Player Matchup

Skadi
Skadi
CaptaRipidua
Skadi
Level 49
God Stats
15W - 13L
1,553 SR
Queue Stats
84W - 89L
1,423 Elo+
Party 1
Artio
Artio
Dr Arsenic92
Artio
Level 102
God Stats
1W - 2L
1,526 SR
Queue Stats
177W - 159L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Golden-Ahmedref
Cu Chulainn
Level 67
God Stats
5W - 3L
1,697 SR
Queue Stats
243W - 252L
1,490 Elo+
Party 3
Nu Wa
Nu Wa
billybob744
Nu Wa
Level 60
God Stats
11W - 11L
1,578 SR
Queue Stats
73W - 88L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
sandouby
Danzaburou
Level 81
God Stats
45W - 33L
1,750 SR
Queue Stats
227W - 244L
1,482 Elo+
Party 3
Team Averages
Level 72
1,621 SR
1,467 Elo+

VS

Team Averages
Level 117
1,483 SR
1,474 Elo+
Skadi
Skadi
IJamesI
Skadi
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 68L
1,495 Elo+
Party 2
Ganesha
Ganesha
ItsLazyBones
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,474 Elo+
Party 2
Vulcan
Vulcan
Juguito_07
Vulcan
Level 105
God Stats
34W - 31L
1,534 SR
Queue Stats
459W - 445L
1,452 Elo+
Party 4
Fenrir
Fenrir
leo8rafa
Fenrir
Level 148
God Stats
8W - 7L
1,444 SR
Queue Stats
212W - 225L
1,442 Elo+
Party 4
Hades
Hades
mariovargas1895
Hades
Level 68
God Stats
8W - 7L
1,434 SR
Queue Stats
98W - 90L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,868
484
2,616
3,701
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 4 / 0
3,593
449
1,914
6,878
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Golden-Ahmedref
Cu Chulainn
9
0 / 1 / 2
5,215
652
2,793
6,908
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 1 / 0
4,555
569
3,239
4,884
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
sandouby
Danzaburou
8
1 / 0 / 0
4,641
580
1,764
4,911
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IJamesI
Skadi
9
3 / 0 / 0
5,589
699
2,466
3,302
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
ItsLazyBones
Ganesha
8
0 / 0 / 3
5,060
633
2,191
5,191
2,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Juguito_07
Vulcan
8
1 / 2 / 0
4,893
612
3,224
3,525
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
leo8rafa
Fenrir
9
1 / 0 / 2
4,798
600
2,166
5,227
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
5,148
644
4,432
5,151
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
4
0
0
L
Cu Chulainn
Golden-Ahmedref
Cu Chulainn
0
1
2
1
W
Skadi
IJamesI
Skadi
3
0
0
3
W
Ganesha
ItsLazyBones
Ganesha
0
0
3
1.5
W
Vulcan
Juguito_07
Vulcan
1
2
0
0.5
L
1
1
0
1
W
Fenrir
leo8rafa
Fenrir
1
0
2
2
W
1
0
1
1.5
L
Danzaburou
sandouby
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,326
Damage
14,479
27,282
Taken
22,396
12,562
Mitigated
9,705
5,336
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,616
626
0
250
3,701
1,105
0
445
3,256
0
16,131
L
1,914
594
255
957
6,878
4,507
0
1,218
5,660
8,499
0
L
Cu Chulainn
Golden-Ahmedref
Cu Chulainn
2,793
232
0
1,866
6,908
3,739
0
2,642
4,266
0
38,005
W
Skadi
IJamesI
Skadi
2,466
1,196
0
1,000
3,302
1,018
533
886
2,416
0
34,591
W
Ganesha
ItsLazyBones
Ganesha
2,191
390
0
1,828
5,191
2,921
0
1,390
3,801
12,311
392
W
Vulcan
Juguito_07
Vulcan
3,224
88
0
748
3,525
1,273
0
168
3,357
24,613
862
L
3,239
1,342
0
580
4,884
1,564
0
3,570
1,314
23,181
1,095
W
Fenrir
leo8rafa
Fenrir
2,166
702
0
2,980
5,227
1,995
0
368
4,859
0
30,996
W
4,432
212
275
2,724
5,151
2,498
0
2,335
2,816
35,237
2,572
L
Danzaburou
sandouby
Danzaburou
1,764
282
0
1,428
4,911
1,647
0
1,571
3,340
0
25,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,872
Gold Earned
25,488
185
Minions Killed
246
0
Camps Cleared
0
771,833
Distance Traveled
880,823
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,868
484
19
2
0
124,778
0
L
Artio
3,593
449
9
1
0
130,299
2
L
Cu Chulainn
5,215
652
70
9
0
148,860
0
W
Skadi
5,589
699
72
9
0
160,524
0
W
Ganesha
5,060
633
1
0
0
177,409
2
W
Vulcan
4,893
612
52
7
0
162,470
2
L
Nu Wa
4,555
569
39
5
0
151,084
0
W
Fenrir
4,798
600
48
6
0
213,664
0
W
Hades
5,148
644
73
9
0
166,756
0
L
Danzaburou
4,641
580
48
6
0
216,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role