Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
KratosSpartanº
Medusa
Gold II
Level 165
God Stats
1W - 1L
1,221 SR
Queue Stats
8W - 2L
1,778 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
xXSUSANTIDADXx
Baron Samedi
Platinum IV
Level 159
God Stats
1W - 2L
1,503 SR
Queue Stats
76W - 68L
1,852 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,408 SR
1,710 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,698 SR
1,527 MMR
Erlang Shen
Erlang Shen
Gold IV
DrShlogging
Erlang Shen
Gold IV
Level 115
God Stats
0W - 1L
1,727 SR
Queue Stats
86W - 81L
1,370 MMR
Party 2
Persephone
Persephone
Gold I
WokeLilMeechy
Persephone
Gold I
Level 120
God Stats
22W - 10L
1,737 SR
Queue Stats
81W - 67L
1,607 MMR
Party 2
Anhur
Anhur
Gold II
lordkirkey
Anhur
Gold II
Level 105
God Stats
5W - 7L
1,629 SR
Queue Stats
83W - 72L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
5 / 4 / 14
10,510
808
8,572
14,236
15,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
9 / 2 / 11
12,131
933
14,282
11,751
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
xXSUSANTIDADXx
Baron Samedi
15
6 / 4 / 12
10,951
842
12,395
13,388
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaAchillesBastetBacchusKuzenbo

VS

Bans
JanusFafnirOdinAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrShlogging
Erlang Shen
13
1 / 6 / 5
8,769
675
6,737
15,418
14,065
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
WokeLilMeechy
Persephone
14
7 / 7 / 2
10,686
822
13,990
13,799
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
14
1 / 7 / 6
9,441
726
6,591
11,949
5,080
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
20
Kills
9
10
Deaths
20
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
4
14
3
L
Erlang Shen
DrShlogging
Erlang Shen
1
6
5
0.58
W
9
2
11
7.25
L
Persephone
WokeLilMeechy
Persephone
7
7
2
1.14
L
Anhur
1
7
6
0.57
W
Baron Samedi
xXSUSANTIDADXx
Baron Samedi
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,249
Damage
27,318
39,375
Taken
41,166
26,516
Mitigated
24,583
12,711
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,572
2,122
0
3,019
14,236
15,312
187
4,804
9,432
22,217
853
L
Erlang Shen
DrShlogging
Erlang Shen
6,737
3,441
0
2,055
15,418
14,065
0
6,131
9,152
0
20,879
W
14,282
7,078
0
2,073
11,751
4,689
2,299
4,093
7,658
0
53,447
L
Persephone
WokeLilMeechy
Persephone
13,990
657
0
1,908
13,799
5,438
0
7,990
5,655
45,080
588
L
Anhur
6,591
3,307
0
0
11,949
5,080
0
6,212
5,640
0
22,280
W
Baron Samedi
xXSUSANTIDADXx
Baron Samedi
12,395
913
2,555
5,064
13,388
6,515
405
5,042
8,346
48,160
356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
28,896
154
Minions Killed
115
0
Camps Cleared
0
726,575
Distance Traveled
638,696
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,510
808
22
2
0
240,057
4
L
Erlang Shen
8,769
675
27
2
0
215,589
1
W
Medusa
12,131
933
72
6
0
258,795
0
L
Persephone
10,686
822
43
3
0
234,402
2
L
Anhur
9,441
726
45
3
0
188,705
1
W
Baron Samedi
10,951
842
60
5
0
227,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role