Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AbledChart79273
Neith
Level 79
God Stats
54W - 59L
1,514 SR
Queue Stats
233W - 225L
1,510 Elo+
Solo
Surtr
Surtr
FiiLi
Surtr
Level 109
God Stats
7W - 2L
1,660 SR
Queue Stats
35W - 30L
1,513 Elo+
Solo
Agni
Agni
cartu7
Agni
Level 156
God Stats
9W - 3L
1,888 SR
Queue Stats
214W - 169L
1,630 Elo+
Solo
Medusa
Medusa
zJonathanBr
Medusa
Level 119
God Stats
22W - 15L
1,710 SR
Queue Stats
225W - 230L
1,561 Elo+
Solo
Team Averages
Level 122
1,654 SR
1,543 Elo+

VS

Team Averages
Level 118
1,378 SR
1,496 Elo+
Cernunnos
Cernunnos
Diegotulaloca
Cernunnos
Level 126
God Stats
0W - 2L
1,217 SR
Queue Stats
226W - 215L
1,498 Elo+
Party 1
Anhur
Anhur
HyZuera
Anhur
Level 137
God Stats
0W - 1L
1,199 SR
Queue Stats
24W - 30L
1,475 Elo+
Solo
Hou Yi
Hou Yi
SrSpawN
Hou Yi
Level 55
God Stats
3W - 4L
1,486 SR
Queue Stats
57W - 51L
1,507 Elo+
Solo
Cupid
Cupid
UnLemur
Cupid
Level 126
God Stats
1W - 2L
1,255 SR
Queue Stats
211W - 201L
1,526 Elo+
Party 1
Skadi
Skadi
chrisjeday
Skadi
Level 145
God Stats
1W - 1L
1,733 SR
Queue Stats
212W - 206L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 6
7,313
457
6,966
11,574
12,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 5
8,993
562
9,089
13,136
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
FiiLi
Surtr
15
1 / 1 / 7
8,003
500
6,715
13,518
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
cartu7
Agni
16
2 / 4 / 4
9,569
598
9,872
11,422
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
19
9 / 2 / 1
10,918
682
17,000
12,665
5,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diegotulaloca
Cernunnos
14
1 / 2 / 4
8,081
505
10,021
13,303
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
HyZuera
Anhur
13
1 / 4 / 1
7,156
447
7,613
14,543
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
SrSpawN
Hou Yi
15
1 / 4 / 0
8,692
543
9,696
15,616
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
UnLemur
Cupid
15
2 / 3 / 0
8,838
552
6,244
14,402
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
16
4 / 3 / 1
10,033
627
7,285
13,418
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
9
9
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
6
4
W
3
1
5
5.5
L
Cernunnos
Diegotulaloca
Cernunnos
1
2
4
1.5
W
Surtr
FiiLi
Surtr
1
1
7
4.5
L
Anhur
HyZuera
Anhur
1
4
1
0.38
L
Hou Yi
SrSpawN
Hou Yi
1
4
0
0.25
L
Cupid
UnLemur
Cupid
2
3
0
0.67
W
Agni
cartu7
Agni
2
4
4
1
L
Skadi
4
3
1
1.5
W
Medusa
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,642
Damage
40,859
62,315
Taken
71,282
36,732
Mitigated
33,841
21,142
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,966
322
0
2,171
11,574
12,644
0
0
11,295
26,451
3,050
W
9,089
2,094
0
5,084
13,136
6,122
276
0
12,954
0
72,240
L
Cernunnos
Diegotulaloca
Cernunnos
10,021
3,945
0
3,520
13,303
5,504
0
3,440
9,718
0
76,058
W
Surtr
FiiLi
Surtr
6,715
2,775
0
6,812
13,518
7,494
0
0
13,518
1,977
61,012
L
Anhur
HyZuera
Anhur
7,613
1,959
372
1,574
14,543
10,224
0
3,770
10,537
0
46,625
L
Hou Yi
SrSpawN
Hou Yi
9,696
4,951
0
5,637
15,616
6,626
434
2,063
13,553
0
66,223
L
Cupid
UnLemur
Cupid
6,244
3,354
0
7,179
14,402
5,652
829
841
13,561
0
78,516
W
Agni
cartu7
Agni
9,872
590
0
2,750
11,422
4,749
319
0
11,381
69,531
2,533
L
Skadi
7,285
1,303
0
2,362
13,418
5,835
495
5,602
6,982
0
78,925
W
Medusa
17,000
8,345
0
4,325
12,665
5,723
543
0
12,373
0
112,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
42,800
517
Minions Killed
547
0
Camps Cleared
0
1,620,205
Distance Traveled
1,447,581
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,313
457
26
2
0
316,178
7
W
Neith
8,993
562
103
6
0
309,573
0
L
Cernunnos
8,081
505
115
7
0
309,916
0
W
Surtr
8,003
500
106
7
0
366,558
2
L
Anhur
7,156
447
57
4
0
288,156
0
L
Hou Yi
8,692
543
108
7
0
275,186
0
L
Cupid
8,838
552
137
9
0
277,753
1
W
Agni
9,569
598
118
7
0
313,569
0
L
Skadi
10,033
627
130
8
0
296,570
5
W
Medusa
10,918
682
164
10
0
314,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role