Player Matchup

Neith
Neith
Alred87
Neith
Level 124
God Stats
17W - 8L
1,501 SR
Queue Stats
60W - 71L
1,459 Elo+
Solo
Serqet
Serqet
ClayTheMedic
Serqet
Level 149
God Stats
1W - 1L
1,328 SR
Queue Stats
10W - 11L
1,428 Elo+
Party 3
Baba Yaga
Baba Yaga
TravlerBlue
Baba Yaga
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 78L
1,588 Elo+
Party 3
Cu Chulainn
Cu Chulainn
dardee10
Cu Chulainn
Level 158
God Stats
4W - 1L
1,744 SR
Queue Stats
44W - 33L
1,585 Elo+
Party 1
Bacchus
Bacchus
djwesley99
Bacchus
Level 151
God Stats
3W - 4L
1,605 SR
Queue Stats
15W - 9L
1,662 Elo+
Party 1
Team Averages
Level 146
1,536 SR
1,544 Elo+

VS

Team Averages
Level 120
1,511 SR
1,574 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
Bèèlll
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 209L
1,598 Elo+
Solo
Chaac
Chaac
Moonlight_Evelyn
Chaac
Level 31
God Stats
0W - 2L
1,293 SR
Queue Stats
13W - 9L
1,569 Elo+
Party 2
The Morrigan
The Morrigan
OnlyBurzum
The Morrigan
Level 215
God Stats
1W - 1L
1,814 SR
Queue Stats
43W - 28L
1,547 Elo+
Party 2
Bastet
Bastet
kingwill89266
Bastet
Level 143
God Stats
2W - 4L
1,447 SR
Queue Stats
40W - 32L
1,655 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alred87
Neith
14
4 / 2 / 2
8,003
572
9,294
13,125
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
12
1 / 1 / 6
6,681
477
4,250
10,406
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
TravlerBlue
Baba Yaga
14
1 / 0 / 3
7,798
557
3,212
5,048
2,199
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cu Chulainn
dardee10
Cu Chulainn
15
1 / 0 / 2
8,982
642
6,913
10,675
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
djwesley99
Bacchus
12
4 / 0 / 4
7,996
571
6,071
9,628
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 3 / 1
6,765
483
4,502
10,525
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Bèèlll
Sobek
9
0 / 4 / 0
5,846
418
4,904
11,974
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 0
6,305
450
3,935
11,709
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
OnlyBurzum
The Morrigan
12
0 / 1 / 0
6,809
486
2,451
4,442
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 1 / 0
7,281
520
4,263
10,178
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
2
3
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
W
Neith
Alred87
Neith
4
2
2
2.5
L
Sobek
Bèèlll
Sobek
0
4
0
0
W
Serqet
1
1
6
4
L
0
2
0
0
L
The Morrigan
OnlyBurzum
The Morrigan
0
1
0
0
W
Baba Yaga
TravlerBlue
Baba Yaga
1
0
3
2.5
W
Cu Chulainn
dardee10
Cu Chulainn
1
0
2
2
W
Bacchus
djwesley99
Bacchus
4
0
4
6
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,740
Damage
20,055
48,882
Taken
48,828
27,405
Mitigated
29,831
16,915
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,502
1,679
0
3,220
10,525
3,915
0
1,054
9,341
0
57,165
W
Neith
Alred87
Neith
9,294
2,933
0
4,566
13,125
5,356
120
1,048
12,077
0
68,148
L
Sobek
Bèèlll
Sobek
4,904
234
0
3,552
11,974
10,031
0
3,823
7,983
21,141
0
W
Serqet
4,250
595
0
3,360
10,406
3,952
0
1,201
9,159
0
39,474
L
3,935
605
0
5,251
11,709
9,765
0
1,007
10,473
0
40,753
L
The Morrigan
OnlyBurzum
The Morrigan
2,451
832
0
454
4,442
1,459
0
940
3,012
55,976
1,799
W
Baba Yaga
TravlerBlue
Baba Yaga
3,212
199
0
1,487
5,048
2,199
0
1,231
3,693
68,215
745
W
Cu Chulainn
dardee10
Cu Chulainn
6,913
1,528
0
3,618
10,675
6,344
0
1,081
8,854
0
89,021
W
Bacchus
djwesley99
Bacchus
6,071
541
366
3,518
9,628
9,554
248
2,502
7,090
24,451
1,678
L
4,263
710
0
5,019
10,178
4,661
0
2,195
7,983
0
71,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
33,006
472
Minions Killed
401
0
Camps Cleared
0
1,403,547
Distance Traveled
1,392,843
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,765
483
84
6
0
258,093
0
W
Neith
8,003
572
91
7
0
250,776
1
L
Sobek
5,846
418
25
2
0
280,999
0
W
Serqet
6,681
477
65
5
0
317,457
0
L
Chaac
6,305
450
66
5
0
258,449
0
L
The Morrigan
6,809
486
112
8
0
272,025
0
W
Baba Yaga
7,798
557
122
9
0
281,865
2
W
Cu Chulainn
8,982
642
154
11
0
248,436
2
W
Bacchus
7,996
571
40
3
0
305,013
2
L
Bastet
7,281
520
114
8
0
323,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role