Player Matchup

Janus
Janus
Life203
Janus
Level 125
God Stats
9W - 9L
1,396 SR
Queue Stats
411W - 389L
1,468 Elo+
Solo
Ishtar
Ishtar
ShanD297
Ishtar
Level 48
God Stats
3W - 1L
1,609 SR
Queue Stats
31W - 40L
1,360 Elo+
Party 2
Surtr
Surtr
VoidXXii
Surtr
Level 23
God Stats
14W - 10L
1,593 SR
Queue Stats
33W - 43L
1,369 Elo+
Party 2
Terra
Terra
Xevoz123
Terra
Level 121
God Stats
2W - 7L
1,428 SR
Queue Stats
161W - 150L
1,527 Elo+
Solo
Thanatos
Thanatos
imabouttorun
Thanatos
Level 109
God Stats
19W - 12L
1,660 SR
Queue Stats
103W - 87L
1,487 Elo+
Solo
Team Averages
Level 85
1,537 SR
1,442 Elo+

VS

Team Averages
Level 80
1,447 SR
1,386 Elo+
Da Ji
Da Ji
AllvatersVater
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,170 Elo+
Solo
Cthulhu
Cthulhu
ApexAbx
Cthulhu
Level 36
God Stats
6W - 11L
1,415 SR
Queue Stats
88W - 94L
1,397 Elo+
Party 1
Hades
Hades
ManLikeBerry
Hades
Level 108
God Stats
48W - 31L
1,585 SR
Queue Stats
383W - 372L
1,444 Elo+
Party 1
Merlin
Merlin
josedota123
Merlin
Level 140
God Stats
0W - 1L
1,474 SR
Queue Stats
163W - 156L
1,482 Elo+
Solo
Apollo
Apollo
vikingshadow94
Apollo
Level 67
God Stats
3W - 8L
1,263 SR
Queue Stats
266W - 282L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Life203
Janus
11
4 / 0 / 2
6,564
656
3,195
3,502
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
ShanD297
Ishtar
8
1 / 0 / 3
4,696
470
3,619
3,650
1,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
VoidXXii
Surtr
9
1 / 1 / 0
5,053
505
4,351
8,486
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Xevoz123
Terra
8
0 / 0 / 4
4,912
491
1,621
10,423
4,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
imabouttorun
Thanatos
11
6 / 0 / 3
5,852
585
5,702
9,536
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,384
438
1,403
8,156
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
ApexAbx
Cthulhu
8
0 / 2 / 0
4,694
469
5,426
7,769
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 0
6,221
622
5,167
6,212
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
10
0 / 4 / 0
5,270
527
1,352
6,064
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,343
434
2,886
3,971
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cthulhu
ApexAbx
Cthulhu
0
2
0
0
W
Janus
Life203
Janus
4
0
2
5
L
1
0
0
1
W
Ishtar
ShanD297
Ishtar
1
0
3
2.5
W
Surtr
VoidXXii
Surtr
1
1
0
1
W
Terra
Xevoz123
Terra
0
0
4
2
W
Thanatos
imabouttorun
Thanatos
6
0
3
7.5
L
Merlin
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
16,234
35,597
Taken
32,172
16,039
Mitigated
13,583
14,811
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,403
539
0
2,162
8,156
2,572
0
469
7,486
0
17,540
L
Cthulhu
ApexAbx
Cthulhu
5,426
682
52
1,835
7,769
5,130
0
1,073
6,696
24,290
0
W
Janus
Life203
Janus
3,195
302
0
931
3,502
1,257
0
1,062
2,440
38,047
1,602
L
5,167
380
0
3,726
6,212
2,591
0
121
5,686
41,465
2,458
W
Ishtar
ShanD297
Ishtar
3,619
1,890
206
1,022
3,650
1,218
0
1,729
1,554
0
27,524
W
Surtr
VoidXXii
Surtr
4,351
1,567
0
1,256
8,486
4,561
0
4,101
3,933
769
33,325
W
Terra
Xevoz123
Terra
1,621
692
1,653
4,174
10,423
4,946
0
2,465
7,282
15,099
0
W
Thanatos
imabouttorun
Thanatos
5,702
1,558
0
5,569
9,536
4,057
0
861
8,607
0
38,868
L
Merlin
1,352
90
0
496
6,064
2,021
0
2,144
3,688
36,288
1,094
L
2,886
1,463
0
397
3,971
1,269
0
654
3,317
0
25,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
24,912
245
Minions Killed
289
0
Camps Cleared
0
1,018,227
Distance Traveled
901,998
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,384
438
31
3
0
209,583
1
L
Cthulhu
4,694
469
31
3
0
180,525
0
W
Janus
6,564
656
89
9
0
214,946
0
L
Hades
6,221
622
107
11
0
162,201
0
W
Ishtar
4,696
470
45
5
0
165,399
0
W
Surtr
5,053
505
52
5
0
196,876
0
W
Terra
4,912
491
14
1
0
198,982
0
W
Thanatos
5,852
585
45
5
0
242,024
0
L
Merlin
5,270
527
73
7
0
182,842
0
L
Apollo
4,343
434
47
5
0
166,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role