Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
IICRAKII1
Ishtar
Level 146
God Stats
26W - 38L
976 SR
Queue Stats
435W - 447L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
KreigersClones
Sun Wukong
Level 130
God Stats
8W - 14L
1,430 SR
Queue Stats
146W - 137L
1,447 Elo+
Party 2
Pele
Pele
Sh4dowKing1
Pele
Level 99
God Stats
2W - 3L
1,582 SR
Queue Stats
135W - 115L
1,519 Elo+
Solo
Vulcan
Vulcan
Unabridged4
Vulcan
Level 146
God Stats
9W - 8L
1,461 SR
Queue Stats
148W - 143L
1,448 Elo+
Party 2
Team Averages
Level 154
1,390 SR
1,467 Elo+

VS

Team Averages
Level 94
1,519 SR
1,425 Elo+
Geb
Geb
ChicknNoodlSoop
Geb
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 93L
1,380 Elo+
Solo
Nemesis
Nemesis
NexxAres
Nemesis
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 73L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
RegiusD
Baron Samedi
Level 156
God Stats
15W - 6L
1,622 SR
Queue Stats
335W - 329L
1,486 Elo+
Solo
Hachiman
Hachiman
Why So Smile
Hachiman
Level 29
God Stats
6W - 11L
1,329 SR
Queue Stats
78W - 90L
1,457 Elo+
Party 1
Ra
Ra
i 7AKO i
Ra
Level 81
God Stats
9W - 8L
1,644 SR
Queue Stats
27W - 35L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 3 / 4
8,663
510
8,841
13,593
9,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
IICRAKII1
Ishtar
10
1 / 8 / 1
6,585
387
6,104
13,068
4,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
KreigersClones
Sun Wukong
14
0 / 3 / 1
8,251
485
6,316
15,140
12,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 5
9,105
536
9,286
16,080
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
3 / 2 / 1
9,858
580
11,884
7,673
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,234
484
8,031
13,860
13,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NexxAres
Nemesis
16
4 / 2 / 2
8,950
526
8,099
15,264
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
RegiusD
Baron Samedi
16
3 / 1 / 1
9,332
549
6,540
11,746
8,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Why So Smile
Hachiman
14
4 / 3 / 7
8,630
508
12,642
12,123
5,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 0
9,361
551
6,396
10,813
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
18
18
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
4
1.33
W
4
1
5
6.5
L
Ishtar
IICRAKII1
Ishtar
1
8
1
0.19
L
Sun Wukong
KreigersClones
Sun Wukong
0
3
1
0.17
W
Nemesis
NexxAres
Nemesis
4
2
2
2.5
W
Baron Samedi
RegiusD
Baron Samedi
3
1
1
3.5
L
3
2
5
2.75
L
Vulcan
3
2
1
1.75
W
Hachiman
Why So Smile
Hachiman
4
3
7
2.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,431
Damage
41,708
65,554
Taken
63,806
37,674
Mitigated
37,360
15,775
Healing
23,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,841
1,202
0
4,492
13,593
9,416
0
3,643
9,950
50,270
4,259
W
8,031
596
261
2,963
13,860
13,616
0
3,474
10,164
36,459
429
L
Ishtar
IICRAKII1
Ishtar
6,104
3,683
0
1,689
13,068
4,861
0
2,609
10,393
0
27,177
L
Sun Wukong
KreigersClones
Sun Wukong
6,316
962
0
5,386
15,140
12,448
53
5,828
9,312
0
62,625
W
Nemesis
NexxAres
Nemesis
8,099
3,612
0
6,924
15,264
5,946
109
3,720
11,256
0
71,920
W
Baron Samedi
RegiusD
Baron Samedi
6,540
639
0
4,066
11,746
8,329
0
2,523
8,352
72,881
2,290
L
9,286
2,094
0
3,425
16,080
8,029
0
3,818
12,262
0
94,993
L
Vulcan
11,884
275
0
783
7,673
2,920
1,017
4,514
3,102
76,758
1,362
W
Hachiman
Why So Smile
Hachiman
12,642
8,180
0
4,850
12,123
5,391
499
3,897
8,226
0
61,924
W
6,396
511
372
4,372
10,813
4,078
408
5,741
4,701
89,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
44,507
495
Minions Killed
501
0
Camps Cleared
0
1,631,563
Distance Traveled
1,675,998
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,663
510
90
5
0
319,083
0
W
Geb
8,234
484
42
2
0
357,052
2
L
Ishtar
6,585
387
29
2
0
253,671
0
L
Sun Wukong
8,251
485
100
6
0
316,592
1
W
Nemesis
8,950
526
111
7
0
396,621
4
W
Baron Samedi
9,332
549
105
6
0
281,226
6
L
Pele
9,105
536
126
7
0
393,203
0
L
Vulcan
9,858
580
150
9
0
349,014
2
W
Hachiman
8,630
508
92
5
0
320,771
4
W
Ra
9,361
551
151
9
0
320,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role