Player Matchup

Surtr
Surtr
Demonwolfz246
Surtr
Level 156
God Stats
1W - 0L
1,114 SR
Queue Stats
11W - 16L
1,356 Elo+
Party 3
Arachne
Arachne
Germ0485
Arachne
Level 125
God Stats
5W - 3L
1,340 SR
Queue Stats
77W - 85L
1,459 Elo+
Solo
Tiamat
Tiamat
OrcaGaming274
Tiamat
Level 29
God Stats
89W - 79L
1,192 SR
Queue Stats
205W - 207L
1,356 Elo+
Party 3
Anhur
Anhur
cHUCkNOrRis5852
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,556 Elo+
Party 2
Ymir
Ymir
mrsteelurkill
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 2
Team Averages
Level 116
1,329 SR
1,441 Elo+

VS

Team Averages
Level 131
1,448 SR
1,532 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Goned68
Maui
Level 150
God Stats
3W - 1L
1,612 SR
Queue Stats
5W - 2L
1,862 Elo+
Solo
Bastet
Bastet
JOSIE378
Bastet
Level 126
God Stats
12W - 12L
1,352 SR
Queue Stats
186W - 199L
1,443 Elo+
Party 1
Skadi
Skadi
YFNSwerv
Skadi
Level 165
God Stats
36W - 30L
1,366 SR
Queue Stats
255W - 263L
1,459 Elo+
Party 1
Anubis
Anubis
clubpenguinspeed
Anubis
Level 29
God Stats
1W - 4L
1,410 SR
Queue Stats
77W - 78L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,925
493
4,047
8,133
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Germ0485
Arachne
9
2 / 0 / 0
5,008
501
4,124
5,339
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 1
5,376
538
2,637
3,949
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
6,293
629
6,209
5,106
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 5
5,506
551
4,114
7,022
4,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 2
6,948
695
5,861
8,803
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
Goned68
Maui
8
1 / 1 / 0
5,157
516
1,737
7,154
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
JOSIE378
Bastet
9
1 / 2 / 0
5,004
500
2,422
8,410
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
YFNSwerv
Skadi
9
0 / 3 / 1
5,126
513
3,186
5,830
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 0
5,684
568
1,653
4,780
2,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
2
2
W
0
2
1
0.25
W
Arachne
Germ0485
Arachne
2
0
0
2
L
Maui
Goned68
Maui
1
1
0
1
L
Bastet
JOSIE378
Bastet
1
2
0
0.5
W
0
1
1
0.5
L
Skadi
YFNSwerv
Skadi
0
3
1
0.17
W
4
0
0
4
L
1
0
0
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
14,859
29,549
Taken
34,977
15,091
Mitigated
15,888
12,220
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,861
1,706
0
4,654
8,803
4,737
0
596
7,718
0
59,574
W
4,047
1,410
0
3,107
8,133
4,766
0
352
7,781
504
27,509
W
Arachne
Germ0485
Arachne
4,124
3,172
0
2,089
5,339
1,848
0
347
4,992
0
29,233
L
Maui
Goned68
Maui
1,737
520
0
1,756
7,154
4,055
0
1,906
5,248
14,231
0
L
Bastet
JOSIE378
Bastet
2,422
695
0
2,260
8,410
3,274
0
891
7,478
0
36,842
W
2,637
282
0
1,409
3,949
1,667
0
1,691
2,258
32,103
1,203
L
Skadi
YFNSwerv
Skadi
3,186
781
0
1,114
5,830
1,529
0
1,159
4,671
0
29,248
W
6,209
3,924
0
3,801
5,106
1,872
14
577
4,529
0
47,543
L
1,653
80
0
2,715
4,780
2,293
0
1,881
2,899
43,421
0
W
4,114
1,137
0
1,814
7,022
4,938
0
423
6,599
20,597
1,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
27,919
285
Minions Killed
341
0
Camps Cleared
0
1,032,330
Distance Traveled
967,277
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,948
695
109
11
0
176,367
3
W
Surtr
4,925
493
56
6
0
198,998
0
W
Arachne
5,008
501
56
6
0
249,262
0
L
Maui
5,157
516
24
2
0
212,505
2
L
Bastet
5,004
500
57
6
0
231,557
2
W
Tiamat
5,376
538
65
7
0
192,085
0
L
Skadi
5,126
513
57
6
0
149,356
2
W
Anhur
6,293
629
78
8
0
187,154
1
L
Anubis
5,684
568
94
9
0
197,492
3
W
Ymir
5,506
551
30
3
0
204,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role