518
0
12,436
L
5,009
928
0
1,300
6,630
2,086
0
2,258
4,319
26,439
4,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
19,016
153
Minions Killed
91
0
Camps Cleared
0
598,908
Distance Traveled
494,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,857
786
56
6
0
183,062
0
W
Gilgamesh
7,417
742
44
4
0
213,321
0
W
Ao Kuang
8,890
889
53
5
0
202,525
0
L
Hercules
5,960
596
19
2
0
172,975
0
L
Danzaburou
6,352
635
22
2
0
158,436
0
L
Sol
6,704
670
50
5
0
163,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role